
MISERY is a 1–10 player co-op survival game set in a nuclear disaster zone. Here, every day is a struggle: search radioactive ruins for resources, build your bunker, craft weapons, and explore a weird, procedurally-generated world with your friends. Beware of anomalies, monsters, and armed bandits.
Modeled estimate, not a reported figure. How we estimate →
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About
You play as PMCs guarding a secret research institute in the Republic of Zaslavie.
The Scientific Institute for Research of the Zaslavie Exclusion Zone (SIRZEZ) was built before the war to study anomalies and artifacts. Over time, these artifacts became the cause of conflict between international military blocs. Neither side could allow artifacts to fall into enemy hands, ultimately leading to nuclear war.
A siren sounds — a nuclear bomb is incoming! You have 60 seconds to grab whatever you can and make it to the bunker. Then, the survival begins. Each day, you venture into the Exclusion Zone to scavenge procedurally generated locations: abandoned military bases and research stations, radioactive wastelands, and ruined cities.
The Zone is full of secrets and deadly traps, and radiation is far from the only threat.
You’ll encounter other survivors ready to kill for food and resources, weird mutated creatures with unique behaviors, and various anomalies.

No one knows how exactly anomalies work or their origin. Some phenomena can help you, others will tear you apart. Anomaly areas often hide artifacts — rare, valuable items distorted by anomalies and charged with unique effects.

The bunker is your new home.
Expand it room by room: install generators (gas, solar, or gnome-powered), build crafting stations, grow food, cook meals, and decorate your shelter with whatever you drag back from raids: a table, a dresser, a worn-out sofa, or even a cozy rug. Don’t worry, the previous owners won’t be needing them anymore.
After each raid, you can unwind and chill at the bar in the basement of the institute: have a drink, talk to other survivors, and trade your loot and rare artifacts with the merchant.

Remember, watch your vitals.
In the Zone, people can easily die from hunger, thirst, radiation sickness, or lose their minds and turn on their teammates. Go out looting during the day, and return to bunker before nightfall.
And one last thing: the Zone plays with your mind. Too much stress and you’ll start hearing whispers, seeing things that aren’t there, and feeling someone watching you. Lose your grip, and not even the bunker will save you. Nothing will.
Life in MISERY isn’t easy.
But there’s nothing better than going through it all together.
Exploring bandos with friends, watching each other’s backs, sitting by the fire, drinking whatever’s left, and exhaling smoke into the cold rain — in moments like these, you can feel alive again!
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, Russian*, French*, Italian*, German*, Spanish - Spain*, Japanese*, Korean*, Polish*, Portuguese - Brazil*, Portuguese - Portugal*, Simplified Chinese* +4 more
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Hours played at review time, across 201 reviews with recorded playtime.
Reviews
Themes across 201 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
vraiment sympa quand on la prit en mains !!
Dieses Spiel macht für ein zwei stunden spaß doch wird schnell eintönig und sehr buggy teilweise / 70% der zeit weiß man nicht mal wofür man sachen sammeln geht bzw warum man die sachen braucht / Für eime freundesgruppe von 4 spielern kann es bestimmt lustig sein für eine zeit aber für nur zwei spieler ist es einfach zu schnell langweilig
Amazing game
очень хорошая игра!!
belarus ukrayna arasında geçiyo çok güzel bir oyun ama nedense arkadaşlarımızla dipdibe olunca birbirimize vurmaya başlıyoruz o sıkıntı biraz ama sovyet tarzı oyun severım çok güzel oyun yapımcısı inşallah yeni oyunlar getirir
игра для сталкеров, но мне она совсем не понравилась, и даже когда что-то падало, раздавалась сирена и экран становился все белее, только позже мы во второй раз поняли, что нам нужно спрятаться, ну и еще я вспомнил тамошнюю хижину, на нее было легко запрыгнуть даже одному, а еще там можно было ходить, нужно было как-то встать, чтобы она остановилась при повороте или перед тем, как свернуть/the game is for stalkers, but I didn't like the game at all, and even when something was falling, there was a siren and the screen was getting whiter, it was only later that we realized for the second time that we needed to hide, well, I also remembered the hut there, it was easy to jump on it even by one, and it was also possible to walk there, it was necessary to get up somehow so that it stops when turning or before it turns up
Awesome game just PLEASE remove collisions on things like tall grass and small bushes/shrubbery. It is a pan trying to run from something in the woods only to get cornered cuz i cant run through a little foliage. Other than that the game is extremely fun especially with friends
Game is a lot of fun by yourself and with friends. I am looking forward to more updates in the future. The game is 100% worth it especially for the price, it even seems to go on sale fairly often.
Funniest ♥♥♥♥ ever happens if your game is laggy (e.g downloading another steam game) the floor outside the bunker wont spawn.
Как сталкер, но лучше
Related
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Trends
Modeled estimate over time, reconstructed from Steam's monthly review histogram.
Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
Audience
Audience
Games most often reviewed by the same players — an audience-affinity signal from our review sample, not full ownership data.
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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