
Maia is a colony building game set in the not-so-distant future. Your colonists make planetfall on a hostile world and you must ensure their survival and their safety, constructing their off-world habitat from almost nothing and sheltering them from a dangerous, often deadly environment.
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Reviews
Themes across 42 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Tantas posibilidades que se quedan en eso. Una gran promesa incompleta y trístemente abandonada. Cada vez que lo reinstalo parece que esta vez puede ser disfrutable, pero ya sea un bug o un sistema de juego que no está terminado me hacen retornar a la dura realidad.
Dead Game since its launch..always look at it in my libary to remind myself to never finance failure again. man 2018, imagine the fumble
I like the concept of the game. Not too much micromanagement is implemented, so you can focus what next to do. Pro's: - People makes most of "daily" tasks themselves - Available research for new or more efficient technogies - Light of colour influences well-being of colonists based on results of psychological tests in RL - Growing-Food-System is okay - Survival mechanics are well-thought like distribution of temperature or breathable air in rooms under caves - You can print some androids to relieve colonists in repairing tasks Con's: - Bad UI of colonists to satisfy their vital needs -> Very often they won't sleep although you have an extra room of beds without cantine -> Filling up water barrels doesn't work (at least in my case). No one is placing the barrel under the water distiller -> Wandering over fire isn't very smart The cons can be avoided with improvisation and prudence. The cons must not exist for a fully functioning game. But i like the concept of the game. and as a one-person project, i highly value the functional mechanics. For people who want a fully functional quality-of-life mechanism, I would therefore advise against buying it. You won't like the game because of its imperfections.
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Languages: English**languages with full audio support
Hours played at review time, across 42 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
A space colonization game. Very clunky. Colonists take quite a while to plod their way to requests. I couldn't finish the tutorial because it didn't recognize that I had fulfilled the tasks it asked me to do.
Lo compré hace ya varios años y le he tratado de dar oportunidad de probar que podía llegar a algo en distintas ocasiones, pero como veréis en las horas que he jugado, no son más porque los bugs son constantes y la jugabilidad y pathfinding un desastre. Añadamos a eso que siquiera se tomaron la molestia de traducir los textos (aunque fuera con google) a otros idiomas. No merece la pena ni con rebajas.
very good game,really would recommend a+++++
Its good but it may need some changes to make it better but other wise its very good and detailed
good concept.
This game has so much potential. It wasn't updated for a while so I gave up on it. Recently had an update so decided to give it another try. It has crashed 6 times in the last 45 minutes or so.
Not that easy, if people die, don't fret call some new ones. The developer is very responsive on questions on discord.
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| Game | Estimated lifetime revenue | Reviews | Review score | Price |
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| $5.2M | 10.5K | 80% | $14.99 | |
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| $47.5M | 91.7K | 97% | $19.99 |
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| $843K | 1.9K | 91% | $19.99 | |
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| $841.4K | 2.9K | 79% | $14.99 |