
FIGHT AND STRATEGIZE LIKE A SUPER HERO IN THE DARKER CORNERS OF THE MARVEL UNIVERSE. Play as The Hunter, a legendary demon slayer who must lead a team of Super Heroes and supernatural warriors facing apocalyptic threats.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Availability
We put this game to every storefront we collect. A market that answered not sold has told us something about the game; a market we never asked has not, and the two are never drawn the same.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 7.43/day in the week to Sep 7 → 7.71/day in the week after.
About
Genres
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Sums Steam only; PlayStation, Epic publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $8.99−85% | 24.5Kreviews | 82% | — | $4.4M |
| $99.99 | 12.8Kratings | 76% | — | not modelled | |
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 1091 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
If you like card games, you'll love this
Good game despite the typical Marvel cringe.
Love the vibe of this game, love that you kind of get to do your own thing
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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14 of 15 markets; the rest we haven't asked for this title, not markets where it is unavailable.
14 on sale1 answered “not sold”0 we did not ask
The 1 “not sold” market is read from the Steam price pass of Sep 13: that day the store answered for this game elsewhere and gave no price there. The 14 priced markets are the same rows as the table above — each the latest price we hold, dated here when it is older than that pass. The 0 marked “not asked” were not put to this store at all — either it has no storefront there or we do not collect it yet, and neither is a statement about the game. A refusal is a refusal on one day; a store can list a title again tomorrow.
Reviews, worldwide (the counter carries no country): 4.86/day in the week to Aug 14 → 7.86/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 24 chart moves that followed a price cut of more than 20% went a median of 9 places towards #1, and the 2,419 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French*, Italian, German*, Spanish - Spain*, Japanese*, Korean*, Polish, Portuguese - Brazil, Simplified Chinese*, Traditional Chinese*languages with full audio support
| $59.99 |
| — |
| 89% |
| — |
| not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 1.1K reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
As a kid in the 80s I read two comic books, Wolverine and Ghost Rider, then in the 90s I was onboard with the reboot of GR with Dan Ketch and the whole Midnight Suns storyline, so I kinda had high hopes for this project as it had a lot of my favourite characters and one of my favourite storyline influences. Unfortunately what we got was a poorly optimised, fairly competent action card battler with some interesting social interactions that has been completly marred by blatent monetisation and "live service" intentions. Even getting the entire collection on Sale, IMHO, does not make up for how inundated by all the different "tasks" you have to do just to progress in the storyline. Funny thing is, I play gatcha games as well, and this plays just like a really bad gatcha game. And they're FREE (apart from the micro transactions)! I have now tried three times to play this game and each time as I start to get interested in A SINGLE PLAYER ACTION RPG I am immediately confronted by useless materials, mechanics and currencies needed to progress. This sucks, because I really think there's a half decent game here. Even as unoptimised as it is. Hopefully in 10 years modders can stripe out all the cruft and give us the pure game that lurks in the dark soul of this drek. Until then, I'm going to pass :(
je suis fan de Marvel et fan d'X-com je suis pas objectif.........par contre tout le coter QG avec les relations c'est bof bof....les combats sont cool et stylés !!
Quelle PEPITE !! J'avais attendu longtemps avant de pouvoir y jouer, je n'aime pas vraiment Marvel mais j'apprécie les tacticals. Le jeu est encore mieux que les anciens Dragon Age. Le doublage français (hors Hunter c'est le comble) est EXCELLENT. On s'attache à notre équipe, aux divers Midnight Suns, le deck building et le reroll de bonus sur les cartes permet une bonne personnalisation. Nico goatesque. Recommandé à 100% !!
Très bon jeu. J"adore
The story is terrible, the Abbey content is confusing and missable, but the main combat is very fun. It'd be a 4/5 if it wasn't for the fact that there's no drive to pull me back in, post story. 3/5, good to play, but not replay
um, is this game actually just good? (yeah it is)
CTD CONSTANTES. Imposible jugarlo, y cumplo las especificaciones de sobra.
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $58.6K | 221 | 81% | $11.99 | |
| $21.4K | 51 | 96% | $13.99 | |
| $9.4K | 17 | 82% | $19.99 | |
| $1.6K | 10 | 100% | $5.99 | |
| — | 5 | 80% | — | |
| $0 | 4 | 100% | Free |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $4.4M | 4.7K | 95% | $24.99 | |
| $4.4M | 18.9K | 90% | $17.99 | |
| $4.4M | 9.1K | 91% | $24.99 | |
| $4.4M | 14.7K | 52% | $13.99 | |
| $4.4M | 5.8K | 76% | $29.99 | |
| $4.4M | 4.5K | 80% | $24.99 |