
Making*Lovers A story about the way love can bloom after dating begins. The focus in Making*Lovers is on the things that come after a relationship's beginning. With "start dating, then fall in love" as the concept, you will work towards the moment when love truly blooms.
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Languages: English
Engagement
Hours played at review time, across 40 reviews with recorded playtime.
Reviews
Themes across 40 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
So, in the first ten minutes, you're faced with a little sister (not related by blood, natch), and an instantly repellant protagonist who screams about his fetishes and rants about the evils of real women compared to his eroge. A "pure love story" they said. False advertising, or just an extremely skewed perspective? You make the call, cause I've already asked for a refund. Maybe it's possible things develop in a less awful manner in the later hours, but when it comes to visual novels, it's much better to be safe than sorry. AND STOP PUTTING STEPSISTERS IN THESE.
Making Lovers is easily the best moege out there. It basically takes what appeals in moege and excels at that, and especially nails the romance and comedy parts. I don't remember how many times I have burst out laughing with the absurd jokes and banter that this game brings to me. The romance is pretty much straightforward, unlike other moege, Making Lovers isn't wasting your time in the long common route with a bunch of meaningless choices like other moege. It basically introduces you to a girl, you pick a choice, and then the relationship just progresses from there. The girls are all likeable for me, so no complaints on that front, but Karen is truly special, standing out compared to the rest. With Saki following close behind. Anyway, I would highly recommend this game to anyone who wants a good romcom story.
Making Lovers is kinda tough for me to recommend. I found it pretty banal and boring for about half the game. A lot of people are praising Karen for having the best story but I think that's very far from the case. I'm not really into "gap moe" or tsundere characters at all, I think it's a really bad trope for an adult frankly. Mashiro's romance is conceptually cute but there's a lot of plot points that just... don't go anywhere. There's some ominous foreshadowing but it's never actually followed through on. The writing is just very fluffy on her and Karen's routes in particular. It sucks because they both are interesting characters. It also portrays LGBT issues in a really weird light, but 99% I can write off as "2010s Japan". However, Saki and Reina's routes are pretty interesting love stories, and Ako... despite the faux incest angle is okay too. I liked their love stories more than I thought I would. This kinda blows though because that means only one fully realized adult character in this VN centered around adult relationships actually has competent writing. Karen and Mashiro hardly have any adult conversations, and Ako and Reina both focus on their dreams for their personal future rather than a family or anything besides fleeting moments here and there. To me the stand out route is probably Reina because it was actually really funny at points and has a cute ending. The common route is non existent, and the story basically focuses on 5 different types of love encounters: Childhood friends, supporting someone, a fateful encounter, faking it, and dating to learn love. When looking at the work from this angle, I think this is why I've set this one to recommended. I normally wouldn't suggest this to an average friend due to how fluffy and boring most of the game is, but I think looking objectively at the loves formed in these different ways is quite interesting. You can see the trappings of something good here. The protagonist is the platonic ideal of what an eroge fan should be. He's not excessively perverted (but will randomly refer to eroge at bizarre points), he's pretty charismatic and quite particular about love. I don't totally like him but he's way more tolerable than other Smee work's protagonists. Overall, a very, very weak recommendation from me, and only from an analytical angle really. The music is average, the TL is okay (I think a lot of the puns in Mashiro and Karen's route suffer from this), and the writing is basic to just okay in the vast majority of the game.
This VN bout to make me cry mannnn Saki best girl/route
Está re bueno pero algo incómodo que te vean jugando a algo llamado "Haciendo amantes" xD, dejando de eso de lado, me gustó esa interacción de poder escoger los lugares para tener una cita ya que debes elegir dependiendo a los gustos de la heroína, por cierto si no sabían, si en la segunda cita aciertas con ello pues te recompensan con un cosplay xD Por lo general estuvo divertida cada ruta ya que cada una tenía lo suyo pero definitivamente la que más me gustó fue la ruta de Reina, y mejor aún con el time skip en el desenlace de su historia.
It's a fluffy drama free slice-of-life vn with a nice cast of characters. There's nothing special about it at all, but the developers excelled at what they set out to do. Also Reina = best girl. Come at me Karenmancers.
Good story, good writing. But music is bad, Pls work on the music next time.
單推完Saki路線表示滿足! [spoiler]幾年前玩到一半,然後今日先突然想玩埋佢, 發現佢地結婚就係8月9日我真係被閃爆![/spoiler]
The cia needs to learn how to love again
If there is anything I hate about this game, it's the protagonist
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Trends
Modeled estimate over time, reconstructed from Steam's monthly review histogram.
Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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