
The Mega Man Star Force series, which expanded into an anime, is back in the Mega Man Star Force Legacy Collection! This collection includes seven games and additional features like a gallery of illustrations and music! Online play is also supported!
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Availability
We put this game to every storefront we collect. A market that answered not sold has told us something about the game; a market we never asked has not, and the two are never drawn the same.
Charts
Each storefront's own chart, in its own country — the closest public signal to sales where none is published. A country missing from a list is one we don't collect there, not one where the game doesn't chart.
No United States chart position — it charts only in the markets below.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 0.43/day in the week to Aug 25 → 0.29/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 26 chart moves that followed a price cut of more than 20% went a median of 7 places towards #1, and the 2,402 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Sums Steam only; PlayStation, Xbox, Nintendo publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $39.99 | 767reviews | 96% | — | $840.6K |
| $39.99 | 429ratings | 93% | — | not modelled | |
Engagement
Reviews
Themes across 74 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Se ai tempi del DS non siete riusciti a giocarlo, Megaman Starforce Legacy Collection è la seconda opportunità che non vorrete mai perdervi. Anche nel 2026 la storia di Geo vi terrà incollati allo schermo per un numero indefinito di ore, con le sue vicende personali e con un mondo che cambia di gioco in gioco, per mostrarvi che il mondo di gioco non è statico, ma che si evolve ad una velocità così sorprendente da farvi davvero pensare se si tratti di un'opera di fantasia o di un esperimento sociale. Megaman Starforce LC non è solo un gioco, ma una storia di crescita personale, amicizia e combattimenti che renderanno i vostri pomeriggi lunghi e colmi di suspense! Lo consiglio assolutamente e mi auguro che abbia il seguito che si merita. Magari, se tutto va bene, potremmo vedere un Megaman Starforce 4! Aiutateci a renderlo possibile ❤️
懐かしいゲームを快適にできる シークレットサテライトサーバーはじめゲーム外要素もほぼ網羅されていて文句なし
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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14 of 15 markets; the rest we haven't asked for this title, not markets where it is unavailable.
14 on sale1 answered “not sold”0 we did not ask
The 1 “not sold” market is read from the Steam price pass of Sep 6: that day the store answered for this game elsewhere and gave no price there. The 14 priced markets are the same rows as the table above — each the latest price we hold, dated here when it is older than that pass. The 0 marked “not asked” were not put to this store at all — either it has no storefront there or we do not collect it yet, and neither is a statement about the game. A refusal is a refusal on one day; a store can list a title again tomorrow.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, Simplified Chinese, Traditional Chinese, Japanese
| $39.99 |
| 92ratings |
| 92% |
| — |
| not modelled |
| $39.99 | — | — | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 74 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
nostalgia hit like a truck
Wave Road-o~
1 and 3 I've finished so far(the story in 1, the post-game in 3), still relatively early on in 2. Definitely turn the encounter rate down in 2, I think I went 5 minutes before doing that. 3 is definitely the most interesting from a build perspective and being able to change noise forms whenever you feel like is really nice if you just want to test stuff. I prolly won't finish the post-game in 2 either, at least for now, depending on how much I need for the library but the games are good overall and the qol changes help a ton for grinding and at max encounter rate cloaker/lockenemy basically last forever. You can also form change earlier than you're supposed to using the card system which is nice and makes the game less stale. Definitely worth $40 post SF2 update ~72 hours I genuinely think you can completely skip SF2 and lose nothing. Everyone says the story is bad, 99.99% of the time I do not care about the story of games but SF2 is actually horrible. People literally forget that you effectively kill God in SF1, the main casts arcs are completely forgotten, Sonia does literally the dumbest thing possible for the dumbest reasons possible AND is literally the reason the villain's plans can even somewhat succeed in the first place. I actually don't hate the real world wave road implementation in 2, it's *fine*. I *do* hate Sky Wave having every area look basically the same, you can cut dungeons *or* have a generic interconnecting area not both. I usually tend to have a high ♥♥♥♥♥♥♥♥ tolerance in games, 2 is just not fun outside of combat *that actually progresses the game. Overall still worth it for 1 and 3
GEOAT
.
6/10, and that probably because of nostalgia. TLDR: they ♥♥♥♥♥♥ up the art and voices, but it plays mostly fine. There are some good points about it, like the way they have adapted the touch controls to not be touch controls. It's a little clunky on occasion, and they occasionally set the minigame difficulty to baby mode, but for the most part, it really shows how pointless and shoehorned in some of the touch screen mechanics were on the Nintendo DS. It also has the advantage of some of the assist controls being actually helpful, not overbearing, and toggleable at the press of a trigger/button. Stuff like running faster or shifting the random encounter rate to your taste single handedly made SF2 replayable. But not all is moderately nice here, or I would've at least given it an 8 or 9. As someone who never REALLY cared about voice acting, this voice acting is terrible. All of the original voices have been redone, probably because of some buisness contract ♥♥♥♥♥♥♥♥, it happens, it's whatever. But it's like Capcom took inspiration from Mega Man 8 here, because nobody sounds even remotely like they did before, AND they sound so bad its funny. Well... funny for the first dozen times you hear it, anyways. Thats not all, though. Capcoms refusal to hire a basic pixel artist or reuse the original text font is kinda funny, kinda not. Even with settings set to original, half the game is in pixels, and half the game has been upscaled into absolute smoothness. Multiple icons and portraits have been permanantly changed, and now the artstyle doesn't match, and its jarring to look at. it's a shame, since you can still find ROMs of the game online and there it all is? I don't know... i just want to play these games again, and I guess I got about 6/10ths of what i wanted.
My favorite Megaman games back again.
O jogo é bom.
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $1.3M | 1.5K | 88% | $39.99 | |
| $29.5K | 133 | 67% | $12.99 | |
| — | 0 | — | — | |
| $1.8M | 4K | 93% | $24.99 | |
| $516.4K | 596 | 87% | $39.99 | |
| $3.2K | 108 | 83% | $1.69 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $840.6K | 3.9K | 90% | $8.99 | |
| $840.4K | 5.1K | 90% | $6.99 | |
| $840K | 4.6K | 67% | $6.99 | |
| $841.4K | 2.9K | 79% | $14.99 | |
| $841.5K | 2.4K | 41% | $9.99 | |
| $839.4K | 4.2K | 92% | $10.99 |