
Experience an epic open-world brought to life by the award-winning Nemesis System. Forge a new Ring of Power, conquer Fortresses in massive battles and dominate Mordor with your personal orc army in Middle-earth™: Shadow of War™.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Charts
Each storefront's own chart, in its own country — the closest public signal to sales where none is published. A country missing from a list is one we don't collect there, not one where the game doesn't chart.
No United States chart position — it charts only in the markets below.
Latest in each market: best BR #46, worst PL #83 · 2 markets collected
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 15.43/day in the week to Aug 27 → 23.57/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 23 chart moves that followed a price cut of more than 20% went a median of 14 places towards #1, and the 2,420 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
Genres
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Sums Steam only; PlayStation, Xbox, GOG publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $49.99 | 117.1Kreviews | 89% | — | $102M |
| $49.99 | 40.3Kratings | 89% | — | not modelled | |
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 1759 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
I lost my ring
muy interesante y muy desafiante
Купил я это чудо на распродаже, увидев чисто случайно что за весь бандл средиземья просят честные копейки. До покупки пробегал первую часть раза два, но ЭТУ... с момента выхода этой чудесной игры прошло уже 9 лет, и это не мало по нынешним меркам игро-конвеера. Но переплюнуть тени войны будет невозможно в моем личном тир листе. Для зумеров её даже можно назвать рогалик в каком то плане. Да сюжет здесь прост как две копейки, и предсказуем как следующая поломка батиных жигулей, но основная изюминка кроется глубже, а именно в системе немезис и вашим взаимодействием мира средиземья. Пройдя эту игру множество раз, она удивляла меня каждый забег своими орками. Кто то поёт, кто то с трудом мычит одно слово, а кто то просто напросто бессмертен как протагонист, кто то вообще заикается) Я встречал орка который прошел за мной с самого минас-тирита до штурма башни саурона. Он был разрублен на пополам, прострелен в голову, забит и изрезан как только можно, и каждый раз возвращался с воплями, что сейчас то он точно получит свой реванш. Другого я просто напросто позорил до 1 уровня потому что у меня с ним была личная виндетта. Бедный олог вопил то ли от безумия и ярости то ли от скудоумия) И каждый забег вы не получите абсолютно идентичных орков, новый орк - новая неповторимая личность очень странно конечно в сравнении с прошлой частью что убрали несколько полезных умений, а некторые нужно вкачивать заново. И отсутствует система мультиперков, что решается одним длл файлом по моим личным наблюдениям, для раскрытия всего цинуса орочьего мира - обязательно нужно умирать и странные баги которые я увидел только в лицензионной версии, невстречавшихся мне ни разу в альтернативно лицензионной версии =) Ставлю однозначно 10 сошедших с ума капитанов выкрикивающих звуки из 10
Media

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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $101.7M | 674.8K | 89% | $9.99 | |
| $101.7M | 562K | 97% | $14.99 | |
| $102.6M | 456.9K | 97% | $14.99 | |
| $101.1M | 196.4K | 97% | $19.99 | |
| $103.3M | 244.1K | 97% | $22.49 | |
| $104.2M | 182.5K | 95% | $34.99 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $30.9M | 97.3K | 93% | $19.99 | |
| $699K | 11.8K | 91% | $2.49 | |
| $4.3M | 7K | 64% | $24.99 | |
| $2.2M | 5.9K | 78% | $14.99 | |
| — | 0 | — | — | |
| $14.8M | 20.8K | 59% | $29.99 |
14 of 15 markets; the rest we haven't asked for this title, not markets where it is unavailable.
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French*, Italian*, German*, Spanish - Spain*, Japanese*, Polish, Portuguese - Brazil*, Russian, Arabic, Korean, Simplified Chinese +1 more
| $49.99 |
| 4.8Kratings |
| 82% |
| — |
| not modelled |
| $49.99 | 753ratings | 86% | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 1.8K reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
PEAK
good
完美的游戏 可惜没有第三部了
L'univers, l'ambiance, un jeux qui vieillit bien.
-
it's a good game.
only game i can get killed by a npc and then that npc turns into a unkillable war machine that has n rpg somehow
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.