
Experience an epic open-world brought to life by the award-winning Nemesis System. Forge a new Ring of Power, conquer Fortresses in massive battles and dominate Mordor with your personal orc army in Middle-earth™: Shadow of War™.
Modeled estimate, not a reported figure. How we estimate →
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All-time low is the lowest price we've recorded for this game since we started tracking it.
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Hours played at review time, across 649 reviews with recorded playtime.
Reviews
Themes across 645 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
CONSUME THIS PRODUCT
ts ball knowledge and peak
Le système Nemesis .. magnifique
lol
Middle-earth: Shadow of War is genuinely a near perfect game. I had so much fun playing it when I was younger on console, and also right now. The game has 3 storylines (if you buy the DLCs) that are all interesting and unique, however I'll mainly focus on Talon's due to the fact that he's the main character of the whole game. His story goes from perfect vengeance and willing to help the Gondorians resist the siege of Minas Ithil, to becoming what practically he fought against. There's hidden voicelines, and intentions between characters (such as Bruz, or just random orcs) how he was practically becoming someone who he was fighting against. Talon's power just seeks obedience, he fights for the revenge of his wife and kid, however gets slightly power driven by Shelob's vision, and Celebrimbor's elven power. Despite the Orcs, Sauron and the Nazgul being the enemy, at the end of the day you're becoming as bad as Sauron himself was. You use the same tactics, powers, and ethics to defeat him (such as vision with haedirs, using orcs, sieging regions etc). I love the story, because in a deeper view you are learning how gaining more power, doing more missions makes you the "worse" person, the orcs reference it, others reference it, and well, it's clear that the only reason Talon didn't have the Gondorians or Eltariel fight him is because of a common foe. Gondorians don't attack their own, and Eltariel and Talon took fight with the Nazgul. Honestly there's a few things I'd also polish; 1. Shadow of Mordor had better orc appearances, everybody in the community including me noted that they did, and honestly I'm a bit saddened by the fact they abandoned the more darker and gore look. 2. The visuals such as the Orc's blood and some areas seem lightly polished, I feel like the devs barely had an idea what to add apart from animations, and eventually it does become stale to watch. 3. The strategy and method of killing orcs is bread and butter, you save your wraith to save up for an Execution, and spam it, if not you avoid the fight head on and use stealth or collect arrows around the fighting area to kill the Orc. Unless the Orc is invincible to executions, you practically don't need to do anything but dodge and spam it, unless the orc adapts. Honestly this is still one of the best games I've ever played in my life, and honestly I'd always recommend anyone to play this game for at least ONCE in their lives.
Orcs go bruuu
Muy bueno a pesar de los años
Yes.
兽人宝可梦很好玩
kill orc ahhhhh
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Trends
Modeled estimate over time, reconstructed from Steam's monthly review histogram.
Engagement
DAU/MAU are modeled from peak concurrent players (≈×8 and ×28) — Steam publishes no active-user counts, so treat these as rough estimates, not reported figures.
Audience
Audience
Languages: English*, French*, Italian*, German*, Spanish - Spain*, Japanese*, Polish, Portuguese - Brazil*, Russian, Arabic, Korean, Simplified Chinese +1 more
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
Games most often reviewed by the same players — an audience-affinity signal from our review sample, not full ownership data.
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