
Mob factory is an tower defense and automation game for the lazy adventurer. Smelt down enemy loot into turrets & factories to automate an ever expanding dungeon from the comfort of your tower.
Modeled estimate, not a reported figure. How we estimate →
Media

About
Mob Factory is an tower defense game where you automate a dungeon.
Build an interconnected factory to turn mobs into resources, buy islands, craft new spawners, and more. As you acquire new materials from new enemies, upgrade your assembly lines with new technology to make it increasingly efficient.
Defend against waves of enemies that will become the fuel for your factories. Shape the path they take to maximize your damage output.
Use enemy drops to brew potions. Melvin the Wizard will use them to upgrade your factories!
Spend resources to raise new islands. New islands contain undiscovered spawner types, new resources, and more area to expand your base.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, Simplified Chinese, Japanese, Korean, Spanish - Latin America, Traditional Chinese
Engagement
Hours played at review time, across 40 reviews with recorded playtime.
Reviews
yes
fun
This is actually a really cool idea for a tower defense game. You have a combination of TD and building, crafting and automating everything. I have not played too many TD games so there is not a lot i can compare Mob factory to, but i really like the vibe and general idea of this game. you can save at any moment, you can build and remove anything and you don't lose anything if you want to try out different ideas.
I'd recommend it as a game to play while you listen to a podcast but if you are on the fence play the demo. It's a very decent little game and I've had very few bugs. With it being part tower defense and part factory. It's at times a weird stepchild to the two genres that have inspired it. The factorys aren't that complex and tools at your disposal can be clunky (The only splitter is left right only, filters only filter to the front and shunt everything else to the side, there is no multi select filters). And while the tower defense isn't particularly deep. The enemies do each having unique gimmicks to work around that present novel challenges and are probably the strongest part of the game.
The game is fun. Mechanics are easy to understand and follow a complexifying tech tree that's classic for the auomation games. The "island" configuration, coupled with the requirement of having a tower defense for every single island stops any "crazy" factory plan. Recipes are usually capped at 3 different source ingredients which is a welcome restriction given said island configuration. Weapons are bought, not built, with incremental cost to keep the game balanced. You must alternate between set ups according to the ennemies of each spawn point instead of just providing overwhelming firepower of a mass built turret. The game effieciency is not quite up to par though. You can fnish the main scenario successfully, but trying a new game + with crazy ideas to mass generate spawns and killzones will just make the game lag and generate errors.
Juegazo pa pasa los rato y pensa un toque
it is good
love it
~I guess I'm just a dumbass, but the tutorial tells me to do things that don't exist. The music is awesome though.~ Ok it's true, I am a dumbass. My son picked up this game and he's loving it.
Related
Related
Trends
Modeled estimate over time, reconstructed from Steam's monthly review histogram.
Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
Related
| Sid Meier’s Civilization® VI | $580.3M | 376.5K | 86% | $59.99 |
| Hearts of Iron IV | $478.6M | 372.6K | 90% | $49.99 |
| 7 Days to Die | $425.3M | 403.6K | 87% | $44.99 |
| Mount & Blade II: Bannerlord | $309.8M | 294K | 88% | $49.99 |
| Stellaris | $277.8M | 196.1K | 86% | $49.99 |
| Arma 3 | $237.7M | 294.2K | 90% | $29.99 |
Related
| Aporia: Beyond The Valley | $209.1K | 777 | 82% | $16.99 |
| Heaven Does Not Respond | $209.1K | 510 | 90% | $9.99 |
| RWBY: Arrowfell | $209.1K | 299 | 72% | $29.99 |
| Drakensang | $209.1K | 793 | 81% | $9.99 |
| PixelJunk™ Eden | $209.1K | 793 | 79% | $9.99 |
| FIA European Truck Racing Championship | $209K | 240 | 68% | $29.99 |