
A Dark FPS Adventure with Total Freedom and Multiple Endings according to your Acts. Travel to a remote Village to investigate Rumors of a Cursed Cemetery zombifying its dwellers. Explore with Guns or Stealth. A unique non-linear experience for each player. Your acts have irreversible consequences.
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All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, Portuguese - Brazil, Russian*languages with full audio support
Reviews
Jogo Excelente!!! Obrigado a Maloke Games pela Key e pela singela homenagem, eu curti muito. Recomendo muito o jogo ação e terror já nos primeiros minutos do começo ao fim, um jogo que te prende pela história que se desenrola de forma muito legal sem te deixar entediado em nem um momento, me diverti experiências. Parabéns ao desenvolvedores brasileiros pelo excelente trabalho, Amélia A maldição da seca já tinha sido incrível e com esse não foi diferente, espero ver mais jogos de vocês no mercado futuramente. Compre sem medo a diversão é certa!!!
Visuals may not entice you to give the game a shot, but this is still a fun little game. The game begins as you drive a car and listen to news about zombies rising. Soon after you have run out of fuel. Fortunately, there is a village nearby that may be able to help you. But the news about zombies may complicate matters. As soon as you approach the village, zombies start to show up. They fall after a shot or two, but they cannot be fully killed because they will stand up after some time on the ground. The game doesn't have that many enemies. You can even run right past them and ignore them completely. But if you take damage, health shouldn’t be a problem because of so much stuff lying around. Any kind of food or water replenishes a decent amount. You also do not need to worry about running out of weapons or ammunition. The entire arsenal, including a shotgun and a machine gun, can be located in nearby houses. If you wish to save ammo, you can use a powerful axe with such a generous range that enemies won't even be able to hit you. You can talk to two people who are standing in the middle of the zombies. They provide more information about what you're supposed to be doing and what transpired, but they can be ignored or even killed for an achievement. The game is short if you know what to do, but there are three endings that necessitate some exploration. Fortunately, you don't have to play the game again because you can save at any time in several slots. Endings are linked to three rituals. Each requires a unique combination of ingredients as well as one of the three gems. Because the game's world is so small, you should have no problem discovering all three crystals. You won't miss anything because the village, cemetery, and underworld are all connected.
Ну что сказать....игра вроде прикольная, недорогая. Но с другой стороны - мега короткая, и будто-бы пустая.... [code]Вступай в [url=https://steamcommunity.com/groups/DreamsofGenesis]группу[/url] и [url=https://store.steampowered.com/curator/11769719/]кураторку[/url], если понравилось читать отзыв. [/code] Ладно. Что у нас есть? История про то, как ГГ приезжает в город - устраивает там кипишь, и идет исправлять всё магией. Причем есть 4 концовки, в зависимости от того - как именно вы решите поступить. Локаций всего 2 в игре. Деревушка с окрестностями и подземелье...ну как подземелье...2 коридора и типа лабиринт заполненный скелетами. Из того что прям можно выделить и сказать - "вот это офигенно". В игре есть прикольная система прицеливания. У вас есть основной прицел в центре экрана, а есть тот куда полетит выстрел. И если вы бегаете и не стоите на месте - его начинает кидать из стороны в сторону. И это прикольная система. Пушек тут прилично...хотя даже много, учитывая продолжительность игры. А вот что сильно разозлило так это [spoiler]багованый путь к одному из финалов. Ведь если вы проводите один из ритуалов - игра отрезает вам путь из подземелья. Вот так просто...И вам оттуда не выбраться. Ну как не выбраться...можно взять крышку одного из саркофагов и оттащить её к гипотетическому выходу, и воспользоваться "багом", когда ты стоишь на крышке и сам себя поднимешь. Правда ситуация осложняется тем, что крышка становится С*КА НЕВИДИМОЙ!!!! И приходится тащить невидимую крышку, через всё подземелье, и каждый раз думать - "а не про*балась-ли она где-то по пути?". Я надеюсь если тащить крышку - задумка, то авторы поправят её невидимость. Если нет - то сделают чуть более очевидный выход из подземки...потому что я фиг знает, как ещё оттуда выбраться.... [/spoiler] А так, игра неплохая...если брать со скидкой.
This game was really well made i know the graphics arent the best but it was worth playing just for the immersion.
Very fun game, I really like the multiple endings! It runs very smooth, no bugs found, well done Maloke!
This game is pretty fun when ya get the hang of it. The gunplay is fast paced and the graphics are serviceable for the price point. It even has a story to follow. Can't go wrong with givin this one a go for under 5 bucks. Gameplay Impressions: https://youtu.be/LRjhFyilDmU
A game with a short but interesting story. There is more than one possibility, including the ending. It also brings the excitement of a first-person shooter and is right in a horror atmosphere. Easy to play and you will enjoy this experience. I recommend.
I know what you are thinking; “this game looks like shovelware” and while I'm giving it a bad review, I don't believe it to be, as I’m sure there is soul in it. I’ll start giving it some praise before I explain why I can't recommend this game. THE GOOD: Legit entertaining No bugs No glitches Interesting story concept Multiple endings Lots of interactables All in all, it's surprisingly well done for a one man team. Despite all the above, this game still leaves a lot to be desired; The game is really short. If it wasn't because I like to screw around, I would have ended it in less than an hour. Working directionals in the car is a first for me in any videogame, but it adds nothing to this experience besides the small “That’s kinda cool” moment. Combat is basically non-existent (and completely avoidable), rendering the large arsenal of weapons unnecessary. Collectibles and interactables are fun(y) but basically useless. Probably 90% of the things you can pick up do nothing except clutter your inventory, it honestly just feels like a missed opportunity. The fact that none of your actions influence the endings, feels like another missed opportunity. The only real deciding factor is what crystal you use for the ritual at the end (except for the one where you escape without doing the ritual). My main take away is that while the game works and it's fun enough, it really feels lacking in a lot of areas. I know making a game by yourself is not easy, but when you are already using existing assets found online, one as a consumer expects more from the product. I’d probably be less harsh if it seemed like the dev was still working towards a final product, but it’s clear to me that Marcelo already sees this as a finished product, when for me, it feels more like a 0.0.1 (proof of concept at best).
I got my money back, this game was just well boring nothing new about it, just felt really bad.
Não é a maior obra de arte do universo, mas é divertido :D
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