
METAL GEAR SURVIVE builds upon MGSV’s stealth action gameplay with elements of exploration and survival creating a bold new experience. *An internet connection is required to play the game.
Modeled estimate, not a reported figure. How we estimate →
Prices
The United States storefront in every case, so this compares stores and not countries.
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
13 of 15 markets; the rest we haven't asked for this title, not markets where it is unavailable.
Availability
We put this game to every storefront we collect. A market that answered not sold has told us something about the game; a market we never asked has not, and the two are never drawn the same.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 0.57/day in the week to Sep 2 → 0.29/day in the week after.
About
Genres
Sums Steam only; PlayStation publishes no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $29.99 | 5.7Kreviews | 66% | — | $4.2M |
| $29.99 | 12.4Kratings | 73% | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 827 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
joguinho bom. Seria melhor se não tivesse o metal gear no nome
Finger Weg !
alors pour résumer ce jeux il est bien c'est un bon jeu de survie en règle général je suis pas un grand fan des jeux de survie mais lui j'ai fait toute les quête principal dont la fin si on lit les autres e valuation steam serait chronométrer mais bon la quête finale j'ai mit environ plus d'une semaine avant de la faire est j'ai pourtant eu la bonne fin donc ouais on finis le jeu quand on en a envie, je n'ai encore essayer le multi donc je ne dit rien dessus pour le moment ,si vous aimez les jeu de survie est que vous aimez l’univers de metal gears acheter le sinon passer votre chemin
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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13 on sale2 answered “not sold”0 we did not ask
The 2 “not sold” markets are read from the Steam price pass of Sep 16: that day the store answered for this game elsewhere and gave no price in those. The 13 priced markets are the same rows as the table above — each the latest price we hold, dated here when it is older than that pass. The 0 marked “not asked” were not put to this store at all — either it has no storefront there or we do not collect it yet, and neither is a statement about the game. A refusal is a refusal on one day; a store can list a title again tomorrow.
Too few observations to say whether a discount moves this store's chart at all: across the last 30 days Steam · Top Sellers · Poland has just 18 day-to-day chart moves that followed a price cut, against 2,498 that did not. We are publishing the count instead of a direction — 20 is the fewest we will draw a conclusion from, and price collection outside the United States began on 6 August 2026.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French, Italian, German, Japanese*, Korean, Portuguese - Brazil, Russian, Traditional Chinese, Spanish - Latin America*languages with full audio support
Hours played at review time, across 828 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
하는사람이 없어영..
[ENG] The game has not yet been completed or adapted to work on personal computers.Gameplay:1. When you log in to the game, you will not have access to the game menu. You will not be able to change the settings (Graphics, sound and much more), the options of the standard menu will become available if you complete the training, about an hour of play. Which I think is very inconvenient and the solution is strange.2. The designation of the buttons is adapted to the game on the console, and therefore it is not clear what to press on the keyboard, since the buttons for the console are shown on the screen, and keyboard instructions are needed.3. The interface is controlled exclusively by the keyboard and by pressing the mouse button, there is no cursor itself. This is very inconvenient, especially when all the menus in the game are graphically overloaded.4. The skill tree is extremely small.Bugs:1. Problems with the camera. The camera is spinning in all the demonstrative windows (Character, weapons, construction, etc.), which makes the game impossible. But in the game itself (controlling the character), the camera works fine.[RUS] Игра ещё не доделана или не адаптирована для работы на персональных компьютерах.Геймплей:1. При входе в игру, у вас не будет доступа банально к меню игры. Вы не сможете изменить настройки (Графика, звук и многое другое), опции стандартного меню станут доступными если вы пройдёт обучения, около часа игры. Что считаю очень не удобно и решение странное. 2. Обозначение кнопок адаптированный под игру на консоли, а следовательно что нажимать на клавиатуре не понятно, так как на экране показываются кнопки для консоли, а нужны инструкции по клавиатуре.3. Интерфейс управляется исключительно клавиатурой и нажатием клавиши мыши, самого курсора нет. Это очень не удобно, особенно когда все меню в игре графически перегружены. 4. Древо навыков, крайне маленькое. Баги:1. Проблемы с камерой. Крутится камера во всех демонстративных окнах (Персонаж, оружие, строительство и другое), что делает игру, невозможной. Но в самой игре (управляя персонажем), камера работает нормально.[CHN] 该游戏尚未完成或适应在个人计算机上运行。游戏玩法:1.进入游戏后,您将无法平庸地访问游戏菜单。您无法更改设置(图形,声音等),如果您完成培训,则标准菜单选项将可用大约一个小时的游戏。我认为这很不方便,这个决定很奇怪。2.按钮符号适用于控制台上的游戏,因此不清楚按下键盘,因为屏幕上显示了控制台的按钮,并且需要键盘说明。3.界面仅由键盘和鼠标键控制,游标本身没有。这并不方便,尤其是当游戏中的所有菜单都以图形方式超载时。4.技能树,极小。Bugs:1.相机问题。在所有演示窗口(角色,武器,构造等)中旋转摄像头,使游戏变得不可能。但在游戏本身(控制角色),相机正常工作。
Its okay
At first its fun and the story is not tooo flat, but later its a useless grind. base building and team management is just stupid and useless as well, the quest line becomes crap and becomes a boring grind as well. coop is a fkn joke. worst part of all: your weapons get used up faster than you get new res to repair them.
Ein insgesamt gutes Spiel, welches leider nie die Chance bekam neutral bewertet worden zu sein.
Por enquanto ta zuado ainda mas tenho esperança q melhore
메탈기어 시리즈의 신작(?) 아니다 이 게임은 새로운 사람들이 기존에 있던 IP에 똥물을 부었다. 기존 메탈기어 솔리드 시리즈에서 마더베이스가 불타면서 메탈기어 솔리드 시리즈도 함께 불타버렸다. 퇴화한 UI 재활용, UI 및 텍스쳐 모델 재활용, 퇴화한 조작감 등 말할게 너무나 많다. 1. 퇴화한 UI 재활용: 타이틀 메뉴는 없으며 인디게임들도 되는 음향 조절이 아무리 콘솔게임에서 PC버전으로 컨버전을 한거지만은 가장 기본적인 불륨 조절이 안된다는건 제작사에서 반성해야만한다. 2. UI 및 텍스쳐 모델 재활용: 기존 메탈기어 솔리드 5에서 사용된 모델이랑 텍스쳐는 그대로 재활용 되었다 마치 게리모드 같은 모딩 게임에서 모더들이 비슷한 게임을 만들듯이 말이다. 이것이 돈을 받고 파는 게임이 맞는지 의심스럽다. 3. 퇴화한 조작감: 기존 시리즈와 타 TPS 게임등을 하다 이게임을 하게 되면 확연한 조작감 차이를 느낄 수 있다. 조준중 움직이는 것도 안되며 냉병기로 전투를 하는데 움직일 수가 없다. 생각을 해보자 검이나 창등으로 전투를 하는데 방향만 움직이고 다리는 뿌리박은듯 움직일 수가 없다. 이건 그냥 허수아비 인형이지 않은가? 플레이어들은 몹의 훈련을 위한 허수아비가 되어 못움직인다. 4. 기존 IP의 탈을 쓴 전혀 다른게임: 본 리뷰 작성자는 환불을 위해 2시간 미만으로 플레이를 하였다. 그러니 전체적인 스토리는 보지는 못하였지만 주옥 같은 연출이 눈에 뛴다. 기존 AAA급 IP의 세계관, 스토리, 케릭터등 전부를 쓰레기통에 박아버리고 B급 영화 감성 느낌만 물씬 난다. 기존 IP에 맞춰 새로운 연출과 스토리를 준비를 하던지 원래 이 IP를 만든 제작사에게 IP를 팔던지 둘중 하나를 해야 할 것이다. 작성자는 후자를 추천한다. 이 이상 쓰면 작성자가 화병이나 쓰러져 버릴거 같으니 여기서 작성을 맡치겠다. 이게임을 하고 싶다면 말리지는 않겠다. 하지만 메탈기어 시리즈가 처음이라면 힌번쯤은 해볼만 하다고 생각한다. 본 작품을 하고 전작인 팬텀페인을 해보면 작성자가 무슨말을 하고 싶은지 알 수 있을 것이다.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
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