
Metro Awakening is a story-driven first person adventure built for VR that blends atmospheric exploration, stealth and combat in the most immersive Metro experience yet. Don your gas mask, brave the crippling radiation and venture into the depths of the Metro where threats haunt your every step.
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About
Metro Awakening is a story-driven first person adventure built exclusively for VR that blends atmospheric exploration, stealth and combat in the most immersive Metro experience yet.
The year is 2028
The survivors of nuclear Armageddon cling to existence in the buried subways of the Moscow Metro – civilization’s last refuge and tomb, where ghosts and spirits haunt the living in this man-made purgatory.
You are Serdar, a doctor braving the darkness, crippling radiation and deadly threats of the Metro in the search for your wife and the medication she so desperately needs. As your courage and sanity are pushed to the limit you must learn to walk the line between life and death, the spirit and the material world, and awaken the being you will become…
Features:
Lose yourself in a journey of spiritual awakening in this chilling, supernatural origins story from Metro creator Dmitry Glukhovsky
Experience Metro’s tense, heart-pounding gameplay in VR for the first time as you put on your mask, ammo and filters run low and your torchlight flickers and dies in the darkness
Wield a signature arsenal of hand-made weapons, don your gas mask, and venture into the depths of the Metro where desperate bandits, mutants, and worse haunt your every step
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French, German, Japanese, Korean, Simplified Chinese, Spanish - Latin America, Czech, Polish, Russian, Ukrainian*languages with full audio support
Engagement
Hours played at review time, across 60 reviews with recorded playtime.
Reviews
Themes across 60 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
More like MIDRO BLAHBLAHING. Almost everything in the game is exceptionally mid and the game being mostly a walking simulator with nothing interesting to walk through while everyone keeps yapping to progress the not so interesting story doesn't help. The shooting parts and enemies aren't that great either.
Performance is terrible.
It was boring, nuff said.
GREAT game
Production quality is sky high even though the game is set deep down in a train tunnel. You can really tell the people who made this put in everything they had to make this game. That being said. I am not brave enough to finish chapter 2 so I'll probably will never see the end credits on this one. Edit! I beat Chapter 2. The game is so good I had to put on some adult diapers and just bare down. Atmosphere 9/10 Graphics 9/10 Sound 9/10
People were WAY too harsh on this game and I feel like cause of that we'll NEVER game a similar Metro VR game cause of it. Such a shame..
close LOD's, blurry textures, no ukranian/russian voicecover and bad optimization. I am disappointed
Great game, I loved playing the previous games and loved the books. It's nice to see the backstory of Khan. My only gripe with the game is the lack of interactability with objects in the game, the graphics also bothered me as they looked really good in videos and in pictures but in game look like crap on max settings
7/10 食之无味,弃之可惜 简评: 优点和缺点都非常明显,甚至一体两面;后期赶工缩水痕迹较重,游戏节奏单调且重复。 如果你不是地铁系列粉丝,并且还有其他评价不错的游戏,那这款游戏最好先别买。 优点: +不错的枪械互动,为弩装填时的物理效果亮眼,吹箭这个武器也比较有特色 +自前代沿袭到本作、绝佳的气氛渲染 +咱就是说在列车上一边跑一边用德仕卡朝怪物泼水真爽吧 +繁多的装备互动,代入感极佳:给面罩拭去水雾、用打火机焚烧蛛网、掏出手摇充电器给头灯和用电器充电……亲自动手正是乐趣来源 +多样的游戏风格:潜入关投石问路引开敌人,挨个击杀或者正面杀过去都行,选择丰富 +在一个相对短的流程里能体验到几乎前代地铁的所有要素,既视感满满 缺点: -吸附过大的判定区:喜欢我抓护木结果把弹匣拔了吗?喜欢给霰弹枪装弹结果一把拉开枪栓退一发出来吗? -操作判定混乱:你脚底下有个弹匣,你想拿,但伸右手一握掏把手枪,再伸左手一抓又掏个药瓶,弹匣还在地上跟你瞪大小眼 -很少的弹携量,手枪24发,步枪150发,弩箭吹箭霰弹给的太抠我没装满过;但是喜欢我一搜就满一打就空吗? -实际上武器类型很少,只有AK,转轮霰弹,弩和手枪。而吹箭这玩意除了强制关卡用以外我几乎没用过 -部分关卡引导过弱,复杂地形那个指南针跟摆设没区别,还是会迷路 -喜欢我能抗10发步枪弹的大蜘蛛吗?打过了没奖励没打过可就扑你脸上咬一口爬两圈关你头灯再咬一口咯? -后期地图素材,任务类型开始频繁重复;闹鬼关,人类潜行关,蜘蛛关,变异狗关,轨道车关,闹鬼关无限循环 (后面会碰到一个一直刷新往前跑的鬼影的通道,给我看笑了,这不落石球陷阱吗?) -极限状况下手忙脚乱的操作步骤:想象一下你被迫走剧情和怪物打了很长时间,现在你的面罩糊满水雾,滤芯也滴滴报警不停;更惨的是你的头灯早就没电了,现在打怪只能看它们眼睛里的绿点,血量告急心脏跳个不停,手上的枪也没备弹,需要换枪——现在告诉我你要按顺序怎么做!?? ---而且这时候你换弹拒枪,结果直接把新弹匣拔了 -----蜘蛛关,我头太铁了,我建议你们千万要打开蜘蛛恐惧症跳过蜘蛛关 好消息是,没有前作铺天盖地的蜘蛛潮,你不需要急头白脸的把身上所有子弹手雷全打出去 坏消息是,特么这里蜘蛛能抗10发步枪弹或者两发霰弹;虽然也有手电照会伤害蜘蛛的设定,但那点亮度你照不死也照不翻 扑倒你脸上就啃一口,四处乱爬+关你头灯,小蜘蛛还会干扰你拿背包;游戏里我唯一打红温的含金量。 (下面是粉丝向的意见) -和前作对比,对地铁各个站点的风土人情几乎没有展现,基本就在几个固定站点和废弃区域打转 -没有地表探索部分,我还想红场旅游呢 -无枪械/装备改装,甚至武器变体都很少;步枪霰弹枪连个激光红点都没有,只有手枪后面能找到有消音器的 (我还想改75发弹鼓爽突,左轮改狙,或者4管霰弹神鬼全一发送上天呢) -没boos战 总结: 如我所说,这是一个优缺点都很明显的游戏。轨道车真的很爽、碰到亡灵被困住的电车氛围感也真好、旧站点那两个好友是人是鬼也未知、在充斥着鬼魂的地道中聆听声音去找到出路,这种玩法也很亮眼,但—— 类似的玩法重复四五六次就是折磨了,闹鬼关只是躲着鬼影找路,完全是在拖时间。地底族的故事虎头蛇尾,而我到写下这段文字的时候依然对蜘蛛关怨念颇深。 但这游戏说实话——单拿出去是个不错的小体量游戏,只可惜你叫地铁。 我甚至觉得把地铁曙光的科学站DLC拿来做vr游戏都比这好。
Душная хренотень. Меня завалили кучей пустых диалогов и абсолютно топорным геймплеем.
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Trends
Modeled estimate over time, reconstructed from Steam's monthly review histogram.
Audience
Audience
Games most often reviewed by the same players — an audience-affinity signal from our review sample, not full ownership data.
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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