
Unravel the mystery of White Haven!
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All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English**languages with full audio support
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Reviews
"White Haven Mysteries" ist ein Wimmelbildspiel. Wir erwachen in einem verlassenen Haus und haben unser Gedächtnis verloren... Das hab ich doch schon irgendwo mal gehört, oder? Ich weiß es nicht mehr, ich hab ja mein Gedächtnis verloren... Die Story ist wieder einmal ein hanebüchener Klischee-Unsinn, den man schon tausendemale ertragen hat. Aber das ist in dem Genre nichts Neues, nichts Ungewöhnliches und eigentlich auch nichts wirklich Negatives, denn in gewisser Weise erwartet man bei dem Genre keine tiefgründige Geschichte, sondern einfachste Unterhaltung. Spielmechanisch sind wir im ganz klassischen Wimmelbild-Wahnsinn, in dem es in Screens darum geht, bestimmte Objekte, die namentlich genannt sind, zu finden. Eine nette Idee ist dabei bei einigen Screens, daß wir uns nicht an Locations befinden, sondern wir nur ein großes Objekt haben, daß aus verschiedensten einzelnen Teilen besteht. So gibt es zum Beispiel einen Stuhl, der aus geschätzt achtzig Objekten zusammengesetzt ist, vom Lippenstift bis zur Filmkamera. Im Gegensatz zu anderen Genrevertretern hat dieses Game so gut wie keine anderen Rätsel. Vielmehr ist es ein simples Adventure, in dem wir an Ort X einen Schlüssel finden, den wir dann in der Tür Y benutzen müssen, um weiterzukommen. Dabei fällt auf, daß das Spiel insgesamt extrem einfach ist. Es geht wirklich nicht um irgendeine Herausforderung, sondern um problembefreite Unterhaltung. Und das kann durchaus unterhalten, wenn man denn an so etwas interessiert ist. Denn technisch und ästhetisch ist das Spiel solide gemacht und erfüllt den inzwischen üblichen Genrestandard. Einige scheinen Probleme mit dem automatischen Speichern zu haben, bei Einigen ist wohl das Savegame korrupt. Ich bin gar nicht zum Wiederladen gekommen, denn Sterben oder Fehler machen kann man eh nicht und das Spiel ist mit etwa zwei Stunden Spielzeit leicht in einem Rutsch durchzuzocken. [h1]Wertung:[/h1] 6/10 Atmosphäre 6/10 Story 6/10 Grafik 6/10 Sound 6/10 Spielmechanik 5/10 Balancing 6/10 Spielspass [h1]Fazit:[/h1] Solides Wimmeln. [h1][b]6/10 Gesamtwertung
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Modeled estimate over time, reconstructed from Steam's monthly review histogram.
Hours played at review time, across 40 reviews with recorded playtime.
White Haven Mysteries - это квест, состоящий в большинстве своем из пазлов типа "Найти предмет на картинке". Сложность поиска как правило средняя, некоторые картинки обыгрываются несколько раз - меняется набор искомых предметов, некоторые усложнены дополнительным лимитом времени на поиск. Интерес вызывает не сколько поиск, сколько разнообразие вещей и сложность их компоновки. Остальные головоломки связаны с внимательностью и логикой, ничего сложного. Сюжетные события происходят в психиатрической клинике, по которой комната за комнатой пробирается ГГ в поисках информации о себе. Сам антураж и место событий с самого начала игры довольно "толсто" намекают, что с ГГ не всё чисто. И в конце игры эти подозрения получают материальное подтверждение. Игра получилась вполне себе интересная, особенно для тех кому нравились загадки из "Найдите Уолли".
Spent an ungodly amount of time playing only to have the save corrupted. 0/10 do not recommend wasting time.
Put simply this was frankly one of the lesser Hidden Object games I've played The atmosphere was decent and interesting setup for a story though generic, gets let down by the short length and unsatisfying ending Puzzles can be quite simplistic at times though a few were kinda obtuse and the last stretch was clearly rushed and had nothing of interest I cannot really recommend unless you're bored and just wanna check it out out of curiosity but then again it would probably be better saving that money and watching a playthrough on Youtube Similar games I'd recommend over this are True Fear: Forsaken Souls part 1&2, 9 Clues 2: The Ward and the New York Mysteries franchise
a very nice short HOG with a decent story. pros. pretty nice story kinda creepy great voice acting decent fitting creepy music cons. very short a bit less than 1 hour 20 minutes. for the main story no bonus story i have found a spot where i could collect an item over and over without it being in my inventory overall despite being mega short and i'm actually shocked to have to recommend it. it was very fun playing it. only get it under a heavy discount tho as paying full price for a bit more than 1 hour of gameplay is not worth it. i give it 6/10
"Unfortunately, the save file got corrupted. Start over, loser." ... Nah, I'm good. Would've been a 5/10 anyways.
It is a game which doesn't support Windows 10. I bought it and I was able to play it in a windowed mode but not able to see much.
Decepcionada! O jogo é ok, porém o sistema de salvamento é um lixo, depois de 3hs de jogo ele simplesmente deu um erro no save e já era. A única opção é começar tudo de novo e claro que não vou fazer isso. Uma grande falta de respeito com o jogador e vi que muuuuitas pessoas reclamaram desse mesmo erro e simplesmente não resolveram.
I can't really recommend this game. It's average as far as puzzles/HOG scenes go and the audio is of terrible quality. In addition, the story is questionable to say the least if you're paying attention. It's decent, but not particularly good.
White Haven Mysteries is a hidden-object adventure game developed by Gogii Games and published by Strategy First. The game belongs to the Hidden Object Puzzle Adventure genre, a style of casual game design that combines environmental exploration, puzzle solving, and investigative storytelling. Built around a suspenseful narrative and eerie environments, the game invites players to unravel a disturbing mystery by carefully examining locations, collecting items, and solving a variety of puzzles. While it follows many familiar mechanics typical of hidden-object games, its darker atmosphere and unsettling storyline help it stand apart from more lighthearted titles within the genre. The story begins with the player awakening in a strange and abandoned building with no memory of how they arrived there. As the protagonist regains consciousness, it quickly becomes clear that something deeply troubling has occurred. The character has been drugged and imprisoned inside a mysterious facility where unknown experiments have taken place. A sinister figure appears to be monitoring the protagonist’s progress, leaving cryptic messages that suggest the player is part of a twisted game. With the effects of the drug gradually worsening, the player must explore the facility in search of answers and find an antidote before it is too late. The narrative unfolds slowly as new areas are discovered, revealing fragments of the truth through notes, recordings, and environmental clues scattered throughout the building. Gameplay revolves around exploring interconnected rooms and locations while completing hidden-object sequences and solving puzzles. Each environment contains various interactive elements that players must inspect carefully. In hidden-object scenes, players are given a list of items that must be located within cluttered environments filled with everyday objects and mysterious tools. Some items are easy to find, while others are cleverly concealed or blended into the scenery. Successfully locating all of the required objects often rewards players with items needed to unlock doors, repair machinery, or solve puzzles that open access to new areas of the facility. Beyond hidden-object searches, the game also incorporates a range of puzzle types that break up the investigative flow. These puzzles can include mechanical locks, pattern recognition challenges, or logic-based tasks that require players to manipulate objects in the environment. Some puzzles involve combining items found during exploration, encouraging players to think about how tools might interact with different parts of the surroundings. This mixture of puzzles and object searching creates a steady gameplay rhythm where players alternate between observation and problem-solving. The environments themselves play an important role in shaping the experience. Much of the game takes place inside the White Haven facility, which is filled with abandoned laboratories, decaying hallways, and eerie medical equipment. The design of these locations reinforces the unsettling nature of the story, hinting at the disturbing experiments that once took place there. Broken machines, scattered documents, and dim lighting contribute to the sense that the building has been left behind after some catastrophic event. Exploring these spaces becomes a key part of the narrative, as each room reveals new pieces of the mystery surrounding the protagonist’s situation. Visually, the game uses a dark and atmospheric art style that complements the suspenseful storyline. The environments are detailed enough to support hidden-object gameplay while maintaining a consistent tone of tension and unease. Shadows, muted colors, and cluttered scenes help create the feeling that the player is navigating through a place filled with secrets waiting to be uncovered. Although the graphics are not especially advanced by modern standards, the artistic direction succeeds in conveying the unsettling mood that defines the experience. Sound design further enhances the atmosphere. The game uses subtle background music and ambient sounds to build tension as players move through the facility. Quiet mechanical noises, distant echoes, and soft musical cues create a sense of isolation that makes exploration feel more immersive. Rather than relying on loud or dramatic sound effects, the audio maintains a subdued tone that reinforces the mystery of the environment. One of the strengths of the game lies in its pacing. The story unfolds gradually as players progress through the facility, encouraging careful exploration and attention to detail. Each solved puzzle and discovered clue brings players closer to understanding what happened within White Haven. This slow reveal keeps players engaged as they attempt to piece together the events that led to their captivity and determine who is responsible for the experiments taking place in the building. However, the game does share some of the common limitations associated with hidden-object adventures. The core gameplay loop of searching for objects and solving puzzles remains largely consistent throughout the experience, which can lead to repetition over time. Some puzzles rely on trial and error rather than clear logical solutions, which may occasionally interrupt the otherwise smooth investigative flow. Players who are not fans of hidden-object gameplay may also find the repeated search sequences somewhat predictable. Despite these minor issues, White Haven Mysteries succeeds in delivering an engaging mystery for fans of the genre. Its eerie atmosphere, suspenseful storyline, and steady progression of puzzles create a compelling adventure that encourages players to uncover every clue hidden within the facility. While it does not radically reinvent the hidden-object formula, it offers a well-crafted experience that balances exploration, storytelling, and puzzle solving. Overall, White Haven Mysteries stands as a solid entry in the hidden-object puzzle adventure genre. Its combination of atmospheric environments, intriguing narrative, and varied puzzles makes it an enjoyable experience for players who appreciate slower-paced investigative games. Although the gameplay mechanics follow familiar patterns, the unsettling story and immersive setting provide enough intrigue to keep players engaged from beginning to end. Rating: 7/10
Momentum
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Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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