
Midnight Prowl is a horror exploration game set in a Japanese town, where you will experience the horror that takes place there.
Modeled estimate, not a reported figure. How we estimate →
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All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, Japanese
Engagement
Reviews
Themes across 40 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
At the time of this review, i have played 3 out of the 4 games published by Yamoto, including this one, while Haunted Property and Urayama were very good, both in the gameplay (graphisms and settings included) and the story, this one is not a game that i would recommend, i know that it was Yamoto's first game, but with all the respect i have for his works, it's not a good game... Graphisms were not that great, there's no story, we can understand things in the other games, not this one (at least for me) and something that really disturbed me from start to finish was the zoomed-in view, but maybe it's a thing that only affects me, but at least you know. Like i said, i would NOT recommend this game, maybe buy it like i did, in sales it's 0.74€, if you REALLY want to play this game, but not anymore than that... With that said, i stronly suggest that you check Yamoto's other games, they are very good, right after this review i will play the only one that i didn't try yet, Akai Onna, and i'm sure i will appreciate it.
Feels like the first game the developer made. The other ones are better, but this one is cheap enough if you like seeing the evolution of the dev over time like me. It’s also dirt cheap!
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Modeled estimate over time, reconstructed from Steam's monthly review histogram.
Hours played at review time, across 40 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
This is Yamoto's first game and the weakest of the three. It is not as polished as his latest two games in the collection (especially the last one). However, you can tell that this developer has a vision, and this is just his first step into game development. Personally I have fun wit this too and I'm very excited to play his future titles.
Simple walking simulator with some scares. It is very simple but capture the aestetics of a japanese small town quite good, which was the sole reason I picked it up. I felt I got enough entertainment for the money I paid. Just don't expect it to be SOMA or any other bigger horror title, because it is not.
最初のバッドエンドの時は気が付かなかったけれど、二週目で後ろを振り返ってびっくり! 短いけれど十分怖くて良かった。
Egy picit rövid, de amúgy rendben van.
скажу коротко и ясно [spoiler]хрень[/spoiler]
good developer
It's about a 15 minute game, it would have been decently creepy but the character is so supremely unbothered by everything that it never felt tense.
Oyunu 22 dakikada bitirdim oyuna çok güzel diyemem çünkü bize ne yapmamız gerektiğini söylemiyor bir saat ne yapmam gerektiğini aradım. Ayrıca 60fps olması kötü olmuş en azından 144fps yapsaydınız.. Onun dışında hikayeside saçma çünkü arkadaşımızla buluşmak için parka gidiyoruz bir deli katil tarafından kovalanıyoruz sonra arkadaşımızı buluyoruz ölmüş hemen eve gidiyoruz ne malca bir oyun parami geri verin sjdjasdas
Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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