
Here, you have no name. You're simply Subject 360
Modeled estimate, not a reported figure. How we estimate →
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Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English**languages with full audio support
Engagement
Hours played at review time, across 40 reviews with recorded playtime.
Reviews
Themes across 40 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
Отлично сбалансированный представитель игр жанра поиск предметов + point&click: + загадки и головоломки не слишком сложные, чтобы напрягать (не смог только одну: рецепт зелья) + решения и комбинации предметов вполне очевидны и логичны + задания (поиск предметов в куче/головоломки/поиск предметов) быстро чередуются и не наскучивают. + сюжет быстро движется, не напрягает и вполне логичен Итог: прекрасная вещь, чтобы расслабиться на пару вечерков (это с дополнением).
I really like the story of the game! Before I played the game I was doubting that a hidden object game could be scary, but I liked the scary factor. I will definitely be looking for another game like this one.
Un juego de objectos ocultos (HOG) de terror bastante entretenido, con una historia oscura que no se ve mucho en estos tipos de juegos y que te consigue enganchar. Las escenas a contrarreloj o de acción le dan algo de vidilla al ya trillado estilo de juego. Yo lo compré por algo menos de cinco euros, lo recomiendo a ese precio.
странный сюжет
Fun, slightly spooky point and click/hidden object puzzle game. Great voice acting. I'd pick it up, especially if it's on sale.
The dream catcher fight toward the end was horrible and ruined the game. It can't be skipped so I couldn't finish, Full on NO for me.
Creepy story, great art style, excellent sound track, no overly repetitive tracks No game bugs. Puzzles were fine though I had to skip 2 of the ones that relied on guessing combos, as the amount of possible combos.. would have been just ridiculous. Decent amount of playtime. However, I did have trouble with the amount of flashing light effects. There was quite a lot of lightning scenes, and some sudden bright white moments, so heads up if you have lights sensitivity issues. All in all though, a great little HoG, nice to get some more creepy ones every so often.
Will give the one thing up front that I might feel would be a huge turn-off for some gamers who like spooky games: WARNING: This game contains many jump scares. If you despise that, you may want to find something different to play than this. Okay, now back to the main review... I'm really into playing HOG's. I play loads of these types of games. I went into this one with the desire to play something new and original...and spooky. I got it for sure here! As for features, there's a map function (where you can fast travel to other areas of the map you're on) and it's supposed to show where there are things you can do, but I never saw that on mine. There's a hint feature, but I almost never needed it. That's not because the game isn't challenging. It is. It's just that it's not really one of those hated "pixel hunting" types of HOG's. I bought the Collector's Edition and there was supposed to be a guide. I opened it and it was completely black. No text. Am assuming this is a bug and not a feature. There are achievements, but once again (as is the norm with these types of games), they do not translate to any type of Steam ones. The achievements are all kept in game. There's the "find a morphing object" in all HOG's one and a "Find the Madhead symbol" in the regular map ones. Nothing that you haven't seen done similarly in other HOG's before. If you find all of the Madhead ones, you can get an extra HOG at the end of the game. Don't stress too hard to find all of the symbols because you can go back at the end of the game and look for ones you missed. There's also a fun little jigsaw puzzle, which was nice. There's an extra chapter, which I enjoyed. It wasn't too short and it wasn't too long, which I appreciated. It was also tied in nicely with the actual main story of the game. The main story was really quite good, even if the main villain became annoying as heck at times. I'm not sure if she was meant to be that way or if it was just my own interpretation of her. She was definitely unique, compared to other villains in HOG's I've played. I just think the old adage of "Less is More," might've helped here. Having her appear to harass the protagonist (Christine) on rarer occasions would've probably been better. It would've kept some of the mystery longer and I think it might've gotten rid of a few of the (way too many) jump scares in the game. Also, the maze itself felt a bit short, compared to the rest of the game. It might've been nice to have a few more rooms there to do before we "escaped" and went to figure out the rest. However, compared to most HOG's I've played over the many years, it is definitely ranked near the top for me. It's really that good.
This was definitely a more entertaining HOG than most of the others I have played. Lots of suspense and story to follow which was good. The task of breaking a chain on the clinic door with a letter opener and a pipe wrench was pretty lame. Tasks should be doable in real life which means it should have been finding bolt cutters. The only HOG issue I had was looking for a swiss army knife which was really an allen key set. There were times that I had to grab a hint because the logic of a puzzle was a bit off - i.e. shaman's wake up medicine - six bowls and just a few weird clues for me on a piece of paper. As I said, good game overall.
Maze: Subject 360 to jedna z lepszych gier typu HOBA, w jakie grałem. Stoi za tym głównie fabuła, którą należy uważać za największą zaletę tej gry. Dobrze dawkuje informacje w taki sposób, że przez większość czasu czuć napięcie związane z odkrywaniem kolejnych klocków tajemnicy. Sam pomysł na fabułę jest niekonwencjonalny i ciekawie się rozwija. Niewielka ilość postaci, które spotykamy na swojej drodze sprawia zaś, że historia nie jest sztucznie rozciągana, a każda scena ma większy emocjonalny impakt (nadal jednak nie jest on niesamowicie duży, w końcu to HOBA, a nie RPG). Widać, że twórcy przygotowali sobie szkielet, którego obudowanie contentem i story było ograniczone tylko przez ich własną wyobraźnię. Jednocześnie jednak założyli sobie ramy, z których nie wychodzili, sprawiając, że wszystko trzyma się kupy i nie rozbiega się w szwach. Zakończenie jest satysfakcjonujące, a ostatnie kilkadziesiąt minut gry nie rozczarowuje jak w wielu innych grach tego gatunku. Strona wizualna sprawia, że jest to obok True Fear: Forsaken Souls najstraszniejsza HOBA, w jaką grałem. Widać dużą inspirację Silent Hillem i Stephenem Kingiem, ale nie przeszkadza mi to, bo jak brać to od najlepszych. Choć są tu bezczelne jump scare'y, które na mnie osobiście nie zadziałały, wygląd niektórych lokacji i postaci dał mi uczucie niepokoju i naprawdę jestem zadowolony z niektórych designów, jak np. sala z manekinami czy straszna lalka. Grę da się przejść w ok. 4 godziny, co jak na przyzwyczajenia z gatunku jest w porządku wynikiem. Grę złapałem na promocji za ok. 10 złotych i jest to bardzo dobra cena jak na jeden wieczór gameplayu, a nawet w pełnej cenie kosztuje mniej więcej tyle samo co bilet do kina. Gameplayowo jest to klasyczne HOBA. Gra daje iluzję wyboru w kilku miejscach, ale nie czułem, by to wpływało na cokolwiek. Zagadki są proste i zrozumiałe, same segmenty hidden object nie odchodzą od tych znanych fanom gier tego typu. Pod tym kątem True Fear (zwłaszcza druga część) jest lepsze. Nie spotkałem tu żadnych mechanik wziętych znikąd, a wszystkie mają sens w przedstawionym świecie, więc nadal oceniam na plus. Największym minusem tej gry jest jednak dubbing, który negatywnie wpływa na emocjonalny charakter gry. Postać detektywa jest dobrze zagrana, tak samo Howard jest całkiem okej, reszta zaś irytuje. Nadal jest to poziom innych produkcji tego typu, niestety. Ogólnie oceniam na plus i jeśli szukacie czegoś relaksującego na wieczór, ale jednocześnie w gęstym klimacie horroru, polecam Maze: Subject 360.
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Trends
Concurrent players on Steam, sampled daily since tracking started.
Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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