
Marissa Marcel was a film star. She made three movies. But none of the movies were ever released. And Marissa Marcel disappeared. An interactive trilogy from Sam Barlow, creator of Her Story.
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All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, French, Italian, German, Spanish - Spain, Japanese, Korean, Portuguese - Brazil, Spanish - Latin America, Arabic, Polish, Swedish +3 more
Engagement
Hours played at review time, across 45 reviews with recorded playtime.
Reviews
Themes across 45 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
I got this game from Humble Bundle years ago, and I finally got 100% achievements. Honestly, it took me a year to get 100% because I do not like this game, and it's the most boring game I have ever played in my life. If I can say the truth, I would say that I do not consider this a game. What you will do: You play a movie clip, then pause it and search for any clue in the scene. It can be a hand, mouth, clothes, candle, table, chair, lamp, fan, water—you can name as many things as you can. Once you find a clue, you get a new clip from the same movie or a different movie, and it takes you there. Then you continue on the new clip and do it all over again. Also, you have to go back to the same scene (the first one) and find a different clue because you don't want to miss any. As you can see, this is the main reason why I wouldn't call this a game, because there is no real gameplay. All I did was watch 3 movies (with an actress named Marissa Marcel), understand what happened to her, and collect all the clues. You have to understand that there are 289 clips, and I had to re-watch them all (3 times) to find every clue and secret clip. I highly recommend playing with a controller because it gives you a big vibration when you reach a secret clip, and you have to collect those too. I really hate how slow everything is. I wish there was a playback speed option so I could go faster and not have to watch everything multiple times. It was torture for me, and that's why it took me a year to finish it completely because I never had fun with it. Now I'm finally free from it, so be cautious about this game. Maybe you will like it... maybe it's just not for me.
While my overall experience was mixed, I think the main narrative of the game was engaging enough that I would recommend IMMORTALITY as long as you heed my warning (see further down). For the positives, this is a unique project that basically involved filming three full movies. The pieces of the movies are interactive so clicking on a rose in one scene will take you to another scene from any of the three movies where a rose also appears. Through this interactivity, you find other clips and the mystery unfolds. It's incredibly ambitious and a great example of how games can tell a story in a way no other medium can. Each player's experience will be unique due to the randomness of what threads you choose to follow. The plots of the movies are B-movie quality at best, but are engaging enough to piece together. It all comes together in an interesting and satisfying way. On the negative side, it can become very frustrating to find clips you haven't discovered yet. I found myself going through clips I had already watched multiple times trying to find threads that would unlock missing clips. I spent several hours finding everything after I had reached the ending of the game. I regret this and would recommend not doing so. There was very little in those remaining clips that added to the story I had already experienced. This is where the game breaks down. The interface is not adequate for sorting through everything and there is no easy way to keep track of what you've done. Unlocking all achievements became a chore and had I known that there would be little to no payoff in gathering the nearly 300 movie scenes, I would have stopped when I essentially reached the end of the game's narrative. Everything you do to reach the credits is what the game has to offer and going beyond that is wholly unnecessary. Playing this way will probably give you a much more satisfying experience overall.
Legitimately terrifying to think about avant-garde mystery/horror. IMMORTALITY is, much like Sam Barlow's other game, Her Story, a game all about diving deeper and deeper into an archive to dig through information in order to make sense of its core mystery, Rather than diving into a police archive of interviews you're piecing together various film reels for three movies starting the seemingly ageless and ever elusive Marissa Marcel, whose three films never made it to screens. However, if unraveling Her Story's is designed to make the player feel like a detective as they enter keywords into a database, tugging the various threads of IMMORTALITY is designed to make the player feel like they're going mad, as they scrub through footage back and forward and zoom in on various objects to try and find new clips. IMMORTALITY's central mystery gives way to another, and another, and another, as what you think you've witnessed gives way to bigger, more shocking revelations in ways that genuinely haunted my brain for a solid week, and it'll likely haunt yours too for a while, if that's something you openly welcome from thrillers or mysteries. It is an iceberg chart kind of narrative where things extend further into the icy dark way past the surface layer of "What happened to Marissa Marcel?" in ways I did not think it would on a first blind playthrough.
Tedium the game. It's very unique and I appreciate what they were doing but it lasts far to long for me to give a positive review. The first two hours were awesome as I'm unraveling the mystery but then it just stalls due to the shear amount of content/info they're trying to get through. It's clearly made with love and intrigue but I think it would have worked better as a shorter game and/or included something more than just clicking random things.
Un jeu avec une mécanique très intéressante au début mais qui se retrouve à s'étaler en longueur, à chercher le reste des scènes coupées pendant des heures, essayer de trouver les secrets sans aucune indication d'avancée, car oui, le jeu ne t'aide absolument pas à te donner une idée de ta progression. La méta-histoire est vraiment tirée par les cheveux et incompréhensible sans regarder des aides et solutions. Et finalement, l'histoire est glauque, tant de temps passé pour... ça ? C'est vraiment un jeu que je garderais en mémoire mais pas pour les bonnes raisons.
Entirely unique game. Unlike anything I have ever played. Absolutely love it, and can’t wait to see more from the dev!
Would be a 10 if executed better. You can accidentally skip the final cutscene by attempting to favorite the clip when you hear the rewind chime, completely ruined the experience.
the beginning is really compelling. you're following your curiosity to uncover many disparate scenes, wondering what the extent of the relationships between the characters are, why marissa is so uncanny in a way you can't quite put your finger on, how things fit together. and as you continue to uncover more clips... you get bored. if immortality had its runtime cut in half, or had gameplay depth that would match its strange (but intriguing), fragmented storytelling, it'd be very easy to recommend. scrolling left and right, and clicking on stuff over and over again loses its appeal pretty fast, and most things you can click are an "object class" that kind of takes you out of the intrigue of it all. there's very limited interactivity here, which would be less disappointing had they not positioned you to expect more. also ignore my hours, much if them were afk - probably actually played around 6-10 hours total.
Eu vi esse jogo e achei a proposta dele diferente, ve varios videos de 3 filmes diferente e descobrir oque aconteceu com a personagem proncipal, achei que sentiria o proprio batman, analisando e tentando desvendar o mistério no começo eu ate tava gostando, porem do meio pro final ficam bem repetitivo e cansativo principalmnte pq vc tem que ver todos os video e pra platina e a lore vc tem que achar alguns video que so podem ser reproduzidos de tras pra frente, e alguns são randomizados, no fim vc tem que assitir todo os videos de traz para frente tambem. Outra coisa confusa é a historia do jogo platinei vi todos os videos e não entendi nada, parece aqueles filmes que é super premiado mas para vc entender alguma coisa precisa ver um video no youtube. Enfim foi uma "platina de 10 hrs que pareceram 50"
I love Sam Barlows work. I loved Her Story and enjoyed Telling Lies. Immortality however threw me off due to the mechanics. Instead of detective work, it's finding clues through freeze framing video clips to find hidden videos of the story. No harm and no foul, until the end of the game crashed and I couldn't get the ending but got the achievement. Killed the whole vibe for me :(
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Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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