
Explore the lost colony of Tau Ceti IV, scavenging valuable loot in a high-stakes survival first person shooter from the creators of Halo and Destiny.
Modeled estimate, not a reported figure. How we estimate →
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
14 of 15 markets; the rest we haven't asked for this title, not markets where it is unavailable.
Availability
We put this game to every storefront we collect. A market that answered not sold has told us something about the game; a market we never asked has not, and the two are never drawn the same.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 36.14/day in the week to Jul 22 → 49.38/day in the week after.
For scale, across Steam · Top Sellers · Poland over the last 30 days: the 21 chart moves that followed a price cut of more than 20% went a median of 12 places towards #1, and the 2,501 moves with no price cut behind them went 1 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
Infiltrate the dark sci-fi world of Marathon filled with rival players, enemy forces, and unpredictable dangers. Scavenge its maps alone or with a crew, then fight your way to extraction in tense, high-stakes PVP and PVE battles.
Scour dangerous locations for valuables, loot, and intel on the lost colony.
Grab gear off defeated players and enemies. Exfil successfully and fill your vault.
Complete contracts to earn rewards, upgrade your loadout, and come back stronger.
Pick a Runner shell that fits your playstyle, each with its own unique abilities.
Upgrade your loadout with an arsenal of moddable weapons and customizable abilities.
Craft countless builds, from stealthy infiltrators to frontline bruisers and support specialists.
Crew up in groups of two or three or take on Tau Ceti alone.
Form cautious alliances balanced on a knife’s edge. Make a deal with enemy players or betray their trust for your own gain.
Play as Rook, a lone scavenger with nothing to lose except what you find along the way.
Grow stronger throughout the course of the season and put your best loot on the line to earn incredible rewards.
Climb the ladder and prove you’re a top Runner in Ranked mode.
Enter Cryo Archive to crack raid-like challenges, solve layered puzzles, and clash with rival crews for top-tier loot.
Genres
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Sums Steam only; PlayStation, Xbox publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $39.99 | 64.2Kreviews | 77% | — | $49.1M |
| $39.99 | 15.7Kratings | 85% | — | not modelled | |
Updates
Engagement
Reviews
Themes across 2398 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
I think at it's core, this is a good game, it just isn't for me. I had some fun when I played with my friends, but I didn't enjoy it enough to seek it out on my own. The gunplay is really good, but the art (while really interesting) makes it hard to determine what is something I need or not. I'm sure once you play and learn more, it becomes a lot easier to understand, but just isn't enough here to make me want to. Unfortunately, in the current gaming landscape, I can't recommend this game since modern gaming companies cancel things if it isn't making them as much money as GTA or fortnite. This game will probably be unceremoniously killed in the next few months despite the healthy, but low player count.
It's niche. It's sweaty. A lot of people hate it because "Bungie bad." Sometimes the sandbox gets comically tweaked to hell. But it's actually a really good game for its genre. The lore is deep and the gunplay is unmatched. Yes, you'll likely die a lot. But the feeling you get when you finally come up makes all of the bad runs feel like a distant memory.
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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14 on sale1 answered “not sold”0 we did not ask
The 1 “not sold” market is read from the Steam price pass of Sep 4: that day the store answered for this game elsewhere and gave no price there. The 14 priced markets are the same rows as the table above — each the latest price we hold, dated here when it is older than that pass. The 0 marked “not asked” were not put to this store at all — either it has no storefront there or we do not collect it yet, and neither is a statement about the game. A refusal is a refusal on one day; a store can list a title again tomorrow.
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French*, Italian*, German*, Spanish - Spain*, Japanese*, Korean*, Polish*, Portuguese - Brazil*, Russian*, Simplified Chinese*, Spanish - Latin America* +1 more
| $39.99 |
| 2.9Kratings |
| 80% |
| — |
| not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Hours played at review time, across 2.4K reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
[h1]Если в 3 сезоне они не постараются и не выпустят что то годное то игра обречена на закрытие[/h1] Изначально в первом сезоне я думал что у игры есть шанс на долгое развитие особенно после феноменального открытия криоархива. Но после второго сезона появилось ощущения что разрабам уже плевать на игру (особенно как они с халтурили и обосрались с ночной версией жуткого болота). И даже уже сони понимает что игру не спасти и сократила банджи. У игры есть хороший визуал, сюжет, ганплей, уникальная система фракции и прокачки, персонажи. НО фиговая поддержка (но лучше чем у калл рейдерса) странные платные скины которые очень часто вообще не вписываются, ненужный рейтинг режим и другие проблемы которые лень перечеслять. [h1]скажу одно[/h1] Сейчас игру вообще не стоит брать потому что сейчас в ней сидит 15 задротов с дорогим лутом,250+ лвлом. Поиграете на бесплатных выходных и сами решите Поддерживать полумертвый проект который возможно скоро умрет если не принять кардинальные решения. И в дополнение скажу, игру вообще нельзя было назвать конкордом 2-3(хз какой он по счету ведь щас много провальных игр) ведь конкорд это повесточная копирка овера которую вообще никто не ждал и не хотел играть, поэтому он так рано закрылся . А марафон это проект у которого в основе было много интересных решений и огромный потенциал, но из за неудачного первой пиар компании, скандал с ворвстом который уже разрешен, ошибкой тапир в рф и плохими разрабами которые не обеспечили хорошей поддержкой и взбесили фанатов дестини прекращением поддержки их игры сделали марафон провалом но который смог сыграть дольше конкорда.
Fun combat gameplay, high stakes, high rewards most of the time. Just wish there were more maps and some more endgame content/progression to work towards, but still fun and unique.
TS ruined my relationship with Rishi. He would not talk to me for months following my addiction to this game. Fits of violence, brash language, fierce disappointment. These are just some of the deadly symptoms. Never play this garbage, it ruins lives. This game is like a drug, I am happy then I am sad. At what cost...
Its a great game with tight gunplay, and different ways play due to shell selection. The problem most people have and it will always be a problem is the risk management of the game. Most people will go all in on a run and get greedy and that is where they start loosing stuff ( I have the same problem). There is a loose form of a "meta", but 9 times out of 10 when you win or loose a gun fight its usually due to your position and team work. If you have played the halos from bungie or destiny on crucible, this game has a slower pace tactical fight when compared to the two. The contracts are good, but a can take a minute if you are new. However you can start the season by being a free kit crash out and get your loot. Rook runs are slept on if you need to get materials to upgrade your factions. This game will probably be way better in season 3 just due to the real time test Bungie is doing for the game. For example: s1= pvp balance, s2=contract and pve testing, then in s3 will be the pve side of it with a new runner shells. This also makes sense why there is a wipe. I would recommend this game to anyone that likes first person shooters, but don't care for the "hyper realistic" Arma or hell let loose type games that have you arguing on some reddit forum on what caliber is better in a made up video game compared to real life and how its not authentic due to developers not taking the time to make it ultra ultra hyper realistic. As far as the Destiny 2 propaganda and people not wanting to try it due to bungie killing a game that had a 12 year life cycle when it was only meant for 10 get over yourself I had 1900 hrs in d2 and it was a great game, but the pvp was lacking after trials of Osiris had the cheating problem and a new meta every 2 weeks due to balancing. If you read this far and loved pvp in destiny when trials first came out. This is the new trials once you get later in the season and it is way better. In conclusion if you want a "unique" game that isn't necessary a copy and paste Cod Bf6 (rip its not as good as bf3 or bf4) apex legend's. Try the game.
I thought the missions with the factions were interesting because they give you a form of progression, but it turns out it all get reset every few weeks, so the loop is all an endless boring grind. You go around the map doing your singular objective (can't go with multiple missions) and loot garbage, those objectives are not very interesting, go there, press E, but they give you a reason even play. You'll have lots of boring fight with ai on the way, and will likely alert players by doing so, which will leave you unprepared for that fight as bots can be a big ammo/heal drain. The audio is pretty bad, it's hard to judge distance and direction from footsteps and such, a lot of sound effect are incomprehensible and sound like generic sci fi stuff, problem is they're supposed to be information. The interface is also not great, menus are a bit confusing, but the real big issue is most of the items look like random sci fi junk so it's hard to distinguish what's what, and gun upgrades/character upgrade are literally unreadable at first glance, you'll have to click on tons of stuff to find out what those things do and decide what to put on yourself, just to lose them soon anyway.
Extremely detailed world and sound design, literally will blow you away. Gunplay feels great. The different shells are cool too.
Maybe the worst UI in a game I have ever played. How Bungie keeps setting new lows for UI design, I do not know - but they still do. The shooting mechanics are great. However... this game is soulless. The loot feels like random icons, random names, random descriptions. You can't really "target" a particular type of loot for a faction. You just kind of hoard everything until you have what you need. Enemies also feel dull and lifeless, but are tough enough to be punishing. The PvP has such a fast time-to-kill that engagements are typically over before they begin. Maps also feel uninspired. Like a limited few assets were given AI textures and called a day. I have never played such a lifeless game. It feels so uninspired. So much that the good, fun, core shooting mechanics that Bungie is known for cannot make up for how dull the rest of the game is. The game lacks character. Make it free to play if you want to save it. But nobody should be dropping money to try this game out.
Love the art of this game and everything about it, it is something that will chalenge you all the way to the end
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
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