
Slay to the rhythm of metal and vengeance on an infernal journey through the eight Hells. Make them fear the beat. Metal: Hellsinger is a rhythm FPS bursting with demons, badass weapons, and heavy metal music.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
14 of 15 markets; the rest we haven't asked for this title, not markets where it is unavailable.
Availability
We put this game to every storefront we collect. A market that answered not sold has told us something about the game; a market we never asked has not, and the two are never drawn the same.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 1.86/day in the week to Sep 2 → 2.29/day in the week after.
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Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Sums Steam only; PlayStation, GOG publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $29.99 | 14Kreviews | 96% | — | $9.7M |
| $39.99 | 3.2Kratings | 87% | — | not modelled | |
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 907 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
crypt of the necromancer and doom had a baby.
сначала я не понял суть и в бит почти не попадал но когда прошел главы 2-3 то начало получаться попадать под бит из плюсов офигенная музыка и концепт игры в нее приятно играть и послушать металл из минусов только то что пытки пару раз не засчитывались и приходилось перепроходить заново а так игра очень понравилась
Media

Related
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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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14 on sale1 answered “not sold”0 we did not ask
The 1 “not sold” market is read from the Steam price pass of Aug 21: that day the store answered for this game elsewhere and gave no price there. The 14 priced markets are the same rows as the table above — each the latest price we hold, dated here when it is older than that pass. The 0 marked “not asked” were not put to this store at all — either it has no storefront there or we do not collect it yet, and neither is a statement about the game. A refusal is a refusal on one day; a store can list a title again tomorrow.
Reviews, worldwide (the counter carries no country): 1.75/day in the week to Jul 21 → 2.2/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 24 chart moves that followed a price cut of more than 20% went a median of 9 places towards #1, and the 2,404 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French, Italian, German, Spanish - Spain, Japanese, Korean, Polish, Portuguese - Brazil, Russian, Simplified Chinese, Ukrainian*languages with full audio support
| $29.99 |
| 24ratings |
| 88% |
| — |
| not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 911 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
gotta love a metal game. fun music game with great artists
esse jogo aqui foi um sonho realizado como uma fã de doom e de dark tranquility kkkk
[i]Metal: Hellsinger[/i]'s story, told by memoryless Paz, follows "The Unknown" as she vanquishes demons to the rhythm of electrifying metal tracks. Music and narration work in perfect harmony, with combat feeling immensely satisfying when shots land on beat.
If Audiosurf made babies with Bit Trip Runner and Star Wars Dark Forces. You play as Duke nukem forever who falls down in Hell and goes from level to level to finish the game. Now what is interested there are like 2 voice characters in whole game and they are Commander Shepard and the guy who voiced everything there is Troy Baker. I'm sure alot of money was spend on them because the game levels, yes they are simply put like band Six feet under, not good my man. SPeaking of Six feet under, this game includes bunch of metal song featuring people like that guy from dark tranquility on like half of the songs, so my guess is developers are swedish. There is a guy from soilwork but that band is ♥♥♥♥ so it doesnt matter. I think there is a trivium guy and chick from jinjer there. Probably some other guys who i forgot like i just remembered now that guy from lamb of god which is for me little bit unuseal because my feeling was Randy Roads doesnt even like metal. Anyway there is serj from SOAD at the end and its probably the best song which is really dissapointed to hear GUY FROM DARK TRANQUILITY. Come on MIHAEl STANKO RECORD SOMEthiNG BETTER, I'VE BEEN WAITING FOR GOOD TRANQUILLITY ALBUM SINCE DAMAGE DONE AND THAT ♥♥♥♥ WAS RELEASED BEFORE HALF OF THIS BANDS DIDNT EVEN EXIST. What are you doing man. Anyway solid 5/10 game, increased to 7/10 game because its the only metal game since that game where you play as the greatest guitars jeff black bui8lding defensive towers. Fun fact I just remembered after going on toilet, Before dark tranquillity the guy and the legend Michael???? Stermmemrrme was a singer in Hammerfall, my bet was you didnt know this random fact I remembered reading before gorge ww2 bush invaded iraq
не слышу при заходе в игру привычного "welcome to osu"
Для ценителей тяжелой музыки самое то. Игру с огромным удовольствием прошел и добил до 100%. Хотелось бы выделить саундтрек, который заслуживает отдельного внимания игроков и вообще слушателей данного замечательного жанра. Сюжет вполне интересный вышел. Есть испытания, проверяющий твой скилл для улучшения навыков. Надеюсь будет сиквел данного шедевра. Достоинства: блестящий саундтрек, динамичная бойня Недостаток: саундтрека хочется больше
It is quite overpriced for the content it offers. The music is ok but not something extraordinary to listen more than 1 playthrough. Some tracks are so weird that confuses you whether to shoot on bass or drums, so you end up watching the rythm marks instead of the rest of the screen. Some torments are impossible to be completed past easy difficulty (unless your brain can dodge 200 projectiles and shoot on rythm at the same time while also aiming. In case you can still do this, go become an F1 driver, dont play this game. You are wasting your potential). The boss at each map is literally the same with slightly different tactics. Some weapons are just worse than others or can show their potential at very specific situations, so you end up playing the same loadout throughout the game. I completed the whole game and all achievements in one playthrough on normal difficulty but also tried some maps on hard. I ended up getting a major headache after each map, because you only do proper damage only ON BEAT, so you have to follow the beat while running,dodging,aiming for hours. DOOM has the same playstyle with similar music, bigger weaponry which can be used, better maps, much better bossfights and focuses on combat instead of music. I would say that overall it was a mediocre FPS which is addressed exclusively to a specific audience. I have to admit that i did not enjoy playing it, i just killed a couple of hours finishing it.
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Selling now
See how fast this game is selling right now — estimated copies and revenue per day from recent review growth.
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
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