
The world’s most irreverent co-op action adventure returns! In the next chapter of Magicka, players ascend from the ruins of Aldrheim to experience a Midgård almost wiped free of Wizards after the Wizard Wars, with the few that do remain having either gone mad or extremely hostile toward all others
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Every market we collect.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 0.86/day in the week to Aug 14 → 2.29/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 23 chart moves that followed a price cut of more than 20% went a median of 14 places towards #1, and the 2,515 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 853 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Игра на 3 вечера, крутящаяся вокруг буквально одной механики колдования. У игрока над головой есть строчка из пяти слотов, которые можно заполнять различными стихиями. Некоторые стихии дают уникаальный результат (как например вода + холод = лёд), некоторые нейтрализуют эффект друг друга (камень и молния, например). Единственная претензия в том, что все стихии открыты уже с начала игры, поэтому никто не мешает вам запомнить какую - либо комбинацию стихий и использовать её всю игру (как я в целом и делал). На скидках точно рекомендую, но за цену без скидок можно посмотреть и другие кооперативные игры, которые будут дольше проходиться и иметь при себе больше завлекающих моментов. 7/10.
Mt bom, mas sem as DLÇ é mt curto.
Media
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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, French, Italian, German, Spanish - Spain, Polish, Portuguese - Brazil, Russian
Hours played at review time, across 858 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
very fun game
Jogo maravilhoso
Um dos melhores, se nao o melhor jogo coop do mundo sonho com um terceiro titulo
Pish wont work
Magicka 2 is a co-op action-adventure where up to four wizards combine elemental spells to fight their way across Midgård. You can mix up to five elements at once to create different attacks, defenses, and healing spells, with friendly fire always on and usually making things worse in the funniest way possible. Pros ✔️ The element mixing is such a well-made system - Combining things like fire, water, lightning, ice, and poison gives you a ridiculous number of spells to figure out instead of just unlocking a standard list of attacks. ✔️ It took what I loved from the first and made it better - The spell system is still the heart of it, but Magicka 2 expands the combinations and gives you more ways to mess around with how you approach fights. ✔️ The humour knows when to get out of the way - It stays silly without constantly stopping the game to remind you how funny it is. Cons ❌ The controller support did not feel great to me - Most of my memories are from playing on console many moons ago, so coming back on PC and fighting with the controls felt strange for a game I remember being so instinctual. ❌ I wish friendly fire could be turned off - I know accidentally killing your friends is basically part of Magicka, but sometimes you just want to get through a fight without becoming the biggest threat to your own party. ❌ It could use better options for playing alone now - You can play solo, but Magicka is very clearly built around having other people there. More than ten years later, getting a full group together is not always as easy as it used to be, and I wish the solo side had aged with that in mind. Conclusion Most of my memories with Magicka 2 come from playing it on console , and going back reminded me why the series stuck around in my head. Magicka was a pretty big deal for a reason, and it sucks that the series has basically been left sitting there. I would love to see what a new one could do with the same spell system, but built around what multiplayer games have learned in the decade since. Score 8.5/10 Miscast Magicks - The wizards may be gone, but I am still waiting for someone to accidentally revive them.
9/10 камней на голову. Гарри Поттер рядом не стоял по тимкилам.
I love roasting my friends. Or exploding them. Nonetheless i got the healing achievement whereas my other friend got the PK achievement..... Maybe i need better friends but at least they play fun games like this with me
3 часа у ней крайний геймплей.
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
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