
A joyful, casual puzzle game that will tease both your wits and your memory!
Modeled estimate, not a reported figure. How we estimate →
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Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Engagement
Reviews
Themes across 40 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
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Playing this game felt like being Dante, descending through the seven circles of hell. It's the little things - the stiff and awkward controls, the very repetative, droning music, the store that makes you feel as if this is a low-effort mobile port, or the difficulty and lack of vision which serve to make this surprisingly laborious. Millie is a game that I didn't expect to dislike, but I now remember why I looked at this game with mild dread a long time ago. I would advise strongly against playing this game.
A wholesome game that is still fun to play 10 years later :) With cute music, easy instructions and a lot of easygoing riddles. If you feel burnt out, rather play something like this than a toxic multiplayer game.
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Trends
Modeled estimate over time, reconstructed from Steam's monthly review histogram.
Languages: English, French, Italian, German, Spanish - Spain, Japanese, Polish, Russian, Simplified Chinese
Hours played at review time, across 40 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
эту игру мне подарил на новый год мой младший брат слава спасибо ему большое это чудесная игра однозначно не рекомендую играть в это
支援手掣
Купил для повышения уровня стим, так-то вообще не понятная тема
hrozne
Very goood casual logic game with many lvls + steam pin + achives
It stops being fun when it becomes a test of having to remember every move you have made during the entire game because you cannot see more than a few blocks away and that you have to hoard disposable items just to beat certain levels.
A cute puzzle platformer with creative mechanics and relaxing visuals. The levels become more interesting as you progress.
Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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