
Seek out new weapons and equipment to delve deeper into the dangerous world of Cypher-X72! Be warned, you aren't the only one seeking the forbidden technology known as Zexion! It will take cunning and valor to succeed in this action-packed sci-fi adventure!
Modeled estimate, not a reported figure. How we estimate →
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 0.57/day in the week to Aug 8 → 1.29/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 25 chart moves that followed a price cut of more than 20% went a median of 10 places towards #1, and the 2,413 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About

As the space warrior Natu, travel to the planet known only as Cypher-X72 in search of the mysterious Zexion to save their home world Orinth from destruction!
Seek out technologically advanced items such as the Force Blaster - A gun that fires a spread of bullets that can push blocks and knock back enemies, and the Gravity Harness - A device that lets you fly short distances. You'll need artifacts such as these to unlock paths to delve deeper into Cypher-X72.
Dangers and horrors only spoken of in legend lie ahead, and you aren't the only one seeking Zexion! Galactic warlords and devious space pirates seek Zexion to further their domination of the galaxy! The odds are against you... Are you up to the challenge?
Vast Interconnected World!
Shoot in 8 directions independent of your movement!
Tons of Unique and Powerful Upgrades!
Unhinged Epic Boss Battles!
Many Secrets and Mysteries to uncover!
Features a built in Randomizer for even More Adventure!
(Note: Randomizer is unlocked upon completing the game.)
Genres
Engagement
Reviews
Themes across 72 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
It's hard to describe Zexion because one may call it a homage or spiritual successor to the Metroid franchise, but it is twice as long as the game that most resembles, Super Metroid, despite looking like if the original Metroid released on the PC-Engine. It is definitely a game that channels the spirit of the Nintendo franchise, there is no doubt in that, but the fact that one has to make some explanations and put some distance between the games reflects that, if nothing else, there is nuance in Zexion, and it is definitely not an uninspired carbon copy without ideas of its own. And it's on those ideas and the things it brings into the table where the game truly shines beyond its Metroid-esque appearance. Zexion is a confident game, from the difficulty curve (which is to say, it's a hard game), to the exploration, including what is perhaps its most special aspect: its sense of spectacle. It's easy to think that a 8-bit esque 2D game can't compete with AAAs in terms of pacing, set pieces and sheer excitement, but Zexion will make you reconsider if visual fidelity really is that important to make you thrilled. I've been gaming for most of my life (I'm in the middle of my thirties) and I've experienced very few boss battles as cool, spectacular and surprising Zexion's. It's not a matter of how many phases they have, is how they move from one location to another, it's the constant twists, how they turn from frantic combat to exhilarating chase sequence. It's a game made with heart, conviction and inmense amounts of love towards the classic 2D action language. That sense of spectacle and desire to make the player engaged and excited goes beyond the boss battles. The quality of the visual storytelling and how it takes advantage of the limitations of classic 2D also goes well beyond one might expect. What makes me love games such as Rondo of Blood, Mega Man X or Super Metroid is precisely how they use the visual aspects to create vignettes, recurring characters and small scenes that make the games feel full of soul despite being mostly text-less. It's how the arrival at Zebes makes you feel in Super Metroid, revisiting the aftermath of the first game, or the unique animation when Samus can't stand up against the Mother Brain. Zexion takes those qualities and brings them up to 11, putting them front and center of the experience instead of being cool but anecdotal side-dishes. I don't think Zexion would have gotten the attention it deserved even if Silksong didn't release last year, but I didn't feel like finishing that game, while I'm excited to play Zexion again even after finishing it. This game is an absolute gem. Don't skip it.
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Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, Italian, Simplified Chinese, Japanese, French, German, Portuguese - Brazil, Spanish - Latin America
Hours played at review time, across 73 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
POST COMPLETION EDIT: Now that i've beaten it (15 hours, 98% item completion) I can say without a doubt that this is the best Metroidvania (for lack of a better genre name cuz this honestly doesn't have any Castlevania in it) I have ever played. My top 3 prior to this was Super Metroid, Angel's Gear and then Silksong but this game has now usurped all three. Far as I'm concerned it is a crime that a solo dev can work for 13 years on this, create something of such prestigious quality and only charge 20 USD for it. I cannot believe how freaking good this game is and that I hadn't heard about it until a day ago when it randomly showed up on my recommendations. The game feels like one of the most meticulously crafted love letters to the genre while managing to do so much more. You bet your bottom dollar I will be singing praises of this and recommending it to everyone I know who likes Metroidvanias. The navigation, map design, power progression, environmental storytelling and overall challenge presented by everything you fight feels like such a masterclass of the genre that this could not only have been made by someone who loves it, but by someone who UNDERSTANDS it on a level you will be hard pressed to find elsewhere Whatever it is this dev may have planned next, I will be there on day 1 PS this game felt like i was going through and experiencing every 2D Metroid game from the original NES to Fusion for the first time all over again which is something no other game has EVER done that before
泽克西昂,🎉撒花。 确实是类银"癫疯",地图探索这块设计得很有意思,纯正的类银河战士,没有城,做得非常好玩。 战斗这块做得就很糟糕了,Boss出手速度奇快,阶段极多,堆怪特别严重,还好有内置金手指,不然真会错过这款探索感很棒的游戏。 游戏音效很癫,听多了头晕。小怪设计也很癫,不过这个我很喜欢,深海怪物设计得很棒👍。 推荐喜欢探索的玩家游玩。
metroidvania perfection. the absolute best of the genre right here folks. i have one gripe, and that it doesn’t go on forever. crafted with such love and care. i learned about this game from a castlevania youtuber i watch, he had faced an optional superboss in the game. and honestly? i was completely entranced. it held no punches, its style and charm utterly entranced me. it looked so hard and the boss patterns shown had me mesmerized. i knew right then and there i needed this game. however, i really didn’t expect how hard it would grab me. metroid has always been hit or miss with me, it has some games i’ve loved (prime 2 is one of my top metroidvanias for example), but it also had some entries i didn’t really care for. initially i was a tad bit weary for that fact, as zexion wears its inspirations on it shoulders proud for everyone to see. still, the style and boss i saw were so unbelievably cool, i had to give it a shot. what i did not expect was to be completely pulled in. this game grabbed me hard. harder than any metroidvania pulled me before. everything about it, the soundtrack, the graphics, our character we play as. it gripped me. i played through the game and i just could not believe how incredible it is. every new upgrade is so fun, the shooting is great (INCREDIBLE auto charge mechanic by the way), the mobility is so cool, and the bosses… oh my gosh, the bosses. i am much more inclined to love a metroidvania if the bosses are engaging. let me tell you, the bosses in this game ENGAGE. they are so difficult, yet, they really want you to learn. every step forward feels like a million bucks, finally dodging that one attack, you died but so eager to hop back in, discovering the best ways to blitz down the bosses. boss phases are an integral part of this game, you will learn that quick that bosses will evolve right in front of you, several times. there is always something new to learn. something that keeps you coming back. perfection. best bosses i’ve ever seen, in any game, period. they are genuinely THAT good. dodging the insane attacks this game throws at you makes you feel like you’re the best player in the world! i’ve seen people say “zexion hates you, it punishes you for playing the game!”. completely and utterly wrong on all counts. zexion LOVES you. it wants you to succeed, it grabs your shoulder and leads you along on the path to success. it tells you “you can overcome this. you can do it”. it is a thrilling feeling to put it lightly. you will have an insane arsenal by the end, and every step of the way you are getting upgrades left right front and center, and each one makes you feel even more powerful. there are no duds here. they are insanely well crafted and the final kit you have feels complete in every meaning of the word. there is a tool for EVERY scenario. in particular, the x missile power up really stood out to me. classic “missile + gun combination”, with a twist however, and that is you can combine this with your bombs as well! leading to every gun having so, so many possible use cases. not to mention, the guns, the missiles and the bombs themselves feel so STRONG. you are facing the world, but you KNOW you can take it on, you KNOW you’re capable. they are that good, and they are so fun. you can get mega bombs in genuinely the first few minutes, if you’re savvy to using your kit to its fullest capabilities, then that bomb helps you get another bomb early on (if you’ve played metroid, you will know where it is used)! furthermore, the game doesn’t just go “oh, you got bombs early, but i can’t give you ammo yet”. exact opposite, there are bomb refills ready to go for you, pickups that the dev knew you’d be able to use that early. it does not think you won’t have them, it understands that you CAN have them, and it gives you the ammo for them! not to mention, tons of hidden pickups as well, not just the ones that are plainly visible. you will find many, many caches to supply you, hidden in plain sight. never a dull moment exploring either. as the world slowly unravels, you will be led along the path to a huge expansive world. now, that does not mean you’ll have to to do a ton of clunky backtracking, nope. you can finish the game with 7 items total. what does that mean? well, it means that a lot of the upgrades are simply mobility. for instance, the phase step upgrade really stood out to me. at first, i saw it allows you to clip through walls. sounds cool right? it is, BUT here’s the thing, the dev made the game with it in mind, and as such, there a LOT of walls that lead straight into others areas to help you navigate the world quickly! huge skips that make backtracking fun. that’s essentially what i mean, these upgrades are so well crafted and while you can navigate the world without the bulk of them, that means that the world is that well put together, where most of the mobility simply means you can navigate the world quicker. obviously there are areas where you need them to grab that new powerful, of course. but it is mind boggling how accessible the world is with the bare minimum. of course, there is also a fast travel too, but you do unlock it pretty late. be mindful of that, and remember you’re going to have to utilize your kit to jump through that one area that you can suddenly use to skip a whole section. keep your eyes peeled. this game has a lot of nooks and crannies that let you do this. that said, this game also makes power ups very very visible. one of my biggest gripes with metroidvanias is if the items are esoteric. how would you ever know that? honestly, it is extremely likely you will just 100% this without needing any external sources. the map allows you this courtesy. yes, there are power ups that aren’t immediately shown on the map, sure, but you have many guns that specialize in area cleaning, not to mention the aforementioned fact of mega bombs being so readily available. obviously those will be huge room clears to help you see that one hidden items. use them liberally, don’t worry, you will get ammo quick, and often. my top metroidvanias are as follows: nine sols, aria of sorrow, silksong, prime 2. zexion is now my number one, ahead of all these other complete juggernauts. it, in my opinion, is the best of the best. metroidvania perfection. a must play. i could go on and on it is SO INCREDIBLE. metroidvania genre has no shortage of great games, but zexion? it stands above the rest. it is crafted with the utmost care. my one gripe is it had to end at one point. this game is the only game that made me want to play randomizers, and god they’re fun. i never thought i’d find myself playing a metroidvania randomizer! keep in mind, the game also has MANY end game feats that you can accomplish, and they. are. HARD. they are truly for the player that wants to see it all and experience it all. as a fun bonus, you can customize all of your colors as well. cute addition. anyway, i could talk about this game all day, i really could. it’s perfect. that’s that. play it. my favorite metroidvania of all time. never seen a game with as much tlc put into it as this. 10/10. the absolute best of the best, period.
A love letter to old-school 2d platforming adventure games. Any fan of the early Metroid titles will love this. Zexion is difficult, creative, innovative, and fresh--with the look, feel, and gameplay of a genre defining classic from 30 years ago. Seriously, if any of what I just said resonates with you, go download this NOW. It is so much better than I ever thought it could be.
While “Zexion” gives a good example that “Metroid: Dread” didn’t need a parry mechanic to be difficult and modern, this game has a lot of trolly difficulty spikes that make it hard to recommend. (Spoilers ahead) Particularly annoying is a hard boss fight that has like 7 different phases before you get to its most difficult phase. After beating this you get to save points where the game is like “ah haha, you thought you could save after beating that?” And then has the save point get infected and start shooting projectiles at you. When you inevitably die, you discover you have to redo the hardest phase of the boss fight and then hopefully not die to the save point again ( you’re given no missiles of life refill between these stages) To me this is just unfair difficulty where you’re just going to have mandatory deaths. Not my idea of tough but fair .
NGL the last Boss realy hit me up rough and I wish the up down up for jet jump was a dedicated button, outside of that GREAT EFFING GAME, amazing. Loved every challenge of it even if I crashed out a few times lmao.
If you are looking for something about as hard as the NES Metroid, but with better controls, this is the game for you.
The ultimate love letter to classic Metroid. Gonna be hard to beat this one out
overall it's fun but i did not like the end game content. it's a great spiritual successor to the original metroid, but it truly evolves from metroid into megaman into touhou. I like the metroid/megaman parts because it had challenging exploration and boss fights but still felt really cool to explore and find new things, but the issue with the end game content is that the bosses just become touhou style bullet hell. i am not a fan of bullet hell and did not think that's what i was signing up for when i picked this game. most of the bosses are fun, just the last couple of end game bosses are not. mostly just [spoiler]phobos[/spoiler]
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