
D'arc is a sixteen-year-old Mage to be. A sinister plot threatens his initiation and risks plunging the land of Iginor into conflict and chaos. Choose from four classes and train in the Elemental arts. Master a unique range of spells to solve puzzles, battle monsters, and confront the ultimate evil.
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About
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English**languages with full audio support
Engagement
Hours played at review time, across 40 reviews with recorded playtime.
Reviews
Themes across 40 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
Very fun, exciting game that brings back memories of the old Quest for Glory and King's Quest Sierra games. It's amazingly creative in the way it presents and solves problems. It will save your character at the end of the game so I'm hoping very much for the next one.
A little too tedious for me -- movement between screens in this game is pretty slow, so walking back and forth looking for the item you're missing to finish a particular task gets really aggravating fast. Realized I wasn't having much fun after about an hour of this.
Mages Initiation is a point-and-click adventure game. with a good smattering of RPG elements, and in the vein of classic point-and-click adventure games such as the King's Quest series. There's a lot to like here. There's a good balance between puzzling, exploring, talking and all the game's elements in general. There's also a great balance between it being a grounded and serious adventure whilst incorporating some slightly wacky, humorous moments too. And the presentation is spot on too, with some absolutely fantastic backdrops. In fact, I'd go as far to say that... after about three hours playing... I thought this was gonna be a pretty perfect adventure game. But then... it just got really boring. None of the puzzles felt particularly satisfying or inventive. There was just a lot of mundane stuff to do, and the majority of it was straight forward. Get an apple from a tree, build a raft with vine and planks, kill some goblins etc. - It's such basic level 1 stuff that it really put a crimp In my enjoyment of the game. But I picked this game up really cheap and I would say that if this style of game this still may be something you enjoy. So I'm still gonna recommend it, because I think more people are gonna like it than not like it IMO, Simply because it offers the core Elements of the genre done to a good standard. It's just for me personally, I've seen it all before and I've done it in far more interesting ways. So, be warned, some veterans of the genre might feel the same too.
Loving oldies like Larry laffer? or Hero's Quest, Quest for Glory and King's Quest? Oldies from Sierra from the last century? Play this!!! Awesome feeling of those games but still put into an new jacket
Aventura grafica estilo Quest For Glory bastante entretenida. A pesar de no estar traducida al castellano se entiende perfectamente y se puede completar sin muchos problemas. Ojalá una segunda parte.
I love the backgrounds in this game. What other games has this artist worked on?
https://youtu.be/RXJ0hYYXAXA Hard levels instead of usage based progress across skills lacks the smooth increases that are more satisfying when tied to an adventure game backend.
Un bon point'n'click dans un univers fantastique cohérent. Les cinématiques en dessins animés sont horribles et font grandement penser à celles de Link: Faces of Evil, ce qui, en un certain sens, les rend comiques. Le choix de son élément ne change presque rien au gameplay et ajoute une quête unique, à l'instar du choix de sa maison dans Hogwarts Legacy. Le jeu se termine sur la promesse d'une suite via l'invitation à enregistrer son personnage pour l'exporter ensuite dans le prochain opus. J'ai bien hâte de voir ce que cette suite aura à proposer.
Of all the modern point and click games I've played, this has to be one of the best, and probably one of the most enjoyable P&C games I've played in a long time. I can't really fault the story, it's nothing groundbreaking, but the designers paint an interesting world that made me want to find out more. The game mechanics are a nice improvement and something that this type of adventure game really needed, instead of following the exact same mechanics from over 30 years ago. If you're into fantasy, adventure games, or even something a little different from the usual type of game, then give this a try. Even though it seems as though there are no sequels to this, the full price is still worth it
If you were a fan of old Sierra adventure games then this is a modern love letter to them. The characters and their voices and the overall tone is pretty corny to begin with but eventually grows on you. The game is centred around the 4 elements, of which you are bestowed with one (not of your choosing) at the beginning. Aside from the usual trope-y puzzles and their solutions, you can also use various element-specific spells for some puzzles, such as nourishing plants as an Earth mage. At 9 hours it doesn't overstay its welcome, and while it's nothing incredible it's a good game for fans of the genre.
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Trends
Modeled estimate over time, reconstructed from Steam's monthly review histogram.
Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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