
MONOMYTH is an immersive, first-person dungeon-crawling RPG inspired by the genre's late classics. Embark on a journey through a vast and highly interactive game world as you unravel the mysteries hidden beneath the ancient fortress of Lysandria.
Modeled estimate, not a reported figure. How we estimate →
Prices
The United States storefront in every case, so this compares stores and not countries.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 0.14/day in the week to Sep 13 → 0.5/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 26 chart moves that followed a price cut of more than 20% went a median of 7 places towards #1, and the 2,400 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About





Sums Steam only; GOG publishes no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $15.99−20% | 636reviews | 92% | — | $323.9K |
| $19.99 | 47ratings | 90% | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Engagement
Reviews
Themes across 51 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Ty no... fajne. Czuję się jakbym grał w gierkę, gdzie wszystko co najlepsze zostało wzięte z Arx Fatalis i Dark Messiah. A jako fan Arx Fatalis, czuję się tutaj jak w domu. Człowieku bierz i się nie zastanawiaj nawet nad tym.
Игрушка реально крутая. По вайбу напоминает Аркс Фаталис или старенькие Ультима Кравлеры, но я просто старый, видимо, чтобы в такое играть. Кому нравятся такие имерсивные продиблки - пробуйте, вам зайдет.
this game scratches a certain itch, I love the immersive sim aspect of things, could be even more objects to interact with and toss imo. lots of rocks and bricks laying around unused Im just saying. I would love to be able to have a spell catalyst and a sword equipped at the same time too that would be sick for that true battlemage feel. the game is sick and it has real big potential if the devs do right by it. highly recommend
Media

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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English**languages with full audio support
Hours played at review time, across 51 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
I love Arx Fatalis, seminal game. This one's better in almost every way.
This game is really scratching that Dungeon Crawler Itch. I look forward to future updates, hopefully with some better instructions on how to perform some of the original mechanics, like setting Magic spells.
The game is fun overall and feels like an old-school RPG similar to Dark Messiah of Might and Magic. The kicking mechanic is especially great it’s both effective and hilarious when you’re sending enemies flying. That said, there are a few areas that could use improvement. The game would benefit from more frequent autosaves, as I often had to manually save just to avoid losing progress. Some of the smaller enemies also feel a bit too tanky for what they are. I also ran into a frustrating issue where I got stagger locked by a fireball trap and couldn’t escape, which felt unfair. Swimming mechanics could use work as well there were times when my character wouldn’t properly surface. I didn’t experiment much with magic, but the bow feels really good to use. However, it might be a bit overpowered since it doesn’t seem to have a stamina cost, making it easy to spam.
a coisa mais arx fatalis que eu joguei desde o proprio arx fatalis, tem umas boas inspirações do dark messiah aqui e ali também.
Swietna gra przywodząca na myśl połączenie Dark Messiah, z Thief i Tainted Grail. Mógłbym długo pisać o plusach tej gry więc napiszę o jedynym minusie który zauważam: przeciwnicy się nie respią... Jest to o tyle minus że często zwiedza się te same miejsca, wraca się poszukując czegoś co mogło się przeoczyć. W pewnym momencie jest troszkę za mało akcji po prostu. Nie jest to duży minus bo budowa lokacji i klimat podziemi dla mnie są 10/10 ale jednak jest to ciągle minus
this game has such a vibe.. love it, keep it up
Very old school, but fun!
Players by region
Where this game's players are, estimated from review languages.
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $2.4K | 12 | 67% | $9.74 | |
| $2.5K | 11 | 91% | $9.74 | |
| — | 0 | — | — | |
| — | 0 | — | — | |
| $40.6M | 35.6K | 88% | $44.99 | |
| $47.1M | 109.8K | 93% | $24.99 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $323.9K | 559 | 91% | $9.74 | |
| $324K | 742 | 56% | $12.99 | |
| $323.9K | 1K | 88% | $12.99 | |
| $323.8K | 936 | 77% | $8.99 | |
| $323.7K | 2.6K | 70% | $9.99 | |
| $324.1K | 956 | 88% | $19.99 |