
Mini Motorways is a strategy simulation game about designing the road map for a growing city. Build a traffic network, one road at a time, to create a bustling metropolis. Redesign your roads and place your motorways to get everyone where they need to go. How long can you keep the city moving?
Modeled estimate, not a reported figure. How we estimate →
Prices
The United States storefront in every case, so this compares stores and not countries.
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Every market we collect.
About
Have you ever been stuck in traffic and wished you could do something to fix it?
In Mini Motorways, the city’s traffic problems are in your hands.
From the makers of Mini Metro, Mini Motorways is a game about drawing the roads that drive a growing city. Build a road network, one road at a time, to create a bustling metropolis. Redesign your city to keep the traffic flowing, and carefully manage upgrades to meet the changing demands. How long can you keep the cities of the world moving?
Draw roads in dynamic cities that grow and change—every game is unique!
Explore stunning maps inspired by cities all around the world.
Choose from a variety of upgrades to meet the demands of your ever-expanding road network: highways, roundabouts, and more!
Build without limits in Creative Mode—design your dream city exactly how you want it with unlimited upgrades and editing tools.
Stress-free Endless Mode offers you a relaxing gameplay experience, plus you can continue building your city after Game Over.
Tackle our Expert Mode, which features twists such as permanent roads and limited upgrades for the ultimate challenge.
Select different colour palettes on every map, including Colourblind and Night Modes.
Relax to a responsive soundtrack from Disasterpeace that grows along with your city.
Unlock new maps and achievements as you achieve mastery.
Export GIFs of your city layouts to share with your friends.
Compete against other players in Daily and Weekly Challenges.
Genres
Sums Steam only; Nintendo publishes no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $9.99 | 23.6Kreviews | 96% | — | $8.8M |
| $14.99 | — | — | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 954 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Add a truck / lorry upgrade to a house which can carry 3 at a time but it's longer.
Ok, maybe someone told me I was autistic when I bought this game. And after 26 hours, I really have to admit that she's probably right.
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $8.8M | 13.2K | 82% | $19.99 | |
| $8.8M | 15.3K | 86% | $24.99 | |
| $8.8M | 25.4K | 92% | $14.99 | |
| $8.8M | 13.3K | 91% | $24.99 | |
| $8.8M | 10.4K | 88% | $24.99 | |
| $8.8M | 21.9K | 89% | $17.99 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| — | 0 | — | — | |
| — | 0 | — | — | |
| $5.6M | 16.8K | 96% | $9.99 | |
| $41.1K | 241 | 94% | $4.99 | |
| $15.3K | 39 | 90% | $8.99 | |
| — | 0 | — | — |
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, French, Italian, German, Spanish - Spain, Arabic, Dutch, Japanese, Korean, Portuguese - Brazil, Russian, Simplified Chinese +2 more
Hours played at review time, across 958 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Its alright but not as fun as i expected. Because of the way it works, it is not incentivized to connect all houses asap, which is a big issue in a road planning game. but fun
9/10 Minimalistic experience that keeps giving. PS: Fix the traffic lights
vrrrrm
I can go to the mayor office to show I can do a better job than the city's civil engineering dept
リプレイ性が高いゲーム 1つのマップだけでも建物のスポーン位置がランダムなおかげで何度遊んでも飽きないのに、マップが数十個あるから無限に遊べる 1プレイが短く、一口感覚で遊べるのに後半は集中して時間を止めながら考えつつやるので満足度が高い それでいて音楽、効果音が落ち着いていてリラックスしてプレイできる でも前作と比べてどっちが好きかと聞かれれば前作の方が好きです
Do i love this game..? YES! I've played both here on steam and i have 20 more hours on my tv. There is just one gripe i have with this game.. At some point you will be doomed to fail, even if you perfectly plan the best route for every car the milisecond it spawns, at some point the game just will overwhelm itself, and that is really frustrating especially if you know you've planned quite well. But oh well, you can always continue in endless mode :p
lustiges spiel für zwischendurch
Игра достаточно неплохая для проектирования дорог, НО нужно приготовиться, ибо игра не будет легкой и в основном спешить не надо
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Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
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