
Mech Chip is an action-adventure platformer with pilotable machinery. Explore the internal labyrinth of the cybersphere, and install yourself into devices to gain new quirks and abilities.
Modeled estimate, not a reported figure. How we estimate →
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Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English**languages with full audio support
Engagement
Reviews
A short (1.5-2.5 hours for story, tack on another .5-1 for achievements) metroidvania where instead of collecting powers you collect new mechs to swap to. Gameplay is intuitive enough (except for one or two mechanics that could have been explained better) and challenge mostly comes from the boss fights that force you to switch off your favorite mechs to avoid their attacks. The map is exploration-based with a focus on twisting passages instead of large locales. That said, the later mechs and levels feel extremely underutilized with the player being able to ignore their unique gameplay mechanics. I don't think there's any replay value, but the game is decent for an evening of play.
Takes "simple and effective" to the max, delivering super fun to-the-point gameplay revolving around the act of switching between mechs. It's good
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Hours played at review time, across 36 reviews with recorded playtime.
Recommended, with a caveat. I like this game! While the aesthetic and mechanics are fairly barebones, the core gameplay is polished and offers something pleasantly familiar with a few characteristic features as far as metroidvanias go. It's well-paced and, barring a few specific exceptions, it's fairly easy to figure out where to go next. The main caveat I have is that I didn't finish this game. I came very close to finishing it, but I was held up by what I imagine was either a bug or a puzzle that was telegraphed in such a way that I just couldn't get it (which may not be the game's fault). My understanding is that I'm not the only one who has had a game-breaking bug occur near the end. This does take the wind out of the game's sails a little bit, but I still feel I got my money and time's worth.
Just finished the game and I would say that this a very fun, short exploration game with fun combat and robots to control.I will likely go back and get all the collectibles in a second play through. I definately got value for my money. I very much enjoyed the sprite work in this game. loved the final boss weapons effects.
https://youtu.be/f779ImV4uMM A bite size exploration platformer uses it scope as a strength for a steady stream of player progression. The use of various suits as the progression unlocking abilities is a enjoyable twist.
The game has a nice classic art style that perfectly complements its atmosphere. it delivers a satisfying experience with a great ability-swapping mechanic, and this feature adds a layer of strategic thinking to exploration and combat, keeping the gameplay fresh throughout the game. It takes about 2 hours to complete, and a little more to get all the achievements, and it's an nice choice when it's on sale, offering excellent value for its low price.
Short and sweet. It was very inspiring for me as a game dev.
Nice mini-metroidvania.
Neat game! Hard but not frustrating, and the 1-bit graphics with the Metroid-y artstyle create a good atmosphere.
yup
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