
As Commander Shepard, you lead an elite squad on a heroic, action-packed adventure throughout the galaxy.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
13 of 15 markets; the rest we haven't asked for this title, not markets where it is unavailable.
Availability
We put this game to every storefront we collect. A market that answered not sold has told us something about the game; a market we never asked has not, and the two are never drawn the same.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 26 chart moves that followed a price cut of more than 20% went a median of 7 places towards #1, and the 2,400 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
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Genres
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 815 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
It's Dec 2024 and I ran into a sale for Mass Effect 1, 2, & 3 all in a new remastered package. I never played Mass Effect before so I thought I'd check it out, but I'm using an older PC so it didn't look like it would run well. I went ahead and got Mass Effect 1. It was about $4.50 (the whole remastered package was the same price) and so far it's been a lot of fun. I'll definitely be finishing the game, at least once, and would recommend it as a great bargain.
I still remember stepping onto the Citadel for the first time—wide-eyed, overwhelmed, and totally sold on the idea that this could be our future. Mass Effect wasn’t just a game in 2007—it was a leap of faith. BioWare asked players to care not just about space guns and alien threats, but about diplomacy, trust, morality, and legacy. And for the most part, they pulled it off. Set in the year 2183, Mass Effect casts you as Commander Shepard, a human soldier thrust into a galaxy on the brink. Humanity is the new kid on the block, trying to find its place among ancient and powerful alien races. And just as Shepard earns a position of interstellar influence, a greater threat emerges: a rogue Spectre named Saren, and the dark force he serves—the Reapers. It’s space opera at its finest: high-stakes, politically charged, and tinged with philosophical questions about artificial intelligence, war, and what it means to be "worthy" of survival. Mass Effect 1 introduced us to characters who would become icons: -Garrus Vakarian, a disillusioned C-Sec officer who’s more sniper than diplomat -Tali'Zorah, a brilliant quarian engineer on her rite of passage -Liara T’Soni, a naive yet powerful asari archaeologist -Wrex, a krogan mercenary with wisdom hidden beneath gruffness And of course, Ashley and Kaidan, the humans who bring their own baggage to the team While the voice acting and writing aren't as polished as later entries, the foundation is strong—and your dialogue choices shape how they view you, trust you, or even love you. Let’s be honest: the combat in ME1 is… clunky. Cover is unreliable, shooting feels floaty, and the inventory system could use a galaxy-sized overhaul. But beneath the awkward mechanics lies a deep RPG system. Classes like Vanguard, Infiltrator, and Adept actually feel different, with biotic (telekinetic) powers, tech hacks, and special ammo types giving a ton of variety. Leveling up and assigning points to powers adds meaningful progression. You can even fail checks depending on how you build your character. Want to talk a Krogan out of fighting? You’d better have invested in Charm or Intimidate. That kind of role-playing consequence was rare in action-heavy RPGs—and Mass Effect nailed it. Also… the Mako. That tank may drive like a drunk shopping cart on a frozen lake, but there’s something charming about bouncing over alien terrain while chasing minerals and side quests. What Mass Effect really brought to the table was choice. Not just cosmetic, but real decisions that changed outcomes. Who lives. Who dies. Which races you support. Whether you uphold the rules or make your own. The Paragon/Renegade system gave Shepard personality, but it was your Shepard. A hero, a hardass, or something in between. And BioWare's genius was in the promise that your decisions would carry over to future games. In 2007, that was revolutionary. Visually, Mass Effect looked great for its time—detailed character models, atmospheric lighting, and a galaxy map that made exploration feel vast and mysterious. Sure, every planet looked like rocky tundra, but that’s what imagination is for. The music, though? Timeless. The synth-heavy, ambient score by Jack Wall gave Mass Effect a distinct mood—equal parts loneliness and awe. Tracks like “Vigil” and “The Normandy” still give me chills. Strengths -Rich, believable worldbuilding -Deep RPG systems and meaningful choices -Unforgettable characters and relationships -Excellent voice work and atmosphere -Set the stage for one of gaming’s best trilogies Weaknesses -Combat is dated and janky -Mako segments are repetitive -Inventory/menu UI is a nightmare -Side quests reuse environments often -Dialogue occasionally awkward (early BioWare syndrome) Mass Effect (2007) may show its age mechanically, but its heart—and its ambition—remain legendary. It dared to tell a galaxy-spanning story with nuance, consequence, and soul, and gave players the tools to craft their own sci-fi legend. More than just a game, Mass Effect was a promise—that the story would continue, evolve, and remember every step you took. A flawed but unforgettable beginning to one of gaming’s greatest sagas. Still essential for any sci-fi fan. Rating: 9/10
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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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13 on sale2 answered “not sold”0 we did not ask
The 2 “not sold” markets are read from the Steam price pass of Sep 7: that day the store answered for this game elsewhere and gave no price in those. The 13 priced markets are the same rows as the table above — each the latest price we hold, dated here when it is older than that pass. The 0 marked “not asked” were not put to this store at all — either it has no storefront there or we do not collect it yet, and neither is a statement about the game. A refusal is a refusal on one day; a store can list a title again tomorrow.
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, French, German, Spanish - Spain, Italian
Hours played at review time, across 822 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Finished this game on the hardest difficulty and got destroyed several times, but you'd be surprised how yapping, being the real, universal talent that it is, will save you when it's time to dialogue. Extensive lore to the point where you could spend a decade reading and then some, but it is in the nuance of these fine, intricate details which are easy to miss that make this game worth its moola. And not only that: the combat's great, characters are great, story's pretty good, and the cinematic cutscenes in how they're delivered are just renaissance. Immersive to the point where I truly felt like Shepherd watching a certain character pull up on a floating doughnut. Using the M35 Mako vehicle to traverse planets was not my favourite thing in the world (it was a snooze), but other than that this game is a indeed a relic, a beauty. 8.5/10. A savoury blend of space politics and blasting rapscallions.
One of my most loved games of all time, up there with Deus Ex and Monkey Island. Role playing, action, space exploration, and emotional-mini game with beloved characters of your crew. Best to get Mass Effect: Legendary Edition for full DLC and necessary updates.
В детстве мне эта игра показалось сложной и не интересной, но спустя 10 лет прошёл её. И был приятно удивлен данной игрой.
Yes.
Masterpiece, we'll bang ok?
Ordered a PS4 copy of Legendary immediately after beating the main story. I'm glad I decided to finally get around to playing Mass Effect.
Good Game, BUT DLC does not install without modification, purchase the EA App version of the game if you want the DLC without modding, purchase the Steam version of Classic ME1 with caution. (Edit: the EA App Exe is unstable so there's no wining without a workaround.
Selling now
See how fast this game is selling right now — estimated copies and revenue per day from recent review growth.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
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