
A casual cultivation-themed incremental idle RPG. Start as a Qi Refining cultivator, auto-train, idle, break through realms, explore maps and dungeons, defeat monsters, collect gear, skills, materials, pills, spirit stones and pets, farm, fish, chop wood, mine, cook, forge, and plan long-term growth
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Cultivation Idle is a casual incremental idle progression game with a cultivation theme. You begin as a low-level Qi Refining cultivator and gradually build your strength through automatic training, idle growth, realm breakthroughs, map exploration, and dungeon challenges as you set out on a long path of cultivation.
The game focuses on long-term progression and resource planning. You can defeat monsters for loot, collect equipment, skills, materials, pills, spirit stones, and pets, or develop your spirit fields and life skills such as fishing, woodcutting, mining, farming, alchemy, cooking, and forging. Each system continuously produces resources and helps create a steady progression loop across cultivation, combat, collection, and management.
Even when you are away from the game, your character can continue making progress through offline gains. It is suited for players who enjoy cultivation themes, idle gameplay, incremental growth, resource management, collection, progression, and long-term goals.


Hundred Cultivation Arts: Gather resources through logging, fishing, and mining; arm yourself by mastering alchemy, cooking, and forging. Experience exclusive immortal cave building, spirit beast taming, and dungeon exploration, all supported by diverse idle mechanics and in-depth stat progression.
Every module is intricately connected: brew supreme elixirs using your homegrown spirit herbs, and forge peerless flying swords with mystic iron unearthed from the mines, fully complemented by a diverse skill training system

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Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, Simplified Chinese
Reviews
挂了将近4小时说说感受...太繁琐...各种繁琐...既然是挂机游戏就不能简单点儿?炼器一级升二级要特么5000经验...炼一个装备才给几点...还要挖矿,伐木...这简直就是折腾加折磨...说是挂机...比特么上班儿都累...你得一直盯着看...这叫挂机?
你自己玩过没有
挂了3个小时还跟那练气
体力限制真没必要,除非完善自动接续工作循环的设置弥补下
当前版本不推荐!!!!不推荐!!!!不推荐!!!! 太过劣质了,基本的内容都没做好 1、没有队列,且修炼任务到上限后不会自动暂停时间流动,得一直看着 2、没有办法选择采集材料的份数,还是那个问题,没队列导致的 3、ui一坨,图标一会儿大一会儿小,别扭 4、初始背包格子小的可怜,在有那么多道具的情况下,第一次拓展居然要3600灵石,大哥,我还来不及赚到这点钱的零头我包就已经满了............................ 总的来说就是一坨,但是五块钱的价格让我下不去手打差评
点个赞吧,国产修仙类挂机感觉还是相当不错的,作者更新真勤快,这价格更是亲民
[b] 看了凡人修仙传以后就对修仙游戏有点感兴趣,加上是挂机游戏,就更想一试了,而且这个价格,童叟无欺好吧。 [/b][strike] 我说玩的我上班都在点点点你信不信 [/strike] [h3] 新手指引:5分 [/h3] 引导还是很简洁清晰的,能快速了解每个部分的作用是什么,而且也没有那种强制看完的设定,不想看也可以跳过自己探索。 [h3] UI界面:4分 [/h3](分数不涉及美术表现) 可以自由调整界面大小以及界面颜色,非常好!改成深色后很适合我上班摸鱼。字体大小也可以设置,这点也不错。就是目前不知道是不是还没做完,有的图标是对不上的,比如弓图标是个剑之类的,或者是个? [h3] 游戏内容体验:4分 [/h3] 游戏本身感觉是很好玩的,看见一点点的成长感觉很有成就感,而且各种系统也很丰富,我选的是法修,法术一个个的用起来都挺好用的,有个小问题就是应该给个提示,法术必须装备法杖才能使用。[spoiler] 我前面学了一堆发现战斗一直不放法术 [/spoiler]副本杀怪,素材采集,丹药炼制,符箓制作,装备打造,炼丹、钓鱼...修仙要做的事情真多啊!就是感觉现在挂机的成分比较少了,基本要一直盯着肝。。变成一个肝游了,希望后面再优化一下。 [h3] 游戏目前存在的问题 [/h3] [olist] [*]素材获取指引,这个感觉做的太差了,素材获取方式完全不知道在哪里,只能自己瞎摸索,当你获得了这个素材以后,鼠标放上去才会告诉你在哪,我都得到了还用说位置吗。。最起码素材鼠标放上去,写个大概的获取位置吧。 [*]完成度,感觉很多部分还是没做完的,有的素材我目前看根本找不到素材来源,就只能一直卡住,可能是还没做完吧,希望赶紧更新出来。 [/olist] 总之先写这么多,后面有什么想到的再更新,虽然也有不少问题,但是至少游戏本身是好玩的,而且好像作者是之前制作饥荒mod的作者,我觉得更新方面应该还是很快的,跑路肯定应该不会的! 作者更新频率还是挺高的,感觉很多问题会慢慢变好的
虽然是挂机标签但是由于体力各种分分钟见底问题。还是得自己时刻关注,如果能更灵活配置设置优先级就好了。速通的话ce直接修改丹毒,狂嗑筑基丹。重生之耐药圣体启动 =。=
可玩性还是非常不错的,各种技艺也有很独特的玩法。就是前期的炼丹,炼器,烹饪,制符的收益太低了,连本都回不来,基本只有靠挖粗玉和刷材料赚钱;修为的积攒比较慢,玩了一天都还达不到筑基,确实也比较影响玩家的积极性;还有就是丹毒这个如何降啊?
粗石这玩意从哪获得啊
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Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
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