
Slay to the rhythm of metal and vengeance on an infernal journey through the eight Hells. Make them fear the beat. Metal: Hellsinger is a rhythm FPS bursting with demons, badass weapons, and heavy metal music.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
14 of 15 markets; the rest we haven't asked for this title, not markets where it is unavailable.
Availability
We put this game to every storefront we collect. A market that answered not sold has told us something about the game; a market we never asked has not, and the two are never drawn the same.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 1.86/day in the week to Sep 2 → 2.29/day in the week after.
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Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Sums Steam only; PlayStation, GOG publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $29.99 | 14Kreviews | 96% | — | $9.7M |
| $39.99 | 3.2Kratings | 87% | — | not modelled | |
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 907 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Играешь за демонессу, потерявшую голос и память. Задача разобраться что к чему, прорываясь через толпы демонов. Но весь сок в геймплее. Твоя задача стрелять в такт музыке. При стрельбе в ритм увеличивается множитель урона, но так же добавляются инструменты в музыке, а при максимальном множителе вступает вокал, а так же на арены добавляется огонь, как на рок концертах. И несмотря на то, что я не фанат такой музыки – в данной игре представить другую просто невозможно. А финального босса наказываешь под Сержа Танкяна (System of a Down). Игра проходится за 8 концентрированных на эмоции часов. Очень советую.
Metal Rhythm Doom where you play as the Demon slaughtering the hordes of hell to heavy metal. It's got an amazing soundtrack that will make any real life activity into an epic encounter. This is a great rhythm training for Hentai gooning
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Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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14 on sale1 answered “not sold”0 we did not ask
The 1 “not sold” market is read from the Steam price pass of Aug 21: that day the store answered for this game elsewhere and gave no price there. The 14 priced markets are the same rows as the table above — each the latest price we hold, dated here when it is older than that pass. The 0 marked “not asked” were not put to this store at all — either it has no storefront there or we do not collect it yet, and neither is a statement about the game. A refusal is a refusal on one day; a store can list a title again tomorrow.
Reviews, worldwide (the counter carries no country): 1.75/day in the week to Jul 21 → 2.2/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 24 chart moves that followed a price cut of more than 20% went a median of 9 places towards #1, and the 2,404 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French, Italian, German, Spanish - Spain, Japanese, Korean, Polish, Portuguese - Brazil, Russian, Simplified Chinese, Ukrainian*languages with full audio support
| $29.99 |
| 24ratings |
| 88% |
| — |
| not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 911 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Juegazo matar demonios con metal de fondo
Fun mix of rhythm and FPS gameplay. Normally I don’t do rhythm games, but when I saw a streamer playing this I thought it looked interesting. I like metal music and so doing actions (shoot, finish, dash) based on rhythm looked interesting. Un-like other rhythm games you are not punished for missing the beat, you simply lose the bonus for that specific action you would have had if you got a good or perfect rhythm match. So you can deal with the enemy in your face without having to wait for the right moment to attack. The songs are a mixture of the metal music I don't like and some I do. As you play through and get more songs you can do a custom playlist and get songs that work for you to help you go through the hells. You want to try and stay at the 16x multiplier so you can enjoy the lyrics of various songs as you play. Paz is your narrator and he tells the story of you and unknown going through the hells as you progress through the game. The story is interesting and unfolds well. I played this on the goat/medium difficulty and thought the battles were tough but survivable. After beating every hell, you get access to torments which give you sigals which allow you to choose certain perks as you go into hells to fight. This is a nice way to add a little customization to your play through. I did the leviathan mode for about 10 minutes and turned it off. It’s just a horde mode where you have to re-learn your skills and refind weapons. I didn’t care enough to go through all 30 waves. Overall I highly recommend this to anyone who likes FPS’ and metal music. Getting the rhythm down isn’t bad once you find a song you like and can enjoy. This is a game I can easily see myself playing again as I need a break from other games.
I was sold pretty quickly by the demo for this when I got the shotgun. How you can only fire it every other beat as it takes another beat to pump. I’m here to warn people now that the game peaked there, in the demo. Just play that and save your time and money. The full game only has the one idea you'll see in the demo and it wears it out well before you reach the end of its short playtime. There are 8 stages each with just a few hallways that connect nondescript combat arenas, after 3 you’ll face the boss, the same boss, every time, save for the game's messy final boss. To pad the game out there are even more, optional, challenge arenas that add one of a handful (but quickly repeat) modifiers to a timed encounter. The rewards are meager passive buffs that I never once felt any benefit from. This is also a game where your loadout is limited to 2 guns. Guns you pick before the stage even starts. Which is whatever cause unless you buy the DLC, there are only 2 guns I’d want to use. Save for the skull which the game has you fire constantly between enemy spawns to keep your combo / damage multiplier up and it just tired me out. A side note on the DLC, avoid it. I was seduced by the extra weapons (only one of which I ended up using more than once) and it’s really ♥♥♥♥♥♥ to paywall them as the base game options are really thin. It’s a shame cause I did enjoy killing things to the beat. The soundtrack is great and I really enjoyed how the vocals only kick in when you reach max fury (kind of a combo meter) from rhythmic murder. There is just nothing else going on in the game. Every stage plays the same, ends the same. Every encounter feels the same, the enemy pool is pathetically small. Even still the combat is rough around the edges. The hit boxes are so wide, with terrible feedback on many attacks that I’m often not sure where I’m being damaged from. I ended up lowering the difficulty as one of the main penalties is limiting the number of lives it gives you each stage and I didn’t want to do these stages more than once. I can’t even recommend this game on sale, like how I got it, as not only is it just not good enough for your cash / time, the company is now defunct (I learned this after purchase). It's a shame, there is a kernel of a good idea that could be refined. Now, I don’t even know who my money went to. Probably nowhere good, which is often the case when buying games. Video games, what a mistake.
Ну игра фигня, только из-за музыки погонять для разнообразия купил
Matar demônios + Rock n' Roll = Sucesso! Joguinho bom pra dar uma distraída, recomendo!
역대급 노잼게임 절 ㅐㄷ 하지 마셈ㅡㅡ 나만 할거니까
Incredibly awesome and fun
Beautiful Rhythm game, that needs a sequel. 100%ed in 6 hours, played it originally on Xbox Gamepass
Selling now
See how fast this game is selling right now — estimated copies and revenue per day from recent review growth.
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
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