
METAL GEAR SURVIVE builds upon MGSV’s stealth action gameplay with elements of exploration and survival creating a bold new experience. *An internet connection is required to play the game.
Modeled estimate, not a reported figure. How we estimate →
Prices
The United States storefront in every case, so this compares stores and not countries.
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
13 of 15 markets; the rest we haven't asked for this title, not markets where it is unavailable.
Availability
We put this game to every storefront we collect. A market that answered not sold has told us something about the game; a market we never asked has not, and the two are never drawn the same.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 0.57/day in the week to Sep 2 → 0.29/day in the week after.
About
Genres
Sums Steam only; PlayStation publishes no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $29.99 | 5.7Kreviews | 66% | — | $4.2M |
| $29.99 | 12.4Kratings | 73% | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 826 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Потрясающе отстойная игра, которую в каком-то смысле мог бы спасти кооп (потому что в коопе почти в любую туфту играть веселее), однако коопа и мультиплеера в принципе тут нет. Ленивая Konami взяла тупо недоделанную MGS V, напустили на ее карты тумана и устроили на них мешанину из кривового выживача и туповатого tower defence с недозомбями. Типичная миссия выглядит так: ставим забор из сетки-рабицы и ждем, когда на него повалят зомби. Хватит одной секции, потому что обходить препятствия эти дуболомы не умеют. Теперь берем в руки копье и тычем им в зомбей прямо сквозь сетку. Вы великолепны! Это вам не Dead Rising и не Dead Island и не <вставьте название любого мало-мальски приличного зомби-трешачка>. Это тупо кривая поделка на основе того, что Konami нашла в мусорной корзине Кодзимы после его увольнения. Дескать, хотите 3 главу недоделанной MGS V? А вот хренвам. Не рекомендую даже если будут отдавать бесплатно.
Media

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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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13 on sale2 answered “not sold”0 we did not ask
The 2 “not sold” markets are read from the Steam price pass of Sep 16: that day the store answered for this game elsewhere and gave no price in those. The 13 priced markets are the same rows as the table above — each the latest price we hold, dated here when it is older than that pass. The 0 marked “not asked” were not put to this store at all — either it has no storefront there or we do not collect it yet, and neither is a statement about the game. A refusal is a refusal on one day; a store can list a title again tomorrow.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 26 chart moves that followed a price cut of more than 20% went a median of 7 places towards #1, and the 2,402 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French, Italian, German, Japanese*, Korean, Portuguese - Brazil, Russian, Traditional Chinese, Spanish - Latin America*languages with full audio support
Hours played at review time, across 827 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
随分と世間では悪く評価された歴史のある作品だけれども メタルギアV ファントムペインのストーリーがやたら暗かったり子供が憎たらしかったら こちらをプレイするとよい。 サバイバル要素とメタルギアシリーズのステルス要素の良いとこどりにさらにオリジナルのちゃんと面白いストーリー(こっちはきれいにしかもいい話風に終わる)もついてる。 ぶっちゃけファントムペインどころかどのメタルギアの作品よりより楽しい
just a boring cash grab
This review is being written after 200+ hours and 100% the games achievements! My honest thoughts on MG Survive is that its not a bad game at all despite whats been said. story wise its easily 6-7/10 experience but gameplay/ multiplayer wise its definitely a 8.5/10. I enjoy the mechanics introduced to the already pretty smooth MGSV movement system. Adding with melee combat and weapon types each with its own intricate systems to fight the hordes of wanderers. id also like to mention i love that they somewhat brought back the food/ cure system from MGS3, sure its not the same exact system but it fills that survival role in this apocalypse scenario just fine. While Multiplayer is available still it is near impossible to find people to play with unless you do some asking around on the games discussion board, BUT when you do get some people to play with it is such a fun experience and makes some of those hard/extreme mission a breeze. (doing all the salvage missions solo was such a pain when it came to the harder missions, having at least 1 friend join makes a world of difference) Also can we take the time to mention that the story of MG Survive takes place around the small wormhole tech mechanic for MGSV: PP (and Nanomachines) and that its cool to see spin off games based of small mechanics like that. it doesnt even have to be canon and it works well imo! Alright so a few cons i gotta mention because the 100% grind was a PAIN The FOODIE achievement... PLEASE WRITE DOWN EVERY FOOD IN GAME AND BE SURE TO CROSS THEM OFF AS YOU GO. I actually had to re eat everything due to 1 food item not registering after eating it and it sent me on a multiple day irritating rampage of having to wait and eat every food again till the 1 specific food was found again... ughhhhhh The Proficient Achievement.... 280 MILLION KUBON ENERGY GRIND!?! weeks of casually getting on after work for about 3 hours a day just to get Kubon energy isnt so fun at times, BUT i did accumulate enough SV coin (the currency you use real money to get) passively from daily logins and the event reward missions to get the 7 day Kubon booster from the SV coin store to make the grind easier for a week. its almost needed if you wanna get this achievement done faster... The Surveyor achievement... i got this one fairly early but the amount of HUGGING the maps walls to get your pinkie toe to reach an "unexplored" tile was just annoying, some of them you gotta dolphin dive into walls just to get it to "explore" the tiles A final mention of one thing i saw alot of early reviews for the game say that kinda got on my nerves. DO NOT USE THE SPEAR CLASS OF WEAPON THE ENTIRE TIME PLAYING. yes its easy to put up a fence wall and just stab through it with the spear but i guarantee you will grow bored of it quick. there are 3 other melee classes to try with there own mechanics that are being over looked by the spears. Try and Learn the other weapon types in the game please! you wont be disappointed! Anyways thats my review of Metal Gear Survive. while it took me over 200 hours to 100% it, i still had fun and made a couple friends along the way when it came to looking for players in multiplayer. i hope Konami adds a feature where players can host matches with friends if they ever turn the servers off, but thats just me hoping!
Will randomly be impossible to play the game as you are unable to join the servers
Underrated survival and wave defense game
This game isn't as terrible as the community said, but I can see how the community reacts poorly to this game. Story wise, it's pretty bland and vague, you can complete the game in just a few days, it's totally different from all metal gear games, rather just base building zombie game, but it has a few metal gear functions, but overall, just grind and survive, that's all.
WARNING: This is a game that requires a constant online connection, even in single player. I completely understand if that is a deal-breaker for some. It would be for me too. At best it's inconvenient. The best phrase to describe this game is, "Metal Gear: Isekai". You do literally get transported to an alternate dimension with zombies. I love zombies and the fact I get to essentially play MGS5 with zombies is phenomenal to me. The story is actually very engaging and the combat is anything but boring, it can become repetitive but I like to have fun trying out new things and experimenting with traps and specific structures. You manage a base too, albeit much smaller than Mother Base but it's a survival game. It's actually really engaging building up your base defenses and managing resources. This game did not do great and the online scene is completely dead so you will have an incredibly difficult time trying to get all the way to the post-end game content. You need to join a Discord server in order to consistently find online matches. The online mode is where this game really takes off. I'm sad that the special infected in the online modes aren't present in single player, meaning you will need to play online to experience the entire game.
>>> Внимание! Игрушка пройдена на максимальном уровне сложности. Эту сложность и рекомендую, она вполне может считаться оптимальной. Вообще MGSurv - это представитель редкого жанра "выживастика" с явным упором на прохождение сюжета. Т.е. да, первое что нужно знать о игре - это НЕ полноценная песочница. Да, тут есть формально открытый мир, но он нужен скорее для некоторой свободы исследования локации, но НЕ для того что бы вы могли там жить. Да чего уж там - основные рецепты, которые просто необходимы для выживания (например рецепт котелка для кипячения воды) раскиданы по аванпостам, в которые игра нас тыкает по сюжету. Поэтому первый и главный совет - просто идите по сюжету. По крайней мере первые несколько миссий, пока не сможете удовлетворять свои базовые потребности без особого труда. Внезапно, MGSurv - это кажется первая игра, которая пытается и реализовывает концепт из фильма "Мгла" в игре с открытом миром. Если в двух словах, то мир игры поглощен бесконечной бурей, внутри которой происходит всякая чертовщина. Исследование опасной аномальной зоны и есть главная фишка игры. Внутри нее тратится запас кислорода, который у персонажа ограничен. GPS изначально не работает, видимость сильно ограничена бурей, так что при первом прохождении местности приходится полагаться исключительно на свою голову. И это действительно интересный игровой опыт, который заставляет вспомнить ориентирование на местности в Morrowind. В остальном игрушка элементарная. Боевка несложная (сетка-рабица + комбо на копье и фомку ИМБА), ресурсов на базовые постройки более чем достаточно. Огнестрел в целом в достатке (главное найти рецепт на дешевый станковый пулемет). Глобальных минуса у игры только три: 1. зависимость от сверверов. Отключат сервера - поиграть неполучится. Правда здесь есть небольшая компенсация в виде ежедневных "бонусов за вход", которые здорово помогают на начальных этапах игры. 2. явный недостаток бюджета. Сюжетка коротенькая. Территория, сначала кажущаяся огромной, на самом деле оказывается совсем небольшой. Активностей мало. Полноценная битва с боссом всего одна на всю игру. 3. Обобранные полки в пустошах со временем вновь наполняются лутом. Всегда говорил что регенерация здоровья, маны и ресурсов - это за редким исключением признак геймдизайнерской лени. И тут это к сожалению на 100% актуально. Итог? Ну... скажем так, сюжетным режимом я очень даже доволен. Сложность игры после того как разберешься в механиках умеренная. Я без проблем крошил врагов как в ближнем бою, так и в особо опасных ситуациях используя огнестрел. Все сюжетные обороны прошел максимум с третьего раза. В целом рекомендую игру тем, кто соскучился по играм с механиками в духе боевки GTA:VC, а так же не раздражается от лутания полок и таймеров. Но конечно это НЕ та игра, с которой нужно ознакомиться каждому.
Paid for the metal gear and got the survive for free which I didnt want.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
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