
Making*Lovers A story about the way love can bloom after dating begins. The focus in Making*Lovers is on the things that come after a relationship's beginning. With "start dating, then fall in love" as the concept, you will work towards the moment when love truly blooms.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Every market we collect.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 26 chart moves that followed a price cut of more than 20% went a median of 7 places towards #1, and the 2,400 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
Stats
Engagement
Reviews
Themes across 47 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
單推完Saki路線表示滿足! [spoiler]幾年前玩到一半,然後今日先突然想玩埋佢, 發現佢地結婚就係8月9日我真係被閃爆![/spoiler]
This VN bout to make me cry mannnn Saki best girl/route
I got this because having a protagonist who isn't a high schooler seemed like a nice change of pace from most VNs, but it's still a deeply immature game with very little plot, sex scenes written like an anatomy textbook, and some deeply unfunny "humour". There are a few charming scenes scattered throughout but not enough to justify spending time or money on this.
Media

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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English
Hours played at review time, across 47 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
可怜线和其他线真的是一款游戏的吗,早濑大人我将跟随你
El peak de las experiencias vanilla, cada ruta cumple de sobra
lowkey wholesome
Great VN game. Saki and Karen are the best ngl.
Rất thú vị.
สานฝัน เล่นเสวกับพี่สาว นักพยากรอากาศ ชาวญี่ปุ่น ของกูสุดๆ เล่นเสวกันทั้งวันทั้งคืน
If there is anything I hate about this game, it's the protagonist
Selling now
See how fast this game is selling right now — estimated copies and revenue per day from recent review growth.
Players by region
Where this game's players are, estimated from review languages.
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $2.7M | 7.6K | 94% | $9.99 | |
| $2.6M | 10.2K | 94% | $10.99 | |
| $1.4M | 36.7K | 92% | $1.99 | |
| $566.6K | 1.1K | 87% | $19.99 | |
| $541.4K | 1K | 86% | $29.99 | |
| $430.2K | 589 | 95% | $24.99 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $740.3K | 976 | 90% | $17.99 | |
| $739.7K | 645 | 77% | $49.99 | |
| $741.1K | 4.2K | 96% | $6.04 | |
| $739.3K | 1.2K | 78% | $19.99 | |
| $741.1K | 770 | 84% | $14.99 | |
| $739.2K | 1K | 90% | $19.99 |