
Marble Mountain combines the retro game play of Marble Madness and Super Monkey Ball with the cinematic experience of Indiana Jones to deliver an exciting adventure anyone can enjoy, but with depth for gamers to master.
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All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, French, German, Spanish - Spain, Russian, Italian, Japanese, Simplified Chinese
Engagement
Hours played at review time, across 42 reviews with recorded playtime.
Reviews
Themes across 42 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
This feels very much like a Dreamsoft Games production although apparently made by a different developer It's so novice it hurts but it's also incredibly enjoyable - there's no reason for a game this cheap and tacky looking to be this good which is similar to what I can say about all of Dreamsoft's works to date as well. Only negative I can offer is that unless you keep going back to complete each level with the best score this is an incredibly short game. Take note of my time, I am half way through the twenty levels right now with best score for all. One other critique, turn the music volume all the way down as, aside from a decent end credits score, it only serves as a mocking distraction.
First, I consider this to be a sitting VR game. As such, I don't expect to be twirling around to get the right view of the marble. So, I go into this game knowing that they will control the camera so that I will be mostly looking at the right spot. With that mindset, I'm being taken for a ride. I enjoy that. A virtual rollercoaster with 3D views and am able to turn my head. Maybe they could have had us control the camera in some way. I don't want to, I'm busy controlling the marble. I liked marble madness and it's that type of game. For me, the 3D VR enhances the experience. The camera control isn't perfect and it's not always where I want it, but it's doing a better job than I would if I had to juggle all the tasks. Sometimes, it's a little abrupt where I wish it wasn't. Also, the marble breaking when I mess up always makes me ill, so I close my eyes after it starts falling off the cliff until after the sound. So, overall, I've enjoyed my time with the game and like the VR experience. If you like marble madness and you like VR and you like riding on rollercoasters, you'll probably like it. I'm going to be showing my family the game this Christmas and I think it will be a hit.
I love this game in VR. However, I can play it for about a level before the motion sickness I experience requires me to take a break. The developer mentioned that they did testing and many people are fine. But they are also listening to feedback and will be making some adjustments in the future. In this era of VR, I'm happy with that response and look forward to it. I have only just started this game and will continue to play it in VR once in a while. Therefore, I do recommend it even though I haven't even tried it besides VR. The graphics are nice, the gameplay and challenges are fun, and I like the 3D world / ambience. I feel it's well worth the price for the dev's work. As far as whether you will get sick, all I can tell you is my experiences with tolerance: I can play Lucky's tale for hours. I can play project cars for probably 30 minutes but usually close my eyes during rough crashes or spins. I can't play No Limits 2 rollercoaster sim at all. I can fly for hours, even banking a lot, in the Aerolfy sim. This, as I said, one fun level and I need to stop to be ok. I hope that helps.
Good game. Graphics are the same as the Ilistrations, controls are prety straight forward. gets slippery at times !! I would Recommend! 4 STAR Baby! nice GAME so far!
Friend pointed out that I had bought this in 2021, but only spent 2 minutes on it. Maybe it was a$$ 4 years ago, but today, I really enjoyed its simplicity. Use a controller for all marble games. Played non-VR mode.
If your longing to play Marble Madness again then this is the one to try. Way better graphics and more in depth. Be careful though you just might get motion sick syndrome from all the spinning and zooming around LOL...
Juego entretenido y que requiere de habilidad. No obstante, mi ordenador tiene un procesador intel core i3, aunque he bajado los gráficos al mínimo el juego se para de manera intermitente en mitad de las partidas. Son pequeños parones que no cuelgan el ordenador pero que entorpecen el juego. Aunque los requisitos mínimos señalan procesador 2.0 GHz or higher, es una pena no poder disfrutar del juego al máximo.
VR definitely makes me and most likely you motion sick. I guess if you keep in mind that VR ist optional, it`s fine.
Playing it in VR. Very nice game in the veign of classics like Marble Madness. Some mentioned, that it plays like Monkey Ball, but that's not quite true, as you control the Marble itself and not the ground/the level. The marble controls spot on (playing with an x360 pad) and the levels are well designed, although as of writing this review, I only finished around half a dozen levels. Graphics are simplistic, but nice, and suit the gameplay very well. I had to tone the graphics a bit down from the default settings (i5 6600k/gtx970), to remove some judder, but now it's completely fluid and looks still nice. I like it so far and can recommend it.
I didn't expect much when picking this up in the Summer Sale. Boy was I wrong and in for a treat ! It's the game I would like to create if I wasn't so lazy and I dreamt of this a decade ago already. If you liked the old Commodore Amiga Marble Classics like e.g. Marble Madness, Rock'n Roll and Spindizzy you owe it to yourself to buy this! Even the background music has this retro demoscene vibe to it, I would bet my loose Marbles that the developer has a 16bit Amiga background. Oh by the way, I'm playing this in VR with Oculus Rift and this really makes me feel dizzy after 20 minutes and I believe it would take me to Puke City after 1 hour of continous playing. This is from a guy who has the Rift since 2 years and had no problems playing No Limits Rollercoaster for Hours. So if you want to feel like a VR N00b again, the automatic camera in this is for you. Anyway, please do yourself a favor and pick this up!
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Trends
Modeled estimate over time, reconstructed from Steam's monthly review histogram.
Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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