
Build the ultimate cat army through tactical breeding and send them into deep, challenging turn-based adventures. Draft abilities, collect items, and manipulate genetics across generations in this roguelike tactics game from the creators of The Binding of Isaac and The End is Nigh.
Modeled estimate, not a reported figure. How we estimate →
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About
From Edmund McMillen (The Binding of Isaac, Super Meat Boy) and Tyler Glaiel (Closure, The End Is Nigh) comes a deeply tactical legacy roguelite that asks:

What if you could breed the perfect army of whiskered warriors, then send them on tactical adventures in search of food, money and loads of treasure?
The Cat Loop:
Welcome to Boon County, where each day you’ll assemble a team from your ever-growing house and outfit your cats with class-specific collars (Fighter, Tank, Mage, and many more). Send your mutant feline squad clawing through adventures of turn-based battles that demand careful positioning, wild power combos, and environmental shenanigans.
Combat That Rewards Mastery:
With 1000+ unique abilities (75 per class), 900+ items, and countless environmental interactions, every run throws fresh tactical puzzles at you. There’s real depth here, and endless room for experimenters and optimizers alike.
Breeding Creates Your Future:
Cats that return home carry scars, experience (and sometimes extra heads!) Pass down strange skills and mutations, tinker with your bloodline, tackle genetic quirks, and build ever stranger, more powerful cats for the next adventure.

Epic Scope:
200+ hour main campaign
10+ character classes with 75 unique abilities each
900+ wild items
200+ enemies and bosses
Roguelite progression: never experience the same game twice.
Choices at every turn. Money! Items!! And genes!! All matters.
From Simple to Infinitely Complex:
Mewgenics welcomes you in and then reveals more and more layers over time. Early runs teach the basics, but soon you'll be optimizing breeding chains, discovering unexpected ability combos, and making agonizing strategic choices about whether to keep a cute kitten or give it to one of the many NPCs to upgrade your house. Mewgenics offers you a path to tactical mastery while embracing chaotic emergent gameplay.
Build, experiment, adapt! There’s always a new way to experiment with (and break) the game.

Also: you can pet the cats.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, French, Italian, German, Spanish - Spain, Portuguese - Brazil
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Hours played at review time, across 671 reviews with recorded playtime.
Reviews
Themes across 671 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
有了中文再改
没有中文
中文呢?
Played it for 25 hours, got really invested in it and amped - then RNG killed all my best cats mid run, I lost the items they had and then the house.monster camse and wrecked me even more. I don't want to play this anymore.
McMillen, Glaeil, Truong, Little, Swink, Eli Evans, Crystal Evans, Alex Hicks, Tikara, Florian Himsl, Jon Schubbe, Kyle Eck, Peach McMillen, Chris Haskins, Paul Hubans, Danielle McMillen, Gavin Howell, Danny Odwyer, Acacia Grace Evans, Stephine Howell, Robert Bowling, Joe Evans, Lincoln Howell, Gabe Cuzzillo, Bennett Foddy, Huy Nguyen, Andrew Hull, Flynn Papandrea, Steve Swink, James Marshall, Dusty McMillen, Erin Robinson Swink, Jake Kulkowski, Arin Hanson, Zach Lazarus, Bonnie Kulkowski, Dan Paladin, Devin Brady, Eduardo Aparicio, Derek Yu, Jeff Bandelin, Jon Perry, Carter Abascal, Artem Morozov, Jhonen Vasquez, Nikola Rakonjac, Flynn Christ, Taylor Evergarden, Matt Kap, Nick Pasto, Jackson Moore, Michael Stevens, Bee Mixsy, Mathew Markert, Harry Michael Brewis, Vinh Truong, Krystal Fleming, Kris Wilson, Chris Schilling, Jonatan Söderström, Jason Kanar, Dan Gheesling, Russ Frushtick, Carmen Pupard, Roger Barr, Jay Lewis, Logan Giberson, Reanne Donkor, Georgie Christoforou utterly failed in design, balancing, pacing, and especially playtesting. Why bother sinking in hundreds of hours in a game that doesn't want you to play it, doesn't know how you are to play it, and expects you to enjoy it when it utterly ♥♥♥♥♥ you as some delusional form of being "challenging" and/or "engaging". Pirate it if you're curious, it only gets worse the further you engage with it. Congrats on the dickriders who "beat" this ♥♥♥♥♥♥♥, your worthless reddit galvanizing hivemind opinions do not take away the fact that you don't have a life and refuse out of principle to amount to anything; it is laughable and cringe for the blind/delusional defenders of this game think that abusing the few and overlooked exploits - ones the game itself doesn't even properly comprehend - over and over for every run to get to some ♥♥♥♥♥♥♥♥ tier ending means you're the only type of person allowed to have an opinion on your parasocial, stockholm-syndrome-esque, boyfriend's latest pile of languid, putrid, infested ♥♥♥♥ that you willingly call dinner.
这就是全网最尊重中国玩家的e胖,现在已经连孝子都给你洗不动了
游戏是好游戏,但是g胖不尊重中国玩家,祝g母长命百岁,g胖返老还童
好评正在赶来的路上! 人家民间汉化2天搞定的事拖到现在没完成,现在还用那个b免费字体糊弄人,我只能说差评你应得的
As seasoned cat owner I must say it's very accurate
the ragebait
Related
Related
Trends
Modeled estimate over time, reconstructed from Steam's monthly review histogram.
Engagement
DAU/MAU are modeled from peak concurrent players (≈×8 and ×28) — Steam publishes no active-user counts, so treat these as rough estimates, not reported figures.
Audience
Audience
Games most often reviewed by the same players — an audience-affinity signal from our review sample, not full ownership data.
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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