
Sport and RPG elements have been combined with traditional fighting game mechanics for the first time, to offer unrivaled realism and challengingly brutal gameplay. Train until you sweat blood to increase skills such as endurance, speed, leg and arm strength.
Modeled estimate, not a reported figure. How we estimate →
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Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English**languages with full audio support
Engagement
Hours played at review time, across 43 reviews with recorded playtime.
Reviews
Themes across 43 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
I cannot reccomend this game. The controls are shoddy, the fights are short and pointless and I find the entire game to be an insult to Capoeira. I would understand if the game was in PreAlpha, but it has been around for about 2 years before coming to Steam so the windo for improving it has been open for a long time. The only reason I can see for this pile of rubbish being released is to coincide with the world cup being held in Brazil. double thumbs down from a very disappointed fan of Capoeira
First off I actually like the game and enjoy playing, the fighting itself is a bit different from most games like this as in it is more strategy than button mashing. You have no health rather it is it like a tug o' war and you need to balance not getting tired. The reason for the the thumbs down is the lack of any graphic options even basic resolution. There is also no key remapping or controller support.
Waste of 10 Euro's I had. The game lags, there are already zero to no options, and then the music options reverse now and then, blowing my ears out. Next to that, I was doing career and boom, after three matches my character just stood there.... doing nothing, while the other person was trying to hit me... which did not happen. After a few minutes I quit playing story mode, and then I noticed that when I do the tutorial, you learn instead of 5 techniques, 3 techniques at the basic technique tutorial... and then it suddenly stops and I get back in the main menu with the settings again on full, once again blowing my ears out. Just... bad for my 10 euro's.
Eu nunca produzi tamanha quantidade de porra na minha vida quanto as horas de pupunha que tive com esse jogo. Finalmente depois de anos trabalhando no MC Donalds, tive coragem de gastar minhas rendas mensais em algo além de cigarros e próteses de dedos indicadores, pude aproveitar de 20 minutos de jogatina produtiva, agora além de jiu jitsu e karatê praticado por monges judaicos da ilha de madagascar, tenho em mim um forte sentimento e vontade de aprender a capoeira, o maior patrimônio que nossos amigos escravos puderam deixar para as gerações futuras, agora sinto-me obrigado á aprender cada golpe de capoeira, sinto-me como Rocky Balboa quando aprendeu a cozinhar o peru perfeito, sinto-me fortemente ligado á capoeira, de tal forma quanto um pássaro sente-se atraído pelo canto de acasalamento de uma hiena, e tudo por uma pequena parcela da minha renda mensal, obrigado doutor.
Martial Arts: Capoeira est la meilleure licence sur Steam pour découvrir la Capoeira en toute simplicité ! Avec une prise en main simple et intuitive, ce jeu vous emmènera aux quatre coins du monde pour défier les plus grands maitres de cette discipline Brésilienne ! La France a son champion !
阿三格斗!其实游戏很不错! 每个人格斗都像在跳街舞or在跳瑜伽! 而且被踢倒的动作还是很真实的~ 可惜我就是不喜欢阿三的风格!!!
[h1]Reseña Breve:[/h1] [b]Pros:[/b] [list] [*]Original, aunque limitado. [*]Modo carrera. [/list] [b]Contras:[/b] [list] [*]Opciones de configuración casi nulas. [*]No se pueden cambiar las teclas... [*]Pocos modos de juego. [*]Gráficas y música mediocres. [/list] [b]Calificación:[/b][h1]2/10[/h1] [b]Factor Diversión:[/b][h1]2/5[/h1] - Solo recomendado para amentes de los juegos de pelea. [b]Opinión:[/b] [h1]Martial Arts: Capoeira[/h1] es un interesante juego de peleas, digo interesante ya que se enfoca en un estilo que aunque ha sido ya visto en muchos otros juegos, es la primera vez que veo que lo explotasen a profundidad. Y si, me refiero al Capoeira, ese arte marcial brasileiro en el que los combatientes pelean cual si estuviesen danzando. Si bien el juego es algo original, tiene muchas cosas en su contra, para empezar no tiene casi ninguna opción de configuración, no hay forma de configurar cosas básica como la resolución y mas terrible, aún que no hay forma de personalizar las teclas que se utilizan... En cuanto a modo de juego, lo encontré entretenido aún con sus fallos. Para empezar es notorio que no hay barra de vida, mas bien tenemos una especie de barra de tensión, la estrategia de juego gira en torno a no agotarla (lo cual significa que estamos jodidos). En si, el sistema de combate es parecido al de los primeros Tekken (aunque no tan elaborado) con elementos de Street Fighter, como mencioné, esto (junto al modo Career) son creo los puntos fuertes del juego. Aunque gráficamente no es sobresaliente, ya que los personajes no están bien definidos, las animaciones son fluidas, en general me gustó el diseño de los personajes, la música es aceptable. Este juego, con un poco mas de trabajo, hubiera podido ser un muy decente juego de peleas. Desafortunadamente de un port mediocre no pasa.
I'm shocked. I thought this game was going to be crappy shovelware, but it's actually pretty good. It's accurate to the practice of capoiera, the controls are fairly responsive (They're a little stiff, but I think they were trying to simulate the rhythm of the berimbau, meaning you can't just hammer away at buttons.) The only thing that's really goofy is the cast of characters: I mean seriously, you have a Jamaican character nicknamed AMAZON and some John Cena looking ♥♥♥♥♥♥♥♥♥♥♥♥. Only one Brazilian dude's even in this game 7/10
BROKEN PIECE OF ♥♥♥♥
Игра полное дерьмо тот кто создал этот панос вовсе не может являться нормальным создателем игр.Игра полный треш.
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Trends
Modeled estimate over time, reconstructed from Steam's monthly review histogram.
Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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