
Fight through Mordor and uncover the truth of the spirit that compels you, discover the origins of the Rings of Power, build your legend and ultimately confront the evil of Sauron in this new chronicle of Middle-earth.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
14 of 15 markets; the rest we haven't asked for this title, not markets where it is unavailable.
Availability
We put this game to every storefront we collect. A market that answered not sold has told us something about the game; a market we never asked has not, and the two are never drawn the same.
Charts
Each storefront's own chart, in its own country — the closest public signal to sales where none is published. A country missing from a list is one we don't collect there, not one where the game doesn't chart.
No United States chart position — it charts only in the markets below.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 11.43/day in the week to Aug 27 → 20/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 23 chart moves that followed a price cut of more than 20% went a median of 14 places towards #1, and the 2,515 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
Genres
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 1503 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Goated game even for its age. Story and game mechs are very good.
Awesome game
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Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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14 on sale1 answered “not sold”0 we did not ask
The 1 “not sold” market is read from the Steam price pass of Sep 10: that day the store answered for this game elsewhere and gave no price there. The 14 priced markets are the same rows as the table above — each the latest price we hold, dated here when it is older than that pass. The 0 marked “not asked” were not put to this store at all — either it has no storefront there or we do not collect it yet, and neither is a statement about the game. A refusal is a refusal on one day; a store can list a title again tomorrow.
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French*, Italian*, German*, Spanish - Spain*, Polish, Portuguese - Brazil*, Russian*languages with full audio support
Hours played at review time, across 1.5K reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Feels very ubisoft-like, but it's fun and the story is great.
Nawet nie wiecie ile razy do tej gry podchodziłem zanim udało mi się ją przejść. Wiele. Czemu ?? Bo w epoce młodych to ja już raczej jestem dinozaurem i nie umiałem przez to przebrnąć. Koniec końców udało mi się. Super gra ! Nic tylko grać
One of the best action games I've ever played. The Nemesis System is still unmatched, making every Orc captain feel unique and personal. Combat is smooth, stealth is satisfying, and the progression keeps you hooked from start to finish. Despite its age, the game still holds up remarkably well. If you're a fan of open-world action games or The Lord of the Rings, this is an absolute must-play. Highly recommended!
Middle-earth: Shadow of Mordor isn't an action-adventure game; it's the most violent and toxic HR management simulator ever conceived. You play as Talion, a guy who is literally too angry to die, sharing a body with a grumpy elf ghost who treats you like a miserable, unpaid intern. The core of the game is the Nemesis System, which is basically a cutthroat corporate restructuring program for Sauron’s forces. You don't save the world; you micro-manage middle-management Uruks. The pinnacle of gameplay consists of brainwashing a random green goblin who looks like a moldy potato, forcing him to become your corporate spy, and ordering him to assassinate his supervisor. It’s pure workplace hostility. The most humiliating part? Dying isn't a failure state; it’s a career advancement opportunity for the enemy. If you accidentally miss a button, roll off a cliff, and a random, nameless grunt hits you with a rusty stick, the game throws him a graduation party. He gets an immediate promotion, a legendary title, and becomes the Regional Director of the local fortress just because you sucked. And the next time you meet him, the game pauses just so he can deliver a beautifully rhymed monologue roasting your entire existence. Verdict: 10/10. A great way to realize that Sauron's invading army offers a much clearer career path and better upward mobility than the actual job market.
Como fã de **O Senhor dos Anéis**, jogar **Middle-earth: Shadow of Mordor** foi uma experiência muito divertida. Mesmo sendo um jogo com mais de uma década, ele continua conseguindo criar uma atmosfera envolvente, com um mundo que transmite muito bem a sensação de estar em Mordor. O grande destaque, sem dúvida, é o combate. Para mim, está facilmente no **top 3 dos melhores sistemas de combate** que já experimentei nos videogames. Os golpes são fluidos, responsivos e as finalizações nos orcs são extremamente satisfatórias, fazendo com que cada confronto seja divertido do começo ao fim. O ponto negativo fica por conta de algumas missões, que acabam sendo bastante repetitivas. Depois de certo tempo, essa repetição começa a cansar, principalmente para quem pretende completar todas as conquistas. Se você é do tipo que gosta de fazer 100%, vai precisar respirar fundo e contar até 10 em alguns momentos, porque haverá bastante repetição. Ainda assim, considerando que é um jogo lançado há mais de uma década, esse é um aspecto até compreensível. No geral, **Shadow of Mordor** envelheceu muito bem. O excelente sistema de combate, a ambientação e toda a temática de O Senhor dos Anéis compensam os pequenos problemas. Foi uma ótima experiência e um jogo que recomendo para qualquer fã da Terra-média e para quem procura um combate realmente marcante.
Eu havia jogado primeiro o Shadow of War, que acabou se tornando facilmente um dos meus jogos favoritos. Fiquei tão interessado pela história que decidi comprar o Shadow of Mordor para conhecer os acontecimentos anteriores. Apesar de a gameplay ser inferior a sua sequência, de a história ser mais curta e de o sistema Nemesis ser menos desenvolvido, ainda assim vale muito a pena jogá-lo. O jogo consegue entregar uma ótima experiência e ajuda a entender melhor a história e os personagens de Shadow of War. Se você nunca teve contato com a franquia, recomendo começar pelo Shadow of War, principalmente pela gameplay mais completa e pelo sistema Nemesis mais desenvolvido. Mas, se você gostar bastante do jogo e quiser conhecer mais sobre esse universo, vale muito a pena voltar para Shadow of Mordor.
Middle-earth™: Shadow of War™ -> Platinado fácilmente Middle-earth™: Shadow of Mordor™ -> Platinado sufriendo como un condenado, es más fácil sacarse una carrera que platinar este juego (doy fe). 11/10 Juegazo brutal con su sistema némesis como principal innovación
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
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