
METAL GEAR SURVIVE builds upon MGSV’s stealth action gameplay with elements of exploration and survival creating a bold new experience. *An internet connection is required to play the game.
Modeled estimate, not a reported figure. How we estimate →
Prices
The United States storefront in every case, so this compares stores and not countries.
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
13 of 15 markets; the rest we haven't asked for this title, not markets where it is unavailable.
Availability
We put this game to every storefront we collect. A market that answered not sold has told us something about the game; a market we never asked has not, and the two are never drawn the same.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 0.57/day in the week to Sep 2 → 0.29/day in the week after.
About
Genres
Sums Steam only; PlayStation publishes no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $29.99 | 5.7Kreviews | 66% | — | $4.2M |
| $29.99 | 12.4Kratings | 73% | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 826 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
とても火酷い作品です。 サバイバルゲームとしての要素はおもしろく問題ありません。 問題はゲーム性です。 特にゲームオーバー時に毎回拠点から再スタートになることがとてもストレスです。 通常直前のポイントからスタートですが、このゲームには中間ポイントという概念がなくどんなに頑張ってミッションを実行していても死亡すれば拠点からリスタートとなり何度も同じ作業を繰り返します。 また、難易度も決して低くなく死亡することが多々あります。 元々何度も繰り返し同じようなミッションをやらされるのにも関わらず死亡してまた同じミッションをやらされるのでくそげーです
игра прикольная
Media

Related
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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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13 on sale2 answered “not sold”0 we did not ask
The 2 “not sold” markets are read from the Steam price pass of Sep 16: that day the store answered for this game elsewhere and gave no price in those. The 13 priced markets are the same rows as the table above — each the latest price we hold, dated here when it is older than that pass. The 0 marked “not asked” were not put to this store at all — either it has no storefront there or we do not collect it yet, and neither is a statement about the game. A refusal is a refusal on one day; a store can list a title again tomorrow.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 23 chart moves that followed a price cut of more than 20% went a median of 14 places towards #1, and the 2,515 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French, Italian, German, Japanese*, Korean, Portuguese - Brazil, Russian, Traditional Chinese, Spanish - Latin America*languages with full audio support
Hours played at review time, across 827 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
best game in terms of graphics and game play but without pvp please update this game with pvp mode in new map
yes
Çok iğrenç oyun la. Oyun başlayana kadar 50 tane ara sahne geldi hepsini skipledim yoksa çok uzun sürecekti. Menüde ya da seçenekler arasında geçiş yaparken mouseyi kullanamıyoruz. Mesela escye basıp mouseyle seçemiyorum sadece ok tuşları ve enter ile. Umarım sorun bendedir lakin bezdum. Birde zıplama animasyonlarını ve yakın dövüş mekaniklerini beğenmedim.
After installing the game, troubleshooting because it wasn't starting at all, and having to reset my BIOS to factory defaults I finally managed to get the game to start. After that, I got to play the most BORING tutorial I have ever played. I knew this game wasn't going to be a MGS, or even a good sandbox/zombie survival game, I was hoping to be decent at least. But no, it's the most boring s*it I have ever played, don't waste your money on this
Игра хорошая, но жаль что мало онлайна для совместных играх.
I enjoyed this game and don't buy it at full price, wait for discounts, this game should have MGSV:TPP price tag of $19.99 or less
The FOX engine and the coop really carry this game, otherwise it's a no recommended for me, predatory practices such as paying for more in game item storage capacity, another save game slot, "luxury items", loot crates and the list goes on. The gameplay loop is good for salvage missions you might find some enjoyment if you like tower defense games, besides from that the open world part of the game can be infuriating at times, the game can crash at any given time and make you lose 30 minutes or more of gameplay because the game only saves when you return to base, and speaking of that, the game is always online, so if Steam goes down meanwhile your playing you will need to wait until it's online again to be able to continue playing. The base building part of the game is meh. Get this if you have friends to play with and can endure the singleplayer portion of the game which is a must to actually be competent at the co-op portion of the game which is really all it has to offer.
友達とやっても面白くなかったので買わないことをおすすめします
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $2.7M | 20.6K | 77% | $5.99 | |
| $53.7K | 1.3K | 57% | $1.99 | |
| $1.7K | 6 | 17% | $11.99 | |
| $68.1M | 95.9K | 90% | $39.99 | |
| $63.7M | 117.2K | 93% | $39.99 | |
| $28.1M | 31.6K | 66% | $29.99 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $4.2M | 36.3K | 88% | $4.99 | |
| $4.2M | 6.6K | 80% | $29.99 | |
| $4.2M | 8.9K | 92% | $13.99 | |
| $4.2M | 8K | 63% | $19.99 | |
| $4.2M | 3.9K | 95% | $29.99 | |
| $4.2M | 13K | 88% | $19.99 |