
Explore the lost colony of Tau Ceti IV, scavenging valuable loot in a high-stakes survival first person shooter from the creators of Halo and Destiny.
Modeled estimate, not a reported figure. How we estimate →
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About
Infiltrate the dark sci-fi world of Marathon filled with rival players, enemy forces, and unpredictable dangers. Scavenge its maps alone or with a crew, then fight your way to extraction in tense, high-stakes PVP and PVE battles.
Scour dangerous locations for valuables, loot, and intel on the lost colony.
Grab gear off defeated players and enemies. Exfil successfully and fill your vault.
Complete contracts to earn rewards, upgrade your loadout, and come back stronger.
Pick a Runner shell that fits your playstyle, each with its own unique abilities.
Upgrade your loadout with an arsenal of moddable weapons and customizable abilities.
Craft countless builds, from stealthy infiltrators to frontline bruisers and support specialists.
Crew up in groups of two or three or take on Tau Ceti alone.
Form cautious alliances balanced on a knife’s edge. Make a deal with enemy players or betray their trust for your own gain.
Play as Rook, a lone scavenger with nothing to lose except what you find along the way.
Grow stronger throughout the course of the season and put your best loot on the line to earn incredible rewards.
Climb the ladder and prove you’re a top Runner in Ranked mode.
Enter Cryo Archive to crack raid-like challenges, solve layered puzzles, and clash with rival crews for top-tier loot.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French*, Italian*, German*, Spanish - Spain*, Japanese*, Korean*, Polish*, Portuguese - Brazil*, Russian*, Simplified Chinese*, Spanish - Latin America* +1 more
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Hours played at review time, across 709 reviews with recorded playtime.
Reviews
Themes across 707 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
Genuinely a blast of fun to play. I've had some experience with extraction shooters, mostly with Tarkov. Marathon seems more light and just fun to play around since the gunplay feels extremely good. Dying doesn't feel that bad comparatively to other games, back to lobby grab a sponsored kit and go back in simple as. Craziest runs have been with a free sponsored kit, it's just all about the chance encounters. Have had friendly encounters and shoot on sight encounters, tight encounters and one-sided encounters. ALSO the level up system is the absolutely amazing, an incredible way to use and sacrifice items for permanent bonuses. Surprisingly fun even to solo, with my playstyle I actually prefer to go solo in trios, there is a high chance of rat and rat related gameplay. Finding bodies and looting them then scurrying away with the left overs, top find was a 3k worth kitted out sniper. Other than fun gameplay the setting of the game is quite something, lore is perhaps even too strong in places. Maps differ greatly in how they look and play, my favourite is Dire Marsh at night. Incredibly spooky and atmospheric with some hallucations thrown in. Also extremely limited visibility is top tier for rat gameplay to scurry in the dark. So even if you are Solo, Duo or Trio I can recommend Marathon to any who like fps and extraction shooter elements. A banger of a game, thanks to Bungie for making it.
Very enjoyable for the time that I played. The PvE is actually challenging. Winning a fight feels very rewarding. The story and characters are also super fun.
The game is underrated. It's good, really good. I guess for everyone who gives it a try
This game plays better than arc. The maps are just as cool as arc. The guns are more intuitive. The game looks so cool and it runs great. But this game definitely has its issues. The guns are a little generic and the pve enemies are kind of boring. They give you a good heart pounding thump when you fight them. I still would recommend this game. I think the aesthetic is cool and I want more people to play it.
This game was fun, I guess. But didnt live up to its own hype. I really did want to love this game, I was geniunely very excited when I saw all the trailers. I loved the artstyle and Ive been waiting for a game to come along and make me fall in love with Extraction Shooters. This is not that game. The artstyle doesnt look anywhere near as good as the Ads made it, instead most of the game is just Unreal Engine 5 slop with some vibrant colors. The game advertised itself with a sort of hyper satuated Mirror's Edge style and instead it just looks likes every other Unreal 5 game with some weird guns. The Gameplay is okay but god its frustrating. The Boost system feels like it was thought out well for PvP fights but not for the PvE which is 90% of what you do. The guns feel like they tickle AI and Players alike while theirs instantly nuke you (Im not just talking about Grey guns or Starter Kit items, I managed to get my hands on some decent equipment and i still had this issue) And health is so incredibly stingy. Unless you managed to bring in the very best healing items in the game before a run, youll be spamming low level heals for an hour only to get one shot anyway. The various Frames are geniunely quite cool and I do wish they had a better enviornment to shine in. Though not all are made equally, for instance. Despite being my favorite, I struggled to actually figure out how to use Thief. All this in service to a gameplay loop that has been repeatedly shown to only favor the highest end of players with no concern for low levels. Im sure bungie will eventually add that PvE mode theyve been talking about that dozens of players will love. But lets be honest, this game isnt lasting that long. Also, it killed Destiny 2
This game is a buggy trash fire. while the visuals and gameplay are decent, its overall performance is nothing short of embarrassing.
In short: Great game and I cant wait to see what's next. Do not believe what's online this is a great game and for 40 bucks and getting free additional content in a world of AAA 80 to 100 dollar games. I think your money will be spent well. Look Season 1 was a lot a struggle for a guy who mostly plays alone. Season 2 has had its ups and downs but Solo was implemented and has been a blast especially Dire Marsh Night. I have not done the end game as I have been trying to learn it via videos but its not a solo game mode and makes sense. But mid season they are helping with that problem with end game having a PvE mode. I would say overtime things will get better, marathon is a blast and I think it will become a great game. But I want to enjoy this till the very end. Hopefully as long as Destiny 2. Hell I am looking at the statue bundle. Read the codex as a book, hear the audio logs and what the factions are saying, watch YT vids about the lore. Tau Ceti has layers of events you might be interested. What I am trying to say is this game rewards learning the map, hearing movement and noise and your aim. Also if you are a rook don't kill other rooks. Work together.
Sux
The lore, art style, and gameplay is all great. There's supposedly a problem with too great a divide between the sweats and the casuals, but it's mostly online.
第二赛季的摇篮系统改的很好,前半个月用外围区域的赞助生存这种偏PVE的模式帮新玩家熟悉局内机制,之后转赞助沼泽让玩家在有一定游玩经验的基础上继续0成本熟悉PvP节奏,整体来说对新玩家的引导做的还不错。 赛季清档的机制一定程度上降低了新玩家入坑的难度,也让类似摇篮这种底层机制改建有了更灵活的运营基础,但是我认为作为一个搜打撤游戏这种机制也在一定程度上削弱了玩家囤积装备的成就感。而且目前游戏内容还是比较单薄,玩家玩游戏除了通行证和完成挑战之外没办法获得更多东西了,作为一个实际上只“获得”了体验的游戏来说,或许应该进一步弱化撤离之后的装备管理这部分的内容。 至于更进一步跑通这个玩法循环,或许棒鸡会从马上季中要发布的低温PVE金库破坏者模式里寻求灵感,看撤出物资转换为代币用来升级赞助包这样的玩法循环落地到底怎么样,会不会最后会变成一个玩家不需要囤积装备而是局外升级按赞助包,并按照装备等级进行PvP匹配? 无论如何这都需要时间来证明,但留给棒鸡的时间很显然已经不多了
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Trends
Modeled estimate over time, reconstructed from Steam's monthly review histogram.
Engagement
DAU/MAU are modeled from peak concurrent players (≈×8 and ×28) — Steam publishes no active-user counts, so treat these as rough estimates, not reported figures.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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