
Mika and the Witch’s Mountain is a fantasy adventure about an aspiring witch who delivers packages to the townspeople of a small island. Explore every cranny and soar through the sky with your magic broom.
Modeled estimate, not a reported figure. How we estimate →
Prices
The United States storefront in every case, so this compares stores and not countries.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 0.71/day in the week to Aug 28 → 1/day in the week after.
Reviews, worldwide (the counter carries no country): 105.2/day in the week to Jul 17 → 1/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 26 chart moves that followed a price cut of more than 20% went a median of 7 places towards #1, and the 2,400 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About





Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Sums Steam only; PlayStation publishes no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $19.99 | 1.2Kreviews | 88% | — | $362K |
| $9.99−50% | 166ratings | 90% | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Engagement
Reviews
Themes across 103 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Fun and cute game! Accessible for less experienced gamers while still having challenges. If you're looking for a relaxing game that isn't just a walking simulator I highly recommend this one. Gameplay is mostly 3D platforming on the broom (hover physics), with a side of exploration and collectibles. Post-game there are some Zelda-like puzzle dungeons that introduce new mechanics, but they build on the solid foundation of simple movement tech. I love the art style, it feels like a game that should have come out on the Nintendo 64 but with higher poly counts. There are some occasional issues with character art covering up dialogue, and the menus can be a little opaque at times, but otherwise the experience is very clean and welcoming. Looking forward to more from this studio!
Jogo leve, divertido e com uma história muito fofinha e lindinha. A trilha sonora é muito boa! Muito gostosa de ficar escutando. As mecânicas são simples, mas consegue ser desafiador de vez em quando e na medida certa. A única coisa que acho que deixa a desejar um pouco são os tutoriais das dgs, é um conteúdo extra, mas ainda assim, sinto que podia ser mais intuitivo. Tirando isso, jogo maravilhoso!
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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, French, German, Spanish - Spain, Portuguese - Brazil, Italian, Simplified Chinese, Portuguese - Portugal, Spanish - Latin America, Catalan, Japanese, Traditional Chinese
Hours played at review time, across 103 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Get in on sale. It's a cute game about a witch delivering packages. It's not amazing and didn't super impress me, but I generally had a good time while playing it. It's a fun vibe, and the movement is kinda fun, if nothing special. I don't think it's worth full price, especially since you can easily beat it within a couple of hours, but if this game looks fun to you, pick it up on sale, and you'll probably have a good time
Incredible game and cozy vibes. I really enjoyed this game, to get it out the way, the negatives. Dungeons, not fun. Missable achievements. And for some reason there aren’t really many hints for collectables or side quests, which I feel would improve the game had they existed. It requires a guide to 100%. Now the positives: Graphically, it’s vibrant and beautiful. It has a great art style, reminded me of N64 days. It’s pretty basic too so I reckon the hardware requirement isn’t too high. Music wasn’t too noticeable, but it was cozy, does the job. Performance I noticed no issues with at all. I have an RTX 3070 and Ryzen 5800x having said that. Story was good, has some interesting moments. I especially like the side stories, it’s a pretty fleshed out world that feels lived in, and almost everyone can be your friend… almost. Also they got the aminals here, so cute! And anthropomorphic characters. Gameplay, it is fun. There’s plenty to do here, it’s around 6-8 hours for 100%. A bit less for just the story. The broom gameplay is good, it controls somewhat well, but there is a lack of a slowdown feature as a minor complaint, you just keep moving forward and rotating. When you start exploring, that’s where the fun is. Best advice for a new player in this is pay attention to the missable achievements. You do not want to miss them because that is another 3-4 hours on top. Overall, this is one of the greatest games I’ve ever played. Fun and accessible too with plenty of options to rebind keys on keyboard. Mouse can also control your broom for more precise movement. I strongly recommend this if you’re looking for something vibrant and not too overwhelming. It’s hard to know the target audience for this in all honesty, because it’s either the most masculine game you’ll play or the one of the coziest exploration games you’ll ever play.
It sorely lacks polish, but there is an amazing game in there, and it's worth dealing with the flaws. Get the bad out of the way first: The music almost never lops properly, leaving nothing but silence for long sections of gameplay unless you change areas. The game lacks tutorials in some places (I didn't realize the broom recharged when you touched the ground until Day 2). I had to restart my entire playthrough to get 100% because I accidentally delivered a bad item and the game autosaved. It didn't take me long to get back to where I was, but none of the cutscenes are skippable and having to spam through the dialogue grew very tiring. (Also, it bugged the achievements, giving me quite a few before I'd actually earned them.) My PC crashed constantly when I was in the dungeons. I could run the rest of the game on the highest settings without problem, but in the dungeons I had to close all other programs and revert to potato graphics, and even then the music stuttered and my PC chugged. After losing progress the first time I saved in dungeons constantly. (To be fair, the dungeons are not required to finish the game, only 100% it.) However, there's a lot of good to be said about this game too. The world is wonderfully dense. There's a lot to discover, the game is absolutely packed with sidequests to give you a reason to connect with the island and its people. The animated cutscenes are gorgeous, the customization is great and gives you a reason to go after the collectibles. The story is surprisingly good. I felt a little bad at first for finding the titular Mika annoying, but I really liked who she became by the end of the game, and the ending had a small twist I didn't see coming. Similarly, I absolutely hated the broom flying at first, but as your broom gets upgrades, it becomes very fun. The game is excellent at making you FEEL like you're becoming a better witch in every way. I kept wanting to do just one more delivery...it's very hard to put down! I got it on sale for a heavy discount, but with about ten hours playtime (not counting the aborted playthrough...) I wouldn't have been too put out to have paid full price for it if it had just been a bit more polished. Even still, I fully recommend it to anyone while it's on sale with any discount at all. Dungeons aside, none of the quality issues pissed me off beyond reason, and I enjoyed the game too much to give it a thumbs down. Fans of Zelda, A Short Hike, Haven Park, and Studio Ghibli, especially Kiki's Delivery Service, will love this one. I'm really excited to check out the rest of the games in the Chibig Universe someday!
The flight controls were difficult and I ultimately got motion sickness from it. Really inspiring idea! I hope others enjoy it.
מרגיע חמוד בלי לחץ אהבתי מאוד והטיסה על המטאטא היא תענוג
Cosy game. Dunno why I keep playing, its just fun to fly around the island, mending things, making npcs happy, connecting them to each other, restoring nature, etc.
Me ha encantado todo, tanto la jugabilidad, los gráficos y la historia. Ha sido una maravilla poder jugarlo
Jogo muito maneiro! Recomendo bastante ele. Joguinho tem uma historinha bem legal, é bem relaxante e divertido de jogar.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
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