
Mini Motorways is a strategy simulation game about designing the road map for a growing city. Build a traffic network, one road at a time, to create a bustling metropolis. Redesign your roads and place your motorways to get everyone where they need to go. How long can you keep the city moving?
Modeled estimate, not a reported figure. How we estimate →
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About
Have you ever been stuck in traffic and wished you could do something to fix it?
In Mini Motorways, the city’s traffic problems are in your hands.
From the makers of Mini Metro, Mini Motorways is a game about drawing the roads that drive a growing city. Build a road network, one road at a time, to create a bustling metropolis. Redesign your city to keep the traffic flowing, and carefully manage upgrades to meet the changing demands. How long can you keep the cities of the world moving?
Draw roads in dynamic cities that grow and change—every game is unique!
Explore stunning maps inspired by cities all around the world.
Choose from a variety of upgrades to meet the demands of your ever-expanding road network: highways, roundabouts, and more!
Build without limits in Creative Mode—design your dream city exactly how you want it with unlimited upgrades and editing tools.
Stress-free Endless Mode offers you a relaxing gameplay experience, plus you can continue building your city after Game Over.
Tackle our Expert Mode, which features twists such as permanent roads and limited upgrades for the ultimate challenge.
Select different colour palettes on every map, including Colourblind and Night Modes.
Relax to a responsive soundtrack from Disasterpeace that grows along with your city.
Unlock new maps and achievements as you achieve mastery.
Export GIFs of your city layouts to share with your friends.
Compete against other players in Daily and Weekly Challenges.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, French, Italian, German, Spanish - Spain, Arabic, Dutch, Japanese, Korean, Portuguese - Brazil, Russian, Simplified Chinese +2 more
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Hours played at review time, across 99 reviews with recorded playtime.
Reviews
Themes across 98 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
pretty chill and relaxing game not a game for action and thrill seekers but a nice calm game with plent of modes and accesability option 8.5/10
i could play this game for hours upon hours
I love this puzzle game and have been playing it non-stop these last few days. It starts out very easy, and the music is very chill, making it the perfect game to relax with in the evening. Gradually the map becomes harder, and strategic thinking will be needed. You can pause the time to take all the time you need for the next strategy. How can i make the most efficient route with the tiles that i have, and without overcrowding certain roads? Are the current roads still working the way they should? Has "demand" for certain areas changed, and is it better if i make some changes to the current structure? Do i need more roundabouts, traficlights, road tiles, bridges, or a highway (which you can pick one of at the end of each in-game week)? It really is the perfect game to nerd out to
Спокойная игра, где не надо много думать и простраивать пути построения -кайф
재밌음 시간 잘 녹음
很喜欢
NO... Lets make motorways have an exit at point a and point b.. The motorway can not have any other exits. Also lets make it so that the game can at random place a building right on top of your motorway forcing you to remove it. I mean don't you see major motorways all the time with exits at opposite ends only??????? This makes motorways totally USELESS in the game. Now also lets ONLY make houses rotatable but NOT THE BUILDINGS. Then place the buildings entrance/exits at the worse possible places. While playing game lets make sure that it is not relaxing and that we screw you at every turn possible. Need a bridge to get to over water to get to new building and you don't have one TOO BAD! Need roadways to connect new buildings TOO BAD! We just put new colors at opposite ends of your city TOO BAD! My games have always ended the same way. 1. RNG SCREWS YOU WITH PLACEMENT - Cant access new area. OR 2. PUT A NEW BUILDING ONE SIDE OF THE MAP AND THE NEW HOUSE COMPLETLY ON OTHER SIDE. OR 3. ALL OF SUDDEN BUILDINGS WANT MORE AND MORE CARS YOU CANT KEEP UP GAME OVER. ( no. 2 seems to happen a lot ) I ask how is the FUN? how is this RELAXING? how did this game get GOOD REVIEWS? THE HORRIBLE RNG SUCKS THE LIFE OUT OF THIS GAME.... THERE NEEDS TO BE SOME RULES EVEN WITH RNG! EVERY GAME ENDS BECAUSE I RUN OUT OF SOMETHING OR CANT REACH NEW AREA ********************************************************************************************************* LIKE I STATED ABOVE THE GAME LOVES TO PUT ♥♥♥♥ AT OPPOSITE ENDS OF YOUR CITY AS TO MAKE YOU LOOSE GAME QUICKER!!!! ******************************************************************************************************** THE RNG IS SO HORRIBLE WITH THIS GAME I'M FILING GAME UNDER MY NEVER PLAY AGAIN FOLDER.
masini
So simple yet so elegant and engaging!
as a civil engineer, i approve
Related
Related
Trends
Modeled estimate over time, reconstructed from Steam's monthly review histogram.
Engagement
DAU/MAU are modeled from peak concurrent players (≈×8 and ×28) — Steam publishes no active-user counts, so treat these as rough estimates, not reported figures.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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