
A creepy-cozy 3D adventure game about solving puzzles, rebuilding a haunted ghost town, meeting weird creatures, and listening to ridiculous music!
Modeled estimate, not a reported figure. How we estimate →
Prices
The United States storefront in every case, so this compares stores and not countries.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 0.75/day in the week to Aug 3 → 0.29/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 26 chart moves that followed a price cut of more than 20% went a median of 7 places towards #1, and the 2,400 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
Mayor May Knott is a “creepy-cozy” 3D adventure game about a shy girl who accidentally becomes mayor of a haunted ghost town.
Initially, May runs in fear from the monsters lurking about! But as she explores the town, solves puzzles, plays minigames, and fixes up houses and buildings, she becomes more confident, overcomes her fears, and discovers that the monsters are actually all very friendly and would love to help May around town!
Eventually, with the help of her newfound friends, May turns the abandoned ghost town into a thriving community, filled with a variety of delightfully creepy creatures.
Repair machines with Grandfather Clock, the clockwork retired rapper. Join Reel McKoi in fishing junk out of the polluted lake. Get your fortune read by the mysterious, sandwich-headed Madame Pastrami. And get insulted by Dick Tater, tyrannical owner of Glitzberg, the seedy apartment complex next door.
And that's just in the first 5 minutes!
Throughout the game, you'll find "records" to play on the Edjukebox in the Hall of Records. Those records teach you new recipes by playing original, professionally-produced songs spanning a huge range of genres -- from rap to rock, country to punk, girl-band to boy-band, and beyond!
Early in the game, May finds and fixes up a device for talking to ghosts. An “Ectophone” if you will. With the Ectophone, May can talk to the many ghosts haunting the houses around town, and try to help them remember their names.
Once May knows a ghost’s name, she can find their “record” in the Hall of Records, a combination record store and city archives. The Hall of Records is also home to the “Edjukebox”, a machine used to play the original, professionally-produced song on each record!
By listening to a new record, May learns a new crafting or cooking recipe! This is called “Edjuke-ation”.
Armed with the recipes from the Edjukebox, May can cook and craft exactly what each ghost needs to move on, leaving behind the key to their house!
The game cycles between day and night, and monsters have their own schedules of things to do. Sometimes the secret to making a new friend is to catch them at the right time, meet them in the right place, or build up the courage to talk to them!
By getting house keys from ghosts, and giving them to the monsters you meet, you can make them permanent residents of your town! Each new resident helps out around the town in some way, and as you add them to your town you gain new options and opportunities to meet new ghosts and monsters, solve puzzles, play minigames, and explore new areas!
Mayor May Knott is brimming with puzzles and minigames, whether it’s a puzzle to deduce the name of a ghost, a quest to find ingredients for a tricky recipe, or a minigame to befriend a new monster.
There’s even a spooky abandoned mine / bowling alley, a haunted mansion full of puzzles, and a creepy endless hallway stalked by a terrifying creature!
As you unlock new areas, repair houses and buildings, and move new residents to your town, you breathe new life into your abandoned ghost town, turning it into a happy thriving community.
Perhaps eventually you can convince all of the monsters to live in your town… even the tyrannical Dick Tater!

Sums Steam only; Xbox publishes no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $24.99 | 230reviews | 100% | — | $96.8K |
| $24.99 | 1ratings | 100% | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Engagement
Reviews
Themes across 69 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Beat the game after 14 hours. More of a puzzle or adventure game than than a cozy town building game. It reminded of old point and click adventure titles instead of something like Stardew Valley. You can tell it was a passion project with lots of love put into style, design, and characterization. I did have a few problems in my playthrough. Like old adventure games it's easy to get completely stuck if you missed something or dont realize who you are supposed to talk to (the fireflies, pants, and table setting were parts where I was frustrated). There also isn't a ton of guides online so you I couldn't just look up the problem sections. There is a fortune teller NPC that gives hints which was essential to my playthrough. I'd still absolutely recommend the game. It was really satisfying to figure out the majority of puzzles, meet the villagers, and enjoy some really corny songs. The price point for the game is very reasonable for the content.
Mega! Gefällt mir richtig gut!
Media

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Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English**languages with full audio support
Hours played at review time, across 69 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
wow
Great game
I had no idea I needed this game in my life until I stumbled across the demo. This is so unlike anything I've ever played before, and I loved it SO MUCH. The art style, excuse me what? It's so creative. Every single sound coming from this game, from the music, the songs, the voices, it all fits so well together. It's FUNNY. It flows at just the right speed, it's not too short, and not too long. It made me emotional speeding through town towards the end and seeing how far May and the Townies have come. The puzzles were not too difficult and not too easy. I am already looking forward to replaying this in a year or so. Absolute treasure, game of the year for me.
I LOVED this game! So much fun! Puzzles made me think but not overly complicated. I was sad when it ended!
Love this game! Cute, creepy, and cozy. Plenty of in-game hints if you slow down and look. The only thing I would change is adding some sort of guide to what all the symbols mean (like the box means they have been asked to help move something).
This is awesome saucee
This game was delightful. Chock full of puzzles that tickled my brain. Got stumped a few times, as you can expect from a puzzle game. But the answers were all there, once I figured them out. It's a fun little blend of spooky and weird and oh so cozy.
Mayor May Knott proves to be a charming and incredibly addictive cross between a 90s adventure title, stardew valley lite, and a b-movie level monster flick. Thoroughly enjoyed the experience overall. If I were to give any criticism it would be that the mid to late game puzzles rely heavily on glass/bottles, but unlike wood which is scarce in the early game, there is no fast farm method to unlock for it, so there was a fair bit of either doing the fishing mini game and hoping for good rng, or spamming the day night cycle to get the 1-4 guaranteed glass that you do unlock to proc faster. Even then, it was a minor inconvenience. That and some of the perfect house pairings don't seem to have much in the way of proper clues so there is a lot of trial and error for the later half of them. Still not the worst thing in the world, and it never kept me from enjoying myself.
Players by region
Where this game's players are, estimated from review languages.
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