
Explore the lost colony of Tau Ceti IV, scavenging valuable loot in a high-stakes survival first person shooter from the creators of Halo and Destiny.
Modeled estimate, not a reported figure. How we estimate →
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
14 of 15 markets; the rest we haven't asked for this title, not markets where it is unavailable.
Availability
We put this game to every storefront we collect. A market that answered not sold has told us something about the game; a market we never asked has not, and the two are never drawn the same.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 36.14/day in the week to Jul 22 → 49.38/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 23 chart moves that followed a price cut of more than 20% went a median of 14 places towards #1, and the 2,420 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
Infiltrate the dark sci-fi world of Marathon filled with rival players, enemy forces, and unpredictable dangers. Scavenge its maps alone or with a crew, then fight your way to extraction in tense, high-stakes PVP and PVE battles.
Scour dangerous locations for valuables, loot, and intel on the lost colony.
Grab gear off defeated players and enemies. Exfil successfully and fill your vault.
Complete contracts to earn rewards, upgrade your loadout, and come back stronger.
Pick a Runner shell that fits your playstyle, each with its own unique abilities.
Upgrade your loadout with an arsenal of moddable weapons and customizable abilities.
Craft countless builds, from stealthy infiltrators to frontline bruisers and support specialists.
Crew up in groups of two or three or take on Tau Ceti alone.
Form cautious alliances balanced on a knife’s edge. Make a deal with enemy players or betray their trust for your own gain.
Play as Rook, a lone scavenger with nothing to lose except what you find along the way.
Grow stronger throughout the course of the season and put your best loot on the line to earn incredible rewards.
Climb the ladder and prove you’re a top Runner in Ranked mode.
Enter Cryo Archive to crack raid-like challenges, solve layered puzzles, and clash with rival crews for top-tier loot.
Genres
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Sums Steam only; PlayStation, Xbox publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $39.99 | 64.2Kreviews | 77% | — | $49.1M |
| $39.99 | 15.7Kratings | 85% | — | not modelled | |
Updates
Engagement
Reviews
Themes across 2353 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Massive disappointment. Super long ques, gameplay feels unrewarding, schemas are a terrible way to gain access to the guns you want, progression system is okay...ish. I really wanted this game to be great. The only thing Bungie seems to get right these days is hyping things up just to get your money and handing out life lessons like "You cant always get what you want" and making them "You almost never get what you paid for". Between their S tier marketing team and super hyped developers/actors they always promise an experience they never deliver. This studio offers the world, but never tell you its made of dog doodoo.
i love this game. I first heard about it and played it during the server slam. I enjoyed my time so much so i sold some CS skins to buy the game itself. The atmosphere and the actual environmental/ world design is impeccable, i could stare at the Deimos skybox in dire marsh for hours, it truly is beautiful. However, the PvP aspect completely ruins this game for me. Here i am having fun running around killing bots and doing my quests, just to have some nerd who is either sitting in some corner hearing everything i did for the past 10 minutes kill me for my sponsored kit or i get shot from across the map after killing 80% of the only exfil on the map which is the guarded exfil. What's funny is i was originally someone who thought PvP was needed for this game, 'play this game like ur playing a crazy mod on stalker, not like you're playing tarkov', is what i told everyone. But after experiencing the PvE mode, and then having that taken away from me, i realized i loved the PvE mode 10 times better than the main game, and in some sense it made the main game better because I knew that the things i lost i can grind back in the PvE mode. Although ziegler's vision for the game is something unmatched and something that sadly we cant see the full vision of, i have confidence that the new game director can breath some PvE fresh air into the game. There is also the chance that im playing the game wrong lmao. im a solo noob and im quite literally jumping/bhopping everywhere until i get into a building. I can definitely understand the fact that the PvP aspect gets less annoying and less serious once you include a party/friends into the game so there is a chance that i feel this way only because i play solo lol.
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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14 on sale1 answered “not sold”0 we did not ask
The 1 “not sold” market is read from the Steam price pass of Sep 4: that day the store answered for this game elsewhere and gave no price there. The 14 priced markets are the same rows as the table above — each the latest price we hold, dated here when it is older than that pass. The 0 marked “not asked” were not put to this store at all — either it has no storefront there or we do not collect it yet, and neither is a statement about the game. A refusal is a refusal on one day; a store can list a title again tomorrow.
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French*, Italian*, German*, Spanish - Spain*, Japanese*, Korean*, Polish*, Portuguese - Brazil*, Russian*, Simplified Chinese*, Spanish - Latin America* +1 more
| $39.99 |
| 2.9Kratings |
| 80% |
| — |
| not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Hours played at review time, across 2.4K reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Absolute joke.
RIP Destiny....
stopped playing the game for 2 weeks because i went on holiday and came back to the npcs having x20 more hp and just being pesky bullet sponges, artificial difficulty at its finest. Wanted to leave a good review bcz the art style is nice but the changes to npc health was 2 obnoxious to even keep this installed
I can't recommend this game. It is cool, setting-wise, and the gameplay should be enticing to me, but the gameplay loop is boring and anemic. And the art is obnoxiously obtuse. I sincerely dislike the appearance of the Runners and the world is overly noisy with its visuals.
Предостережение будущим покупателям - не покупать. Как минимум потому, что игра мертва и скоро станет F2P. Марафон - это худшая трата 1800р в моей жизни. Как идиот бегаешь собираешь карточки - ключики, открываешь комнатки с кнопочками по 200(как мать разраба) часовым гайдам что бы тебе потом лицо обдали плотной золотой струей. Объективно - игра для людей с расстройствами аутистического спектра. Хотя что еще можно было ожидать от разработчиков Destiny. Даже если что то выносишь, то делаешь это исключительно для того что бы тебя потом заперли в клетке 15м2 с 12 немытыми обрыганами 4000 часов под названием "КриоАрхив", ведь все здоровые игроки уже давно отсюда ливнули. Разработчик это называет "эндгейм контент" который почему то кидают тебе в лицо после 10 часов в игре... Какая только шваль не гавкнула что "марафон это эмоциональные качели, ты не понимаешь всего кайфа" - ну извините пожалуйста что мне не 12 лет и кукуха еще не настолько поехала что бы срать под себя от радости при виде пикселей золотой мизры в трупе типа. Коротко весь этот обзор можно сократить в : "Если ты и 2 твоих друга готовы делать круговой с проглотом 500 часов и только потом хоть что то начать понимать - то покупайте. Играть нужно именно пачкой из 3х сыгранных, ведь соло режим в этой игре мертв, а рандомные пати будут на 2 головы слабее среднестатистической пачки." А вообще это наверное единственный в Стиме шутер где ты платишь за то, что бы сидеть сутками на википедии.
Это игра умрет из за того, что геймдизайнеры забыли для кого они делают эту игру... а может просто и не знали.
I played this game for a while. It's fun at first while they basically have training wheels on you. After you get past the beginner lobbies, it just becomes the most deeply unenjoyable game I've ever played in my life. Every single element of this game is designed to be as unreasonable and unfun as possible. It's such a shame too, because the style and core gameplay is amazing. It's everything else that is absolutely miserable. The discourse around this game is that it's dying because of its ultra niche, unforgiving nature. I'm glad. That way no one else has to waste their precious time and money on a game that absolutely isn't worth it.
pvp great. balancing sux.
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
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