
Take control of Mina, a renowned Hollower hurtled into a desperate mission to rescue a cursed island. Whip foes, burrow through the ground, and explore a pixel-perfect world in Mina the Hollower, a brand new game from the developers who brought you Shovel Knight!
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
About

Descend into a frightful world of action-adventure in Mina the Hollower. Take control of Mina, a renowned Hollower hurtled into a desperate mission to rescue a cursed island. Burrow beneath hazards and monsters, whip foes into oblivion, and gear up with an arsenal of sidearms and trinkets.
Explore a vast world filled with pixel-perfect graphics, masterful gameplay, beastly bosses, and infectious music. Encounter a cast of bizarre characters, search out secrets in an array of exotic locales, and illuminate the omnipresent darkness in Mina the Hollower, a brand new game from the developers who brought you Shovel Knight!
Hauntingly authentic 8-bit visuals in the style of Game Boy Color, refined for the modern era.
Modern touches abound: detailed animation, widescreen visuals, and rock-solid controls!
Leap, dodge, and burrow through the ground to battle monsters or navigate the world.
Lash at foes with your trusty whip, Nightstar- or choose from an arsenal of weapons, each with a totally different move set.
Discover and utilize a reliquary's worth of unusual Sidearms to gain the advantage in combat.
Collect and equip Trinkets to acquire a variety of exotic effects. Level Mina up to suit your unique playstyle.
Electrifying soundtrack by chiptune virtuoso, Jake Kaufman.
Descend into the depths of madness with a bone-chilling, yet heartwarming tale inspired by Victorian Gothic horror.
Explore a huge, dark world brimming with secrets, challenging battles, and interconnected level design.
Genres
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Sums Steam only; PlayStation, Xbox, GOG, Nintendo publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $19.99 | 8.6Kreviews | 88% | — | $4.1M |
| $19.99 | 1.7Kratings | 90% | — | not modelled | |
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 1205 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Amazing game
非常好游戏,笑的我从莱内尔的会议室上掉下来,结果一落地发现两个守卫在打我,给我打得直接钻地逃到地下实验室发现收割者在等着我
Top five things that Big Mouse doesn't want you to know: -cheese -cheese again -digging holes -Simon Belmont lookalikes -cheese but cool
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Every market we collect.
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, French, Italian, German, Japanese, Korean, Portuguese - Portugal, Portuguese - Brazil, Russian, Simplified Chinese, Traditional Chinese, Spanish - Latin America +1 more
| $19.99 |
| 220ratings |
| 92% |
| — |
| not modelled |
| $19.99 | 119ratings | 88% | — | not modelled |
| $19.99 | — | — | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 1.2K reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Amazing game, one of the best if not the best I've played in a while
só achei bom pra jogar
复古像素注定少一半玩家了,特别是中国市场,有复古情怀的应该比其他国家少一点,再就是开荒前期可能会比较硬核再劝退一堆人。整体上战斗系统还不错,武器都有特色,饰品搭配有趣,然后就是跳跳乐贯穿整个游戏,但是与解谜和地区主题的融和的很好,不会太烦人,再配合巧妙的地图设计,会给人很强的探索欲望,音乐和画面表现也是顶级,如果有一定的跳跳乐基础,愿意和每个npc对话,善于发现和寻找细节,这款游戏真的是且玩且珍惜级别的了。
Great game that I think could've been an all-timer for me with a few changes. Healing in this game proved such an annoyance for me I ended up literally always having the [spoiler]intravenous vial[/spoiler] trinket equipped in order to remove the need for me to manually heal. It takes so dang long to heal and I was constantly losing vials due to being hit by enemies. I get what they were going for implementing healing the way they did. I just think the result ended up adding more frustration to the game than was necessary. I takes so dang long to actually get underground when you jump -> burrow. This was probably the biggest pain point I had with the game. It genuinely felt nearly impossible to avoid some bosses' attacks due to their size/speed due to how burrowing works. I think adding a few more invincibility frames just before entering the ground would've made many of the boss fights far less frustrating. By the final boss I was so exhausted by these mechanics that I ended up [spoiler]abusing the leaf trinket to make myself into a statue[/spoiler] and doing chip damage every ~30 seconds until completion. I legitimately don't think I could've beaten the game otherwise. Overall, I had a good time playing through this game, but my frustrations with some of the developers' choices really started to pile up by the end.
A lot of fun! Great music, addictive gameplay and overall awesome :)
It really IS that good.
De los mejores juegos de 2026, una celebración de los juegos de la Game Boy Color que evoca nostalgia pese a ser un juego nuevo. Desafiante, redondo y perfectamente pulido. Aspirante al GOTY.
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
Related
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Related
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| — | 0 | — | — | |
| — | 0 | — | — | |
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