
Mail Mole is a charming 3D platformer featuring Molty, the fastest delivery mole, in his quest to save Carrotland from disaster! Explore magical worlds, make new friends, race against Mecha-Moles, find collectibles, solve puzzles and deliver awesomeness to the end of the world!
Modeled estimate, not a reported figure. How we estimate →
Prices
The United States storefront in every case, so this compares stores and not countries.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 0/day in the week to Aug 18 → 0.14/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 26 chart moves that followed a price cut of more than 20% went a median of 7 places towards #1, and the 2,400 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
Genres
Sums Steam only; Nintendo publishes no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $14.99 | 237reviews | 87% | — | $70.7K |
| $4.99−66% | — | — | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Engagement
Reviews
Themes across 43 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
mid gameplay feels decent and speedrunner esque, but game is really short and I have no desire to replay all the levels again to get gold after getting all the collectables
Very cute little platformer with a charming art style and music. I didn't fully vibe with the controls (they felt a bit floaty, especially when you boost, which might be intended though) and sometimes it can be difficult to fully make out where your position is exactly. Nonetheless a perfectly short and sweet time!
Mail Mole is a cute platformer that can be more challenging than it looks. Each level brings its own set of challenges, and while they’re generally fair, they can still keep you on your toes and require some precision. The game does a good job of balancing difficulty so it rarely feels unbearable, but it’s definitely engaging rather than laid-back. For players looking for even more of a challenge, going for gold in the courses and against the Mecha Moles adds an extra layer of difficulty. Overall, it’s a charming game, and how challenging it gets really comes down to what you’re aiming for.
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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, French, Italian, German, Spanish - Spain, Russian
Hours played at review time, across 44 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
I don't know what I was expecting with a game about a mole, but being underground at all times unless you jump makes the game a bit awkward to control at times. I wish there was a dedicated button for the jump rush since the timing is a bit rough with the regular dash button, especially if you decide to go for gold medals or do the harder races. Some of the levels that races are on also don't really seemed to be designed with racing in mind like Yeti Ridge with its arsenal of weapons or Spooky Swamp with its disappearing bridges that you have to wait for them to reform. It would also be nice if the game recognized my PS4 controller, but it won't accept any inputs at all with that for some reason. Most games at least let you use it with Xbox prompts, but this one won't. Thankfully I had a Switch Pro controller, but not even letting people use a PS4 controller in a platformer at all is unacceptable for a game released in 2021. If you're in a mood for a good platformer, there's better stuff out there.
overall rating: 4/10 idk why on earth this isn't advertised as a game that is for speedrunners, because it is genuinely impossible to 100% or do ALL the collectibles (which, are literally just 2 things from what i saw, turnips and gold medals - the turnips are fine, the gold medals are not, not counting the outfits here) without a speedrunner mindset. the rest of the game was fine in the time i played, level design seemed a bit dull at the start, graphics are not great and character designs ugly besides the mole, but it was... fine? other than one major issue: horribly clunky controls, i don't mind speedy games but when the controls are so terrible, it's unplayable to me when i aim for 100% on most 3d platformers. people good with weird, clunky movement or pro maneuvering for speed would probably enjoy this but i just couldn't deal with it, especially when the gold medals are required as a collectible. i guess it's good for some people but if you prefer less stressful games with better controls this one is not it, there's better 3d platformer/collectathon games out there.
[h1]Копаем до дна[/h1] Разработчики хотели сделать нечто уникальное выстроив платформер вокруг крота, который постоянно роет норы. Смелое решение, только им не хватило смелости зайти с ним далеко. Игра очень много ворует из Super Mario 3D Land, а свое собственное нуждается в серьезной полировке. Можно получить удовольствие, если пробегать уровни без поиска редких предметов. Иначе придется испытывать боль из-за вялого прыжка и паршивых ощущений. Если вам охота простого платформера без изыска, этот продукт сойдет. Но помните, что есть варианты гораздо лучше [url=https://stopgame.ru/game/mail_mole_xpress_deliveries/review/20864]Ссылка на полный обзор со скриншотами[/url] [b]Проходняк[/b]
A lovely and charming platformer! It's fun to control even with a keyboard (the XBox controller is compatible too, though), with short and fun levels, 4 level each world. I like the artstyle of the worlds a lot, though the characters look quite weird. Every level is fun to play, I don't think any level has frustrated me in any way! Every level is very short, but they're really fun to try and speed through, especially with the controls that can the little mole really quite fast! The 'Xpress Delivery Expansion gives us 8 new Express levels, which are by far my favorite. They're fast, can be challenging and are really fun! :) Both the Mystery Mansion DLC and the Lost Presents DLC are quite short, but they're also free! Mystery Mansion gives you small yet fun challenges, the Lost Presents DLC gives you different level in a winter setting with lots of presents to collect! :) The game took me aroun 9 Hours to complete, everything collected, though I still need the Boss Rush and the Arcade races. For this game it's a perfect length, it's not too short nor does it overstay its welcome. There is one unfixed Bug in the Lost Presents DLC, booting you out of the DLC, which however can be avoided by using an empty save file. Overall I'd definitely recommend Mail Mole! I had lots of fun playing it! :)
「潜る」というアクションに対してアイデアが乏しすぎる。 このモグラ、移動中の見た目が地中に潜っているだけで、実態は地上を走ってるのと全く違いがないのだ。 地表の物体に当たるし、空中に浮いているものにすら当たってしまう。モグラである利点が全くないのだ。 村人もどうかしている。 こんなブツ切れの地形に暮らしていて、どうして地面ありきのモグラなんかに配達を頼むのか。 地形を無視して羽で飛んでいけそうな村人がほかにいるでないか。 登場キャラクター全員をモグラにしていれば気にならなかったのだが…。 操作性はそこそこ良く、ゲーム自体の出来はまぁまぁ良いのでオススメとするが 設定の練りこみ不足が気になる作品。
game is good!
Very charming and fun 3D platformer in the Mario 3D Land vein.
Selling now
See how fast this game is selling right now — estimated copies and revenue per day from recent review growth.
Players by region
Where this game's players are, estimated from review languages.
Related
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| Game | Estimated lifetime revenue | Reviews | Review score | Price |
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| $70.7K | 166 | 74% | $14.99 | |
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| $70.7K | 92 | 58% | $19.99 | |
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| $70.7K | 510 | 84% | $9.99 |