
In MECHWARRIOR 5: CLANS, players become new Smoke Jaguar pilots in the Clan Invasion of the Inner Sphere. Lead a five-mech "Star" squad across diverse planets, engaging in an expansive campaign with immersive gameplay and intricate combat. Customize BattleMechs and explore strategic options.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
About
Genres
Sums Steam only; Xbox, PlayStation publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $29.99 | 5.9Kreviews | 74% | — | $6.9M |
| $29.99 | 2.3Kratings | 56% | — | not modelled | |
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 871 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
MW5 Mercs is it's own thing, but this also kicks ass.
A much more polished version of MWO 5: Mercenaries for the Clans perspective. This takes things like the open map out of the game as you work for the Clans and the Mech Lab and pilot system are very different but I enjoy them the same, in a way playing this made Mercenaries easier for me. The only thing that I don't like is that it doesn't show your damage dealt and taken after a match, only an award for highest and lowest on your lance in that category. Still, a very solid addition to the franchise. I have all the expansions now too, looking forward to playing a Jade Falcon campaign one day.
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Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French, German, Japanese, Russian*languages with full audio support
| $14.99−50% |
| 965ratings |
| 82% |
| — |
| not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 872 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
игра сербнула говна...
A more focused story driven counterpart to MW5Mercs
The combat is fine, The mech's are fine, The characters make you not want to fight for the clan. At all! You have one guys that acts like a spoiled brat. You have men not talking like men do. I do not know how to explain it. But then you have ever single white character's weak and pathetic or crazy and not a good kind of crazy. Also why does everyone look like they need to drop a duce. Like seriously look at their mouth and its like they are all bubba from forest gump. Its really weird their bottom lip like sticks out from their teeth about a quarter or a inch. The voice acting is okay. But the story characters are Trash. If its on sale i say pick it up. I mean Combat is fine for the most part. But sometime your guys will get in your way when you are firing and get taken out since you did a full barrage and they stepped right in front of you. I do not want to put a no. But i also do not want to say yes. This is a middle ground for me.
Pay your phone bills
I think there’s a certain amount of Stockholm syndrome with Battletech/MechWarrior games where people are just happy to get one at all but this is just not a good game. It’s an inferior product to Mercenaries in every way, sure it has nice cutscenes but the acting isn’t all that great. I refunded after a few hours but from what I played the missions were painfully boring, walk from waypoint to waypoint shooting enemy mechs that still have awful AI despite all the work the community has done in Mercenaries to fix stuff like that. Enemies still get dropped right on top of you or just spawn out of a literal monster closet right next to you when you reach a certain trigger point. Maybe it opens up later but every mission I played was just being funneled through narrow canyons until it opened up to a wider area where there would be a fight which you’d clear and then go in to the canyon towards the next one. The real final straw for me was when looking at the mechs I could eventually purchase I thought maybe once I ranked up and got some more stuff I’d be a little more forgiving. I finished the fourth or so mission and saw all the mechs I’d unlocked only to be greeted by most of the mechs listed for sale being DLC that I didn’t have. Instead of the 10 or so options I thought I had it was actually only 2… The only real positive thing I can give Clans is that in co-op everyone has a lot more control over all the aspects of the meta game but that’s also something that mods can fix in Mercenaries so it’s a bit of a backhanded compliment. Even on sale for $14.99 the base game felt like a rip off.
cutsecens are great. gameplay is good and the new dlcs are really good.
The Battlegrid options don't actually work. My commands aren't followed by my starmates nor do they attack. They just stand at way points and get shot to death. This is no fun.
Love it, all three campaigns are awesome!
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
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