
MoeArmy vs SuArmy is a 2D auto-battle strategy game. Choose the Moe or Su faction, build structures to deploy formations, combine cards, gear, and commander skills to power up your troops, exploit armor counters in automatic combat, and destroy the enemy base to claim victory!
Modeled estimate, not a reported figure. How we estimate →
About
Workshop and cloud saves not supported. (Need to investigate whether they can be enabled)
Very rare stuttering and error reports on Intel processors. (Reported to Godot Engine forums)
Campaign difficulty is now balanced! Feel free to enjoy! (The most strongly voiced player feedback)
Tutorial and introductory levels completely redone; features and info are unlocked progressively level by level. (Second most common player feedback)
Brand-new encyclopedia, pause now freezes time, and button tooltip guides added.
Achievement system supported.
Post‑release updates: 20 times.
If you have any questions, leave a message in the Steam discussion boards—I'm basically always around!

Moe Army and Su Army—two adorable yet fierce factions with wildly different styles—are officially at war! Smoke fills the battlefield as massive armies pour from their bases, clashing fiercely in the corridors. Dense barrages and spectacular skill effects light up the field—every building you construct and every unit you produce feeds into this grand-scale battle.
The core loop is simple: drag building cards from your hand onto the construction grid, and buildings automatically produce units for battle. Stack identical buildings to upgrade their star level—the higher the star, the stronger the units. From 1-star basic troops to 3-star elite forces, the power gap is enormous. Plan your layout wisely: focus on upgrading or spread your production? Every build decision shapes your army.
Moe Army excels with high-tech gear and elite units, while Su Army dominates with mechanized brute force. From light skirmishers to heavy fortresses, from ground assaults to aerial support, each faction has exclusive units and building cards. Choosing the right faction and composing the best unit combination is your first step toward victory.
Configure combined arms assaults: frontline tanks absorb damage, backline DPS mops up, support units provide buffs—multiple unit types advancing together to tear through enemy defenses. We're continuously adding new content, including new Commanders, units, stages, and more surprises. Join us and be part of Moe Army vs Su Army's evolution!
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
English*, Simplified Chinese*, French*, German*, Russian*, Japanese*, Portuguese - Portugal*, Korean*, Spanish - Spain*, Polish**languages with full audio support
Engagement
Reviews
Themes across 67 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
一人开发七个月的诚意之作!别被Q版画风骗了,策略深度在线。核心玩法是“拖卡建塔+自动出兵”,三合一升星爽感足,护甲克制也很有讲究。萌军vs酥军的设定有趣,装备槽+指挥官技能的加入让套路更多变。支持一下!
这平衡性用脚填的?出兵量根本不成正比,官方说用aoe,可是你他妈的倒是随点aoe出来啊。暂停还不是真正的暂停,根本没法好好运营,手忙脚乱的,真他妈垃圾游戏。我没见过这种游戏第一关就能把玩家按在家里虐,一点难度过度都没,让玩家玩起来爽是很难受的事吗?又是这种小众游戏作者教你玩游戏,退款了,不伺候,自己玩自己的游戏去吧。
红警老粉直接狂喜!满满的经典红警致敬元素,两大阵营完美对应盟军与苏军,一边科技拉满远程巧打,一边重装装甲暴力平推,光棱、天启、飞艇这类经典单位全都有可爱萌化版本。软乎乎画风超治愈,卡牌搭配建筑、兵种排兵布阵,自动观战看大军对冲超解压。采矿发育、兵种克制、特色超级武器一应俱全,老红警玩家一眼梦回童年。套路搭配超多,战役、对战模式内容充足,摸鱼开一把,怀旧又上头!
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This and every other Pro feature is free until October 20, 2026. A free account is all it takes.
Hours played at review time, across 67 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
这个游戏还是非常有意思的。战斗画面让我想起以前玩的一款非常经典游戏:三国群英5。而这款游戏又加入了战斗中的经营模式,可玩性就多很多了。玩家不仅要考虑兵种的搭配问题,还有是否升级科技,又或是升级金币等级。一开始我想尝试大量宜兵种,想以最快速解决对面,但又会面临地方基地血厚的问题,如果让对面先憋了个二级科技,我的兵就像是纸糊的一样。游戏总体设定比较简单,学习成本也不高,适合休闲时间娱乐,非常推荐。
99.9%无法通关,然后第一把开局随便花钱,然后一局就通过了,这难度有点太低了,还不如最后一关难
加油呀,还有尤里升阳什么的(乐
好玩、幽默,闲来无事开上一把,不知不觉就玩了十几个小时
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goood
很耐玩游戏,也很磨人,画风可爱,也适合小孩玩
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Where this game's players are, estimated from review languages.
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