
Midnight Prowl is a horror exploration game set in a Japanese town, where you will experience the horror that takes place there.
Modeled estimate, not a reported figure. How we estimate →
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Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, Japanese
Engagement
Reviews
Themes across 40 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Нууу, такое себе, из крутого только модельки и графон, так не очень страшно и пол сюжета спизжено с Akai Onna от этого же разраба, но за 25 рублей заебись
да ♥♥♥♥♥ какая то банальная и не страшная если чисто повтыкать хочется и походить на минут 20-30 то можете и купить
I will reluctantly give this little walkthrough game a thumbs up because of the sale price and since there is no neutral rating button yet. (which I have been asking for years for) Definitely get this game on sale under a buck and it will be a fun little time waster, just don't expect too much and you won't be disappointed. Rating: 5/10
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Trends
Modeled estimate over time, reconstructed from Steam's monthly review histogram.
Hours played at review time, across 40 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
very fun, short, horror game. played all 3 games from this developer. Enjoyed all 3. Hopefully more on the way. Cheers. https://youtu.be/MQFpvhQsVPw?si=79F3E5ycdl53TLQh
短小精悍
The game is so bizarre in many ways. I find it weird that: - we didn't tell the police, - how are we get caught in all these - what's the relations It's a passable horror game that left me pondering more than getting scared. If you are curious and would like to try it out, I'd recommend to get it on sale - the game is a short horror walking sim take less than 1 hour playthrough.
tjhis game was lowkey scary
很短的小遊戲 普通
Supongo que este es el primer juego de Yamoto...
おつまみホラー
Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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