
Design a towering mega mall in this mall management simulation game.
Modeled estimate, not a reported figure. How we estimate →
About
Sums Steam only; App Store, PlayStation, Nintendo publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $8.99 | 338reviews | 95% | — | $84.1K |
| $4.99 | 77ratings | 92% | — | not modelled | |
Engagement
Reviews
Themes across 63 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
内容还挺少的,不同商店有喜好的其他商店和层数,配合下店员的加成,凑个合适的就行了。
这作玩着很舒服 估计是因为玩过taptap的怪奇小店吧玩法比较类似 平面2d也比较好组合不会太强迫症 楼梯不占格子可以放在店前面 八月十二月商战打折能得人气 本来想刷全常客 但是客人买东西随机走位买的不会说店里有他最爱的商品他就会走过去买 后期图又比较大就算打折促销也不一定买到(我试了好多次了没买到过)懒得刷全常客了
✿ 全成就撒花 一众开罗游戏中,设计和难度都比较简单的那一类。
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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, French, German, Thai, Russian, Simplified Chinese, Traditional Chinese, Japanese, Korean, Portuguese - Brazil
| $13.99 |
| 60ratings |
| 90% |
| — |
| not modelled |
| $12.00 | — | — | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 63 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
[h2]It's kind of rough[/h2] I loved flash games like this when I was a kid, and I'd been looking for some of the old ones I'd used to play, or any modern ones in the same vein, but nothing, this is the closest thing I ever found going by the trailer, so I decided I might as well get it in the hope of recapturing the feeling of playing those games as a kid. Unfortunately, either I've grown up and am no longer capable of enjoying the same type of games I used to, or this game just didn't capture it for me. When playing this game, the most suitable descriptor I could think of for it was "an idle game that doesn't want you to idle", and that's not because there's anything of interest going on, it's just pop up after pop up after pop up that you have to click through to get the game to continue. I like some linear progression, I really do, I think it can do wonders for a game when it's done right, I think it can be a great vehicle for storytelling, it can be useful for natural power creep as a game goes on... This game does not do linear progression well. This game feels like sitting around and waiting until you can do anything else, and the worst part is, you don't even unlock the fast game speed until you've pretty much beaten the game, you don't need it by that point, so you've got to just sit through it all at normal speed. There are 2 big things that jumped out to me upon starting the game, as far as I could tell, on the main menu there's no settings button, there's 2 buttons that look a bit like they might be settings, no, just opens some steam tabs while you're trying to play, pretty sure they're to do with whether you're using a keyboard or controller, and try as I might, after pressing one to try and change my settings, it'd only ever tell me the buttons to do things for a controller, meanwhile I'm playing on keyboard and mouse, so I just have to experiment and figure out what the hell the button is on keyboard, and if you open the settings there's no "keyboard/controller" setting, nope, there's some useless stuff but nothing actually useful in there. The font was the other thing to jump out at me, you don't typically think about a game's font unless they've done a bad job with it in some way, or you work with fonts or graphic design outside of gaming. This game does a bad job with it's font; I don't want to go too hard on them for their choice of font, doesn't seem like a natively English speaking time, fair enough, but it really doesn't help the case, it makes the game look so much cheaper and more like some slop pumped out for a quick buck. The other games in this studio's catalogue do not help their case at least in appearance, countless reused assets, the same font, reskinning the same game under a new title multiple times, it really makes me worry that those games I used to love aren't made anymore, or if they are, they aren't made out of love or passion, or just for the fun of creating something, maybe I'm wrong, I hope I'm wrong, I hope all their other games are bangers, I hope they all actually iterate on what came before, learn from it, and don't just reskin the same game and call it something new, but that doesn't look like the case to me, which saddens me because I can see the potential in games like this. I probably will give the second "Mega Mall Story" a go, in the hope that I'll witness some positive changes within it, learning from this game and their others to create something better, but I worry that may be futile and I'll just be wasting my time; still, I've wasted more time in worse games, this one at the very least didn't bombard me with microtransactions or have endless achievements unattainable without wasting months/years of your life or spending hundreds of $/£/€. If you really see something in this game and want to try it, the only thing I can say is get it on sale, because as cheap as it is, there's not enough to justify the price, I got it for 64% off and I still feel like I spent too much on it.
simple but fun mobile port, fine to just keep on in the background!
最喜欢盖大楼了!
가게를 배치하고 키워나가는 심플한 게임 상성 보너스 같은 정보를 직접 알아내야하는 점이 불편함
小时候就在玩这个。因为是立体的不是铺在地上的所以这个和金字塔是我记忆比较深的两个。现在也逐渐学会了凑相性辞典,有规划地建设,可能就是长大了吧
My first regular customer became fascinated with our restrooms and gave me 200 thousand dollars for them
나름 시간 가는지 모르고 재미있게 했습니다! 도전과제까지만 하고 그만! 총 시간 47.6 시간!
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $108.6K | 457 | 93% | $8.99 | |
| $163K | 548 | 96% | $12.99 | |
| $80.2K | 353 | 83% | $8.99 | |
| $121.5K | 436 | 97% | $12.99 | |
| $86K | 223 | 82% | $12.99 | |
| $67.8K | 282 | 93% | $10.99 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $84.1K | 877 | 81% | $2.99 | |
| $84.1K | 600 | 73% | $10.99 | |
| $84.1K | 639 | 75% | $4.99 | |
| $84.1K | 110 | 70% | $19.99 | |
| $84.1K | 141 | 89% | $19.99 | |
| $84.1K | 253 | 86% | $13.99 |