
Maze Run is a rogue-like escape runner for VR. 100'000 square feet procedurally generated maze, destructible and paintable.
Modeled estimate, not a reported figure. How we estimate →
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All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English
Engagement
Reviews
Just finished my first maze. I had fun. It's a simple concept, but I was entertained getting out of this procedurally generated VR maze. The only useful tool I had was a marker. I used it to draw arrows on the areas with different paths. Then I randomly chose one of the paths and if it had different paths as well, then I would draw more arrows. If one of the paths ended up a dead end, I would mark it as such. If the path had a switch, I would also mark that. Eventually, I ended up at the exit. However, I still needed one more switch. Luckily, I was able to find that last switch quickly. [spoiler] It took me about 25 minutes to complete the first random maze. I was taking my time to take in the game. I may try not using the marker next time just to see if it's possible [/spoiler] The graphics are not the best. Most of the walls and areas look the same. Of course, that's why you need the marker. But I would have preferred at least some variety to the maze. You also have a flash light, but honestly, I don't think it was needed. Seemed like an unnecessary tool in your hand (for now). Maybe there should be a setting to lower brightness so that the flashlight becomes necessary. I had no problems with nausea with motion controller joystick movement, but I imagine some people will complain about this as they always do. I haven't seen the crowbar tool yet, but I imagine that's just random chance of getting either the marker or the crow bar tool. Just wanted to give a positive recommendation based on the price and the fun I had doing the maze. Wish list for this game: 1. Multiple floors, more detail in the world, more items 2. Traps; for example, avoiding being caught on camera (they exist but don't do anything in game) or else guards come; 3. Different environments (example: garden maze) 4. Survival mode (you have to find exit, but also hide from guards or monsters while doing so) Current Rating 6/10 fun game, nice start, could easily rate higher with more content
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Concurrent players on Steam, sampled daily since tracking started.
Hours played at review time, across 21 reviews with recorded playtime.
Ну что сказать. По мне, скучная бродилка по лабиринту, который, как я понял, генерируется случайным образом. Цель, я так понимаю, выбраться с него. Может кому и понравится блуждать по серым коридорам, помечая маркером стены, но не мне. Скучно, однообразно и уныло. Меня даже на час не хватило, с этими бесконечными блужданиями.
A sweet VR game. Needs a bit more content and devs could work more on sound quality. Controls and camera-wise all is good, but having a possibility to teleport it make it even better. Good title overall, 8 / 10.
It is generaly fun game although I did get slightly motion sick after playing for about 10 mins.
Making your way through the maze is only one of the challenges in this game. There is a flashlight permanently in your left hand, so you are immediately presented with an inventory challenge. I had no problem with the teleportation movement. This makes the game possible with a small play area, but not ideal. Walking through the silent, dark halls feels incredibly creepy. The size of the halls is just large enough to feel expansive, and the vision distance just far enough to remind you of the size of the maze you're trapped in. Without music the experience gets pretty tedious. [spoiler]I can't be sure, but during my last playthrough I think the flashlight started to flicker. The level of creepyness proved too much for me and I had to immediately exit VR.[/spoiler]
I hate 'downvoting' indie VR games, but unfortunately can't offer any recommendation for this. If it were actually in EA and not abandoned I'd probably feel differently, as this certainly has hints of promise, but even then it would need a lot of additional content to be worth paying for.
[h1]English[/h1] Interesting concept. Unique ideas: breakable and paintable walls. Apart from that is very simple. Recommended only if you are a fan of the labyrinth. [h1]Español[/h1] Concepto interesante. Ideas únicas: paredes destruibles y pintables. Aparte de eso es muy simple. Recomendado sólo si eres aficionado a los laberintos.
[h1] Ultimately avoid this game, save your self the headace. [/h1] Currently this game is a nausiatinc windows 95 Maze Wallpaper Simulator that uses simple assets and unoriginal assets. The story doesnt redeam this game as the "lore" is as shallow as the bump maps on the wall textures. The levels feel blocky and uncomfrotable and the motion is terrible. I would say the flashlight is one of the better gimiks of the game... and that's not even very well design.
미로에 갇혔습니다. 알아서 나오세요. 그게 답니다. 무료였다면 그나마 장점이 될수 있었을 텐데, 그냥 아무것도 없는 미로를 돌아다닙니다. 위의 미리보기 이미지의 마지막 사진을 보세요. '♥♥♥♥' 그 정도로 게임이 지루합니다.
Gameplay with crowbar is fun, didn't finish any maze to the exit yet. It has great potential, but I want a bit more content here and no rules or tutorial for now, so you have to figure it out yourself.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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