
Mohrta is a nonlinear FPS adventure through the strange and otherworldly. Explore a vast selection of unique environments, slay an enormous cast of bizarre creatures, and upgrade your arsenal of multifaceted weapons.
Modeled estimate, not a reported figure. How we estimate →
Prices
The United States storefront in every case, so this compares stores and not countries.
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Every market we collect.
About

Mohrta is a tempered and atmospheric FPS adventure, where you delve into unique and bizarre dimensions, fight gnarly creatures, and defeat deific bosses. Tackle these areas and bosses in any order that you choose, build and upgrade your arsenal to suit your playstyle, and uncover a hidden truth behind the events of the game’s story.

Play through the game's five enormous and differently-themed dimensions in any order you choose.
Soak in the otherworldly atmosphere and lovingly-crafted level design.
Fight though a myriad of highly-detailed environments that push the limits of GZDoom.
Explore unusual settings, characters, and enemies fleshed out in beautiful signature Scumhead detail, featuring designs by Osiol.
Acquire a huge roster of weapons, each with multiple functions and utility.
Upgrade your equipment to defeat greater challenges.
Over 50 diverse enemies and 20 challenging boss fights to dodge, shoot, and strike through.
Befriend a huge cast of strange and loveable NPCs, each with their own quests and storylines.




Sums Steam only; GOG publishes no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $19.99 | 1.6Kreviews | 92% | — | $830K |
| $12.99−35% | 24ratings | 94% | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Engagement
Reviews
Themes across 139 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Hermoso juego, gran jugabilidad y bosses geniales
BEAUTIFUL GAME BEAUTIFUL MUSIC BEAUTIFUL CHARACTER DESIGNS AWESOME WEAPON DESIGNS SICK BOSSES FUN GOON MATERIAL ( i wanna draw so many of them ) slightly weak writing, i did feel some npc's dragged with exposition, game wouldve benefitted more from reserved npc's, also wouldve fit the game better. i feel if your gunna limit dialogue in the game down to the few npc's that're in each world, those npc's should spend as little time talking as possible to match the games pacing- them going on long drawn out comments to you slows the game down to much when it does happen. i also think the gameplay mechanics ended up being fairly shallow, but that could be attributed to this being in the doom engine? im not sure, melee weapons felt nigh unusable apart from the lance cause of its range and speed other weapons felt like they didnt do enough damage, ammo economy is unbalanced too- really fun weapons get insanely small ammo pools (like the horns or the pilebunker), while other weapons like the tarot cards have FAR to much ammo because they use the green pool for no reason. some level designs would get very boring to grind through, like 5-3 turning into "find the key" slop, it wasn't very engaging and would be borderline annoying if you died and got sent back to the start of the level (yes you can go all the way back and save again, but in the heat of the moment going through your first time, many are unlikely to do this), i know some people hated the elevator part in the volcano, i didn't mind it but i can absolutely see why dying there would be frustrating (luckily i didnt) overall, i loved the game for its positives, and just wish i couldve loved it even more had these negatives been less of a sore spot for me. i can't wait to play the next game, and i adore your work scumhead. EDIT: OH YEAH, ADD ACHIEVEMENTS TO YOUR GAMES, PEOPLE CARE I WANT TO GOLD YOUR GAME AND HAVE IT ON MY PROFILE, YOU ROB ME OF THIS BY NOT ADDING ACHIEVEMENTS!!!!!
Media

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Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English
Hours played at review time, across 139 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Bardzo dobra gra z gatunku boomer shooter. Świetny klimat i atmosfera, cudowna muzyka, gameplay solidny lecz trochę repetytywny. Trochę krótka lecz warta zagrania.
Es raro, original, divertido e inmersivo. Aunque imperfecto, se nota la cantidad desmesurada de amor que se ha puesto en el juego en cada pixel. La dirección artística no tiene derecho a ser tan jodidamente buena, el [i]setting[/i] es familiar pero con suficiente originalidad para sentirse fresco y la historia es simple pero funciona realmente bien. Mención especial al nivel de pantano. Es la hostia. Está hecho en GZDoom y se nota en según que limitaciones. A ratos puede haber [i]hitboxes[/i] raras o interacciones malillas, pero qué más da si la calidad y escala del proyecto es enorme teniendo en cuenta la poca gente que hay detrás. "Pasar de estar luchando por tu vida a explorar reflexivamente una zona preciosa en silencio" es un contraste difícil de conseguir que funcione. Y lo consigue con creces.
Сиськи есть остальное не важно, ну шутер неплохой да
One of the coolest game's I've played this year.
weird but good
Хороший бумершутер с необычным миром и локациями
Хорошее приключение на часов десять. Из сильных сторон: визуальный стиль, саунддизайн, иммерсивность. Линейные уровни, где иногда надо немного подумать что делать, неплохой лвлдизайн. Некоторые локации дух захватывают. Особенно предпоследняя карнавальная своим стилем. Все уровни довольно разительно друг от друга отличаются и имею свой неповторимый "вайб". Мир, персонажи его населяющие, нарративный дизайн довольно интересные. Много схваток с боссами. Много полигональных сисек, хахаха)). В плане геймдизайна тоже все неплохо, хотя баланс, как по мне, немного хромает (дробовик недокрутили до ума). Довольно большое количество пушек, но не во всех есть смысл как будто бы. Из минусов немного глуповатый ИИ врагов и в конце как будто бы не дожали по сюжету. Слабый юзер интерфейс, далеко не всегда с первого раза можно догадаться, что некоторые предметы интерактивны на уровне, а без взаимодействия с ними не продвинуться дальше. Не очень полезные способности, расходуемые за ману у оружия. Большую часть игры пользовался в основном пистолетом (хромает баланс у оружия). Под конец игры (9-10-й час) игра начала немного надоедать. Несмотря на то, что настрочил тут много "замечаний", игра понравилась. Советую к покупке, если хочется чего-то необычного , если любите исследовать локации, проникнуться и погрузиться в атмосферу созданного автором мира.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| — | 0 | — | — | |
| $317K | 617 | 96% | $19.99 | |
| $208.2K | 692 | 63% | $19.99 | |
| $190 | 2 | 50% | $3.99 | |
| — | 0 | — | — | |
| $533K | 6.1K | 84% | $4.99 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $830.2K | 2.1K | 72% | $19.99 | |
| $829.7K | 2.4K | 77% | $14.99 | |
| $829.6K | 2.3K | 90% | $13.99 | |
| $830.6K | 3.6K | 83% | $10.99 | |
| $829.5K | 1.5K | 93% | $13.99 | |
| $830.6K | 1.6K | 75% | $14.99 |