
Command the silent service. Modern Naval Warfare is the definitive tactical simulation that puts you inside the pressure hull of a Virginia-Class nuclear submarine. This uncompromising tactical simulation offers unparalleled depth in graphics, physics, and authentic combat systems.
Modeled estimate, not a reported figure. How we estimate →
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Command the most advanced nuclear-powered submarines in the world. Modern Naval Warfare is the ultimate tactical simulation, offering unparalleled depth in graphics, physics, and authentic combat systems. From the pressure-crushed depths of the ocean to the high-stakes politics of the South China Sea, every bolt, frequency, and sonar ping is simulated with uncompromising detail.

Unrivaled Visual & Atmospheric Fidelity Experience a world built on real-world GIS data. The simulation's physically-based rendering (PBR) and world lighting create a breathtaking environment, from the curvature of the Earth at high altitudes to the shimmering caustics and reflections on the ocean surface.
Volumetric Clouds & Dynamic Weather: Navigate through GIS-assisted weather conditions and a multi-layered spectral wave system.
Authentic Interiors: Explore accurate 3D representations of the Virginia class (Blocks I-IV) CIC with fully clickable, feature-complete control stations.
Living World: Engage with digital twins of modern military and civilian platforms, including dynamic civilian traffic assisted by GIS-AIS data.
Advanced Acoustic & Physics Simulation In the silent service, sound is your only sight. Our 3D sound propagation model calculates transients, flow noise, and individual component sounds (engines, pumps, propellers) in real-time.
Real-time Signal Analysis: Utilize FFT analysis for Narrowband, LOFAR, and DEMON applications, modulated by specific sonar array characteristics.
Physical Realism: Every object follows real-time hydrodynamic and hydrostatic calculations. Weapons movement, explosions, and even material reactions to underwater pressure are physics-based.
Damage Control: Face hi-fidelity damage modeling and volumetric flooding based on true shipbuilding concepts like permeability.
Sophisticated Systems & Weaponry Take control of a wide spectrum of military-standard sensors, including RADAR, SONAR, and EO/IR.
Electronic Warfare: Experience RF signal propagation affected by wavelength, line-of-sight, and antenna configuration.
Lethal Arsenal: Deploy torpedoes, multi-stage missiles (with individual stage envelopes), and mines.
Countermeasures: Defend your boat with noisemakers, sonar decoys, chaff, and flares.
Navigation: Use INS, GPS/GNSS, Tercom, and DSMAC for precision strikes.

Step into the role of various crew members with native-language station interfaces:
Pilot Station: Control depth, speed, course, trimming, and masts.
SONAR Station: Manage Broadband, Narrowband, Active Intercept, and Tactical Decision Aid.
Fire Control: Utilize advanced TMA (Target Motion Analysis) with interactive rulers and mission planners for Harpoon and TLAM missiles.
ESM & RADAR: Intercept threats and monitor AIS signals to maintain situational awareness.

Whether you are a lone wolf or part of a strike group, the world is your battlespace.
The Technothriller Campaign: A massive 18-mission campaign set in the South China Sea.
Diverse Operations: Engage in Anti-Submarine Warfare (ASW), convoy hunts, special forces insertion, and espionage.
Training & Editor: Learn the ropes with a 3-mission training sequence or create your own challenges with the built-in quick mission editor.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French, German, Simplified Chinese, Polish, Russian*languages with full audio support
Engagement
Hours played at review time, across 46 reviews with recorded playtime.
Reviews
Themes across 46 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
The level of immersion is something you have never seen before.
Un gioco molto ambizioso che affronta sfide notevoli paragonato ad altre simulazioni. Va supportato e premiato il coraggio degli sviluppatori. Lo trovo ben fatto anche se alcune funzioni vanno migliorate o non sono presenti nella versione proposta (saranno aggiunte in futuro). Consiglio il gioco agli appassionati di sottomarini moderni ed in particolare a chi ha amato come me, tanti anni fa nel 1997, la mitica simulazione 688(I) Hunter/Killer della Sonalysts.
高级现代弗吉尼亚核潜艇模拟游戏,类似核潜艇界的微软模拟飞行。对于发烧友而言,是会留在历史评价中的游戏。对于热情没那么多的玩家,学习曲线过于陡峭,而且是登山,登一座大山。反正我是很喜欢。
Refunded the game. It does not have any good turtorial and sadly not well optimized for my 9800x3D + 5090.
The program is being patched, it's exactly what I wanted it to be. The AI isn't fixed yet but they're part way there. You'll have plenty of trouble detecting contacts and learning the systems and tactics to occupy your time until they do, just hitting a contact driving straight is difficult enough to occupy your time, and not using external cams makes the experience different every time. They start assets off in random places each time so the scenario mission may stay the same, it plays out differently every time. After you exit the mission you can choose to watch a summary which shows you and all the other vessels and their tracks the entire time so you see a top down map plot of the entire mission so you can go... ohhhh... that was a real contact for 50 seconds before disappearing again. Game has so much potential it's absolutely worth 60 bucks if you like stealth and tech. Rest assured the game probably isn't broken, you're doing something wrong. The fine points are what need patching when it comes to sonar and the different interfaces. Once AI is implemented fully the game will be incredible. At 4k the opening movie played really rough on my pc at 9fps but in the menu, reducing resolution from 4k down to the next level lower fixed everything. It still plays at 30fps, but the game itself stays at a constant 60fps the entire time during play on my rig. Graphics in game preset to ultra. See specs below. Honestly that's the only cinematic anyways so who cares.
gioco troppo difficile tutorial o altro inesistente
Related
Related
Trends
Concurrent players on Steam, sampled daily since tracking started.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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