
Explore the lost colony of Tau Ceti IV, scavenging valuable loot in a high-stakes survival first person shooter from the creators of Halo and Destiny.
Modeled estimate, not a reported figure. How we estimate →
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
14 of 15 markets; the rest we haven't asked for this title, not markets where it is unavailable.
Availability
We put this game to every storefront we collect. A market that answered not sold has told us something about the game; a market we never asked has not, and the two are never drawn the same.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 36.14/day in the week to Jul 22 → 49.38/day in the week after.
Too few observations to say whether a discount moves this store's chart at all: across the last 30 days Steam · Top Sellers · Poland has just 17 day-to-day chart moves that followed a price cut, against 2,502 that did not. We are publishing the count instead of a direction — 20 is the fewest we will draw a conclusion from, and price collection outside the United States began on 6 August 2026.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
Infiltrate the dark sci-fi world of Marathon filled with rival players, enemy forces, and unpredictable dangers. Scavenge its maps alone or with a crew, then fight your way to extraction in tense, high-stakes PVP and PVE battles.
Scour dangerous locations for valuables, loot, and intel on the lost colony.
Grab gear off defeated players and enemies. Exfil successfully and fill your vault.
Complete contracts to earn rewards, upgrade your loadout, and come back stronger.
Pick a Runner shell that fits your playstyle, each with its own unique abilities.
Upgrade your loadout with an arsenal of moddable weapons and customizable abilities.
Craft countless builds, from stealthy infiltrators to frontline bruisers and support specialists.
Crew up in groups of two or three or take on Tau Ceti alone.
Form cautious alliances balanced on a knife’s edge. Make a deal with enemy players or betray their trust for your own gain.
Play as Rook, a lone scavenger with nothing to lose except what you find along the way.
Grow stronger throughout the course of the season and put your best loot on the line to earn incredible rewards.
Climb the ladder and prove you’re a top Runner in Ranked mode.
Enter Cryo Archive to crack raid-like challenges, solve layered puzzles, and clash with rival crews for top-tier loot.
Genres
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Sums Steam only; PlayStation, Xbox publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $39.99 | 64.3Kreviews | 77% | — | $49.1M |
| $39.99 | 15.7Kratings | 85% | — | not modelled | |
Updates
Engagement
Reviews
Themes across 2414 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
great game.
My boyfriend likes this game
Good game if you dont suck
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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14 on sale1 answered “not sold”0 we did not ask
The 1 “not sold” market is read from the Steam price pass of Sep 4: that day the store answered for this game elsewhere and gave no price there. The 14 priced markets are the same rows as the table above — each the latest price we hold, dated here when it is older than that pass. The 0 marked “not asked” were not put to this store at all — either it has no storefront there or we do not collect it yet, and neither is a statement about the game. A refusal is a refusal on one day; a store can list a title again tomorrow.
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French*, Italian*, German*, Spanish - Spain*, Japanese*, Korean*, Polish*, Portuguese - Brazil*, Russian*, Simplified Chinese*, Spanish - Latin America* +1 more
| $39.99 |
| 2.9Kratings |
| 80% |
| — |
| not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Hours played at review time, across 2.4K reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Awesome game. Definitely worth playing. The setting is perfect. The visuals are beautiful.
good game, despite the haters
This game is a beautiful mashup of Destiny's gunplay, set in an extremely clean, color saturated world that would make Neville Brody proud. The environmental storytelling is top notch, and this visual style is much preferred to all of the drab brown FPS games on the market. Picking a skin for your character? Take whatever you want. Neon red will still blend into the visually busy landscape. I'll admit that I didn't understand this game at first - I played the beta and wasn't really hooked even after 4 hours of gameplay - but when this game clicked, it *clicked*. This game leans on spatial awareness through sound more than any other game I know of. Bring your best headphones. Play every class. Learn the sound of each ability and what class just armed their Search and Destroy ability behind the wall right next to you. This is an extraction shooter that hides a Battle Royale inside, along with movement shooter mechanics and one or two nods to Destiny-style raids. The maps are too small to be a classic extraction shooter: while most games lean on the threat of seeing players once every few games, you will almost certainly fight one or two teams in every game. In fact, it is not uncommon for experienced teams to attempt to wipe the lobby and spend the rest of the match grabbing loot in peace. You'll have multiple losses in a row where you'll spend some time back in the menus being frustrated at the power difference between you and the squad with all purple gear that just steamrolled you (and everyone else they saw that match), but slowly you'll start to acquire the game sense needed to turn the tables. I've been on both sides of that equation. I've gone zero to hero by performing identity theft on the experienced player who made the mistake of getting on a ladder right in front of me, and on the flip side I've received a knife to the face from around the corner while I was kitted to the teeth and stuck in my ult animation. You have to get over gear fear - it will all be lost at the end of the season anyways, so you might as well take the fun items for a spin at some point. Being honest for a moment: the game definitely has a niche appeal. However, we're slowly seeing a return to the PvE focus that it had before the game flipped directions during development, and the response has been very positive. My hope is that in a year or two Marathon will be recognized as the diamond in the rough that us beta players saw it as - and maybe, just maybe, it will be Bungie's next big IP.
Fun, despite what people who hold a grudge against Bungie's other games think. Maybe a little too sweaty. It should develop a proper PvE experience for people who just want to chill.
It's very good. If System Shock 2 and Call of Pripyat had a messed up multiplayer baby, it would be like this. The atmosphere, aesthetics and gameplay are 10/10. The writing has a deadpan sense of humor that works really well. The playerbase are surprisingly un-toxic (still pretty sweaty). The map designs are elaborate and well thought out. There are a lot of things that could be improved. They still haven't found the right balance for shotguns. Matchmaking sometimes feels pretty broken. The UI needs some serious work done to it (not just bug fixes, but also basics like better menu layout). Some of that might get sorted out in updates. As it stands, it's a good game with room for improvement.
learn and fight
i ran to get the game get it
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| — | 0 | — | — | |
| $0 | 0 | — | Free | |
| $253.4M | 298.2K | 82% | $39.99 | |
| $93.8M | 55.9K | 50% | $49.99 | |
| $34.9K | 65 | 62% | $19.99 | |
| $2.1K | 10 | 80% | $9.99 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $49.2M | 70.1K | 83% | $29.99 | |
| $49.2M | 43.7K | 65% | $59.99 | |
| $49.1M | 45.4K | 94% | $59.99 | |
| $48.9M | 49.5K | 86% | $39.99 | |
| $48.8M | 144.9K | 95% | $19.99 | |
| $48.8M | 50.2K | 95% | $29.99 |