Modeled estimate, not a reported figure. How we estimate →
Prices
The United States storefront in every case, so this compares stores and not countries.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 26 chart moves that followed a price cut of more than 20% went a median of 7 places towards #1, and the 2,400 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
Genres
Sums Steam only; Nintendo publishes no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $3.99 | 758reviews | 81% | — | $64.7K |
| $4.99 | — | — | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Engagement
Reviews
Themes across 41 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
支援手掣
Playing this game felt like being Dante, descending through the seven circles of hell. It's the little things - the stiff and awkward controls, the very repetative, droning music, the store that makes you feel as if this is a low-effort mobile port, or the difficulty and lack of vision which serve to make this surprisingly laborious. Millie is a game that I didn't expect to dislike, but I now remember why I looked at this game with mild dread a long time ago. I would advise strongly against playing this game.
This is a game I CAN NOT recommend.It appears as if it was a game with microtransactions that was removed and now the balance is WAY off. Pros: -Cute art style -Nice Music -Concept is neat for the first few levels Cons: -Game overstays its welcome (could be 30 levels and still too long, but the game is 100) -Microtransaction balancing is evident; you have out of game powerups that would make the game BEARABLE but you only now pick them up here and there (see scissors) -The levels that use physics (flying) are literally RNG on your start, you could spawn right infront of a cloud and then not make the timer -You can only zoom out a certain amount, so "planning" your route is impossible without constant trial and error -No information on timers and scores, just if you made it or not -Clearly a game made with mobiles in mind -The "puzzle" aspect of the game is minimal, as mentioned before trial and error is the name of the game All in all this game does not really deliver on what you would expect unless you are expecting a mobile game with microtransactions to be able to comfortably play the game and even if it was half price it would not be worth the price as it just slogs on with RNG and grind.
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, French, Italian, German, Spanish - Spain, Japanese, Polish, Russian, Simplified Chinese
Hours played at review time, across 41 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
这好像还是我steam号买的第三个游戏,第一个是黑暗之魂3,第二个是GTA5,一个简单的老游戏,贪吃蛇玩法。游戏还行吧,没什么毛病。
It stops being fun when it becomes a test of having to remember every move you have made during the entire game because you cannot see more than a few blocks away and that you have to hoard disposable items just to beat certain levels.
别惦记你那手感奇差气球随机刷新时间卡的要死的sb飞行关了好么,好的。
Um jogo estilo snake bonito e divertido. O jogo está mais para um puzzle. Você precisará de estrategia para encontrar um caminho para completar a fase sem colidir com o próprio corpo da centopeia.
᠌ ᠌
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A wholesome game that is still fun to play 10 years later :) With cute music, easy instructions and a lot of easygoing riddles. If you feel burnt out, rather play something like this than a toxic multiplayer game.
Selling now
See how fast this game is selling right now — estimated copies and revenue per day from recent review growth.
Players by region
Where this game's players are, estimated from review languages.
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $4.9K | 31 | 87% | $9.99 | |
| $3.6K | 11 | 100% | $14.99 | |
| $3.5K | 223 | 79% | $0.99 | |
| $1.6K | 11 | 100% | $9.99 | |
| $1.9K | 10 | 80% | $9.99 | |
| — | 0 | — | — |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $64.7K | 3.4K | 97% | $0.99 | |
| $64.7K | 413 | 90% | $9.99 | |
| $64.7K | 428 | 95% | $4.99 | |
| $64.7K | 744 | 88% | $4.99 | |
| $64.7K | 308 | 90% | $9.99 | |
| $64.6K | 161 | 89% | $9.99 |